My Portrait Technique

Ray Bayer

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I've posted this on the 1Ds forum also.

Many people have emailed me or asked me directly on a various sites as to how I do this type processing. Many, many guesses (most bring a smile) and many hostile comments have graced my images. No actions, no Draganizing, no set steps are involved. It's done manually and below are the basic steps if anyone's interested. The images are far from perfect but I like what I do so there are never excuses from me on the way a photo turns out.

The 'secret' to these photo's is based on and really has to do with lighting. I use one White Lightning 1600 on a 48" Photoflex lightbox set as high as the room allows and to the side of the model aimed across and bounced off of a white reflector set very close to the face. Also one (sometimes 2) Alien Bee B 400's on an umbrella turned way down and this setup is aimed directly at the face. Also set this as high as your room allows. Experiment with the light output and adjust. I never use a light meter and I don't look at my camera's histogram. Ever.

I only use RawShooter Premium 2006 as my raw converter and Canon 1Ds and usually the 70-200 IS although at times I'll use the Canon 135. You'll probably also see some noise in some images especially were I brought that part of the image out of shadow as this is the nature of the 1Ds.

I post process in Photoshop CS2 and here is where most of the controversy is correct? My files are naturally 'painterly' because they're shot with the 1Ds and this is just the way the camera processes the file. Very smooth and saturated. At least my camera does. These images are not 'Draganized' as many, many seem to think (this stems from some questions I asked on the Dpreview site long ago) and no actions are used.

No burning or dodging is used either.

It starts with a manipulation of exposure with heavy emphasis using the gamma and offset sliders and level/ curve manipulation. Also on some of the more radical images I'll play with the blending modes.

For the skin I use the high pass filter. Make a duplicate layer and set the high pass anywhere from 6 to 30 pixels, invert and apply a soft blend. (I play with the blends also.) Use the brush set at 100 to brush the eyes, lips, some of the nose, clothes and anything else you want to deblur. I usually use smart sharpen in CS2 but lately I've been using Focus Magic with very good results.

Of course this skin technique should be done as one of the last processes before sharpening.

Exact steps: Duplicate the layer/ use the high pass filter. Go to Image/Adjustments and scroll down to Invert and click it. You now have to make a mask.

Go to your layers palette and change the blend to Soft Light. Go to the Layers tab on the top of the screen (under the words Adobe Photoshop) click it and scroll down to Layer Mask, click it and finally click on Reveal All for the mask.

Be sure the brush mode is on normal and play with the opacity to get the effect you want.

Click on the brush tool (make sure the foreground color is in black and not white), set it to the size you like and paint back in the sharpness around the predominate objects in the photo as the eyes, some of the nose (especially the nostrils), the lips, any facial nuances you may want to keep sharp, hair and clothes.

That's about all I can do to 'demystify' my so called technique and I really don't think what I do as too technical. The cornerstone is LIGHT. Simply practice. Anybody can do it. Really.

I think I touched on the entire process. Email me if you have any questions.

Ray Bayer











 
Nice portraits and thanks for sharing your lighting/photoshop techniques. How about a picture of your room so I can better picture your lighting set-up. I've yet to purchase any lights to set-up a room for portraits, so seeing a picture of your set-up may give me some ideas/motivation. Again, great pics.
 
http://www.photosig.com/go/photos/view?id=1721239&forward=user

Mind if we have a go with your before pic?
I've posted this on the 1Ds forum also.

Many people have emailed me or asked me directly on a various sites
as to how I do this type processing. Many, many guesses (most bring
a smile) and many hostile comments have graced my images. No
actions, no Draganizing, no set steps are involved. It's done
manually and below are the basic steps if anyone's interested. The
images are far from perfect but I like what I do so there are never
excuses from me on the way a photo turns out.

The 'secret' to these photo's is based on and really has to do with
lighting. I use one White Lightning 1600 on a 48" Photoflex
lightbox set as high as the room allows and to the side of the
model aimed across and bounced off of a white reflector set very
close to the face. Also one (sometimes 2) Alien Bee B 400's on an
umbrella turned way down and this setup is aimed directly at the
face. Also set this as high as your room allows. Experiment with
the light output and adjust. I never use a light meter and I don't
look at my camera's histogram. Ever.

I only use RawShooter Premium 2006 as my raw converter and Canon
1Ds and usually the 70-200 IS although at times I'll use the Canon
135. You'll probably also see some noise in some images especially
were I brought that part of the image out of shadow as this is the
nature of the 1Ds.

I post process in Photoshop CS2 and here is where most of the
controversy is correct? My files are naturally 'painterly' because
they're shot with the 1Ds and this is just the way the camera
processes the file. Very smooth and saturated. At least my camera
does. These images are not 'Draganized' as many, many seem to think
(this stems from some questions I asked on the Dpreview site long
ago) and no actions are used.

No burning or dodging is used either.

It starts with a manipulation of exposure with heavy emphasis using
the gamma and offset sliders and level/ curve manipulation. Also on
some of the more radical images I'll play with the blending modes.

For the skin I use the high pass filter. Make a duplicate layer and
set the high pass anywhere from 6 to 30 pixels, invert and apply a
soft blend. (I play with the blends also.) Use the brush set at 100
to brush the eyes, lips, some of the nose, clothes and anything
else you want to deblur. I usually use smart sharpen in CS2 but
lately I've been using Focus Magic with very good results.

