FingerPainter
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OK.Maybe you should explain to me how "total light" means anything. Since you guys brought it up first. ...If it is simple physics, you should be able to explain it, rather than just make unsupported assertions.If you don't understand simple physics, then just be quiet. Please.... Total light does matter because it affects image quality. Total light difference is the REASON why a larger sensor is better than a smaller sensorTotal light is MEANINGLESS. It has no importance to anything and is a derived value. I have no clue why people talk about it as if it is important....Sorry David, but I believe you are wrong about AHM being "WRONG WRONG WRONG" about total light. An aperture of f/2 on uFT is equivalent to f/4 on FF. The f/4 will produce 1/4 the light intensity of f/2, but on a FF sensor it will be spread over 4 times the surface area, so 4 x 1/4 will give it the same total light as F/2 on uFTThe whole "total light" business is WRONG WRONG WRONG.The equivalent aperture tells you what aperture on a full frame lens would give the same depth-of-field and the same total light as the one you're assessing.
Remember that image size changes, so that your "4 times" is spread across a larger area to create the same image on the sensor.
There are other reasons that a larger sensor gives better IQ, but the total amount of light hitting it is NOT the reason.
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The only thing it does is to show who is clueless.
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So tell us what light is, how it is generated, what noise is, what the sources of noise in a photograph are, describe the importance of shot noise to overall noise levels, explain the circumstances under which the SNR relative to shot noise is high...
C'mon, it is just simple physics - explain it.... if you can.
Total light means the total number of photons whose impact on the sensor has resulted in a change to the values recorded by the sensor.
An image is a captured signal.
Noise in an image is variation from the ideal signal. The perceptibility of noise is measured by a Signal to Noise Ratio (SNR).
Noise can be measured over a variety of spatial frequencies. One can measure it per pixel, per unit area or per image. The only times these measurements all yield the same value is when the image is composed of one pixel of one unit area, or when the signal is nonexistent. Otherwise, the larger the area over which the noise is measured, the larger the SNR.
For most exposures on modern digital cameras, the most significant source of noise in an image is noise that is already present in the light even before it hits the sensor. This is called shot noise.
Shot noise comes about from the quantum nature of the creation of light. Light is electromagnetic radiation emitted from an atom in response to a rise in the atom's energy state. This radiation can be modelled as either a particle (a photon) or a wave. The wavelength emitted, and the timing of the release of photons is random but dependent upon both the atomic number of the atom and of the level of energy increase. Typically an atom will emit photons at a particular rate and at a particular wavelength, but due to quantum mechanical effects, there will be variations in both the timing of photon release and the wavelengths released. These variations are the shot noise.
While the variations are random, the pattern of variation follows a Poisson distribution. As a result, the SNR of light is equal to the square root of the signal. Therefore the amount of signal in the area over which noise is measured (the total light) directly determines the amount of shot noise.