I understand the confusion. The whole color management part of photography isn' t easy at all. I'm no expert at all and sometimes get confused as well.I'm still confused: How can you properly edit your work in PPRGB if you can't see what you're doing? Additionally, once the labs start converting to whatever printer/paper gamut, that's throwing another monkey wrench. So in effect, unless you're printing yourself and you can churn out hard proof after hard proof, there's no way to accurately tell what your print will look like.None of your conclusions above are “anything like” my take aways from Andrew’s video, with the exception of bullet #2. And at that, I can tell you first hand that the differences in print a far from subtle.I've read the pdf that Jim linked and I've watched the Andy Rodney video. Here are my conclusions:
Am I on the right track? Did I miss anything?
- sRGB is by far the safest choice. It's easy to preview the results and there's less of a chance to screw anything up
- It's hard to quantify the differences in printed output without seeing the printed results first hand, but I have a feeling that the differences are subtle
- In order to see the the greatest difference, one must print on one's own printer and on glossy paper since glossy papers are capable of reproducing the greatest gamut.
- Using a lab may or may not give you the desired result. Much depends on their work flow.
- Using PPrgb future proofs your edits as you wait for a time when monitors and printers are capable of producing extended gamut output
- One needs to own a printer when working inpprgb, as you will need to hard proof your edits to make editing corrections
I think we’re onto something here, though, re your perceptions. If your final destination for images is sRGB-flavored screens / devices, then by all means stick to sRGB as your working color space. You will still have zero idea of what others may be seeing on their devices in terms of your intended presentation. Just be aware that if you do have your work printed at some point, you’ll have thrown away from the get-go a ton of valuable information in your files.
I’m with Jim here. I’d never use sRGB as an editing space. And, careful soft-proofing will one a very long way down the road if your entire system is well calibrated - especially if you’ve come to know your printer’s ink-set and your favorite papers’ gamuts / characteristics.
Rand
Macro guy, do you print yourself?
My situation:
I use DXO PL. The working color space there is either "Classic" (which is AdobeRGB), or "DxO Wide Gamut", which is larger (very large in fact). I always choose "DxO Wide Gamut", and most (all?) newer images are standard opened in this color space. All despite the fact that my monitor is hardware calibrated (Eizo CG2700S) and can not show all color nuances of "DxO Wide Gamut" or ProPhotoRGB. When I send a file to my printer to be printed, I routinely soft proof first. I don't however send files from DxO PL directly to printer. I send them to Qimage One (and from there I send to printer). In DxO PL I can enter/choose paper icc profiles or color space and intent (perceptual or relative). Soft proofing papers gives a pretty accurate impression of what' s out/in gamut of that specific paper (I can simulate paper & ink if I want to). I know it' s pretty accurate because of the already printed files (so yes, that' s also a reference).
I always send files in 16bit Tiff ProPhotoRGB to QimageOne for printing. In Qimage One I can sharpen/adapt size to paper/etc. Also soft proofing possible (again).
What I find remarkable is that when I use AdobeRGB as working color space (all visible on my monitor)...and export for printing in AdobeRGB, the final prints look LESS "good" (even less accurate to monitor!), than following the ProPhoto RGB path. And no, I still don't understand completely why this is the case.
So, if you print yourself....give it a try...and compare prints next to each other and print to screen.
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