Of course this skin technique should be done as one of the last
processes before sharpening.

Exact steps: Duplicate the layer/ use the high pass filter. Go to
Image/Adjustments and scroll down to Invert and click it. You now
have to make a mask.

Go to your layers palette and change the blend to Soft Light. Go to
the Layers tab on the top of the screen (under the words Adobe
Photoshop) click it and scroll down to Layer Mask, click it and
finally click on Reveal All for the mask.

Be sure the brush mode is on normal and play with the opacity to
get the effect you want.

Click on the brush tool (make sure the foreground color is in black
and not white), set it to the size you like and paint back in the
sharpness around the predominate objects in the photo as the eyes,
some of the nose (especially the nostrils), the lips, any facial
nuances you may want to keep sharp, hair and clothes.

That's about all I can do to 'demystify' my so called technique and
I really don't think what I do as too technical. The cornerstone is
LIGHT. Simply practice. Anybody can do it. Really.

I think I touched on the entire process. Email me if you have any
questions.

Ray Bayer











 
Really nice stuff Ray. I see a lot of this stuff, and these are really super-nice.

Thanks for taking the time to document your process.
 
Hi Ray. Could you provide a merchant link for the 48" Photoflex lightbox. I checked BH and there are just so many Photoflex items I am unable to locate the lightbox you are referring to.

Thanks,

Steve
 
Thanks for the explaination.
I want to tell you, that I always admire you.
I have been watching your portraits for about 4 months,
and I collected them, and make a folder with your name.
Thanks and regards for enlighten me.

Rusmin
 
Like Dragan, I think your photography ability/subjects sets your pictures up for such great editing possiblities. You can't turn just any picture into this surreal look and get away with it. I wish I had your skill....(and equipment!).



The first one is my Illustrated Look, the second is Photomatix, and the third is yours.


Thanks for the explaination.
I want to tell you, that I always admire you.
I have been watching your portraits for about 4 months,
and I collected them, and make a folder with your name.
Thanks and regards for enlighten me.

Rusmin
 
"My files are naturally 'painterly' because they're shot with the 1Ds and this is just the way the camera processes the file."

The old D30 was the same way, painted look stright out of the camera. Awsome smoothnes and saturation. Of course only 3.3 mp but I still miss the "look" it gave me.

I may have to look into getting a 1Ds now.
 
Real close! You could duplicate the tones by adding pwl but exact duplication may not be the goal here. Some aspects of 'illustrated' are closer (hair on cheek) where as the highs on the forehead are close with Photomatrix. Was any preprocessing or postprocessing done with the Photomatrix one?
--
Kent

http://www.pbase.com/kentc
For prior discussions on most questions:
http://porg.4t.com/KentC.html
or d/l 'archives' at:
http://www.atncentral.com
 
I'm sure if I spent more than 5 minutes some might think it looks exactly the same but honestly, I can't duplicate my own edits on the same picture... exactly. I learned not to pull my hair out about that awhile back :^)

Photomatix was done on the original. For those that don't know, Photomatix makes light areas very dirty (i.e., the skin in this one, white clouds, white buildings, etc.) and that is why I use my Illustrated Look or HDR for Dummies action. I get the same results but cleaner. On this example, I added texture on my Illustrated look with a picture of Cement in Multiply mode. Photomatix also adds some weird colors on some pics (green hair on this one), heavy artifacting that can't be corrected, and often does not work at all. When Photomatix works it can be very stunning (but you can get the same results in PS...it just takes a little longer).

It's all about tonemapping...light areas get darker, dark areas get lighter. The Illustrated Look takes advantage of that with USM, Shadow/Highlight, and PWL. Each one is a tone mapper when using extreme settings...especially the Midtone on Shadow/Highlight.

1st layer of Photomatix example


Real close! You could duplicate the tones by adding pwl but exact
duplication may not be the goal here. Some aspects of 'illustrated'
are closer (hair on cheek) where as the highs on the forehead are
close with Photomatrix. Was any preprocessing or postprocessing
done with the Photomatrix one?
--
Kent

http://www.pbase.com/kentc
For prior discussions on most questions:
http://porg.4t.com/KentC.html
or d/l 'archives' at:
http://www.atncentral.com
 
I'm sure if I spent more than 5 minutes some might think it looks
exactly the same but honestly, I can't duplicate my own edits on
the same picture... exactly. I learned not to pull my hair out
about that awhile back :^)
No, I understand :-) Just wondering if the Photomatrix got that out of the box. Thanks for the info...

--
Kent

http://www.pbase.com/kentc
For prior discussions on most questions:
http://porg.4t.com/KentC.html
or d/l 'archives' at:
http://www.atncentral.com
 
There's a new beta version of the standalone version. Perhaps it will give cleaner and more consistent results. I don't see a new tonemapping plugin.
I'm sure if I spent more than 5 minutes some might think it looks
exactly the same but honestly, I can't duplicate my own edits on
the same picture... exactly. I learned not to pull my hair out
about that awhile back :^)
No, I understand :-) Just wondering if the Photomatrix got that out
of the box. Thanks for the info...

--
Kent

http://www.pbase.com/kentc
For prior discussions on most questions:
http://porg.4t.com/KentC.html
or d/l 'archives' at:
http://www.atncentral.com
 

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