Scott Whittemore
Senior Member
...but only if you save your work as a PSD file, right?The path being used as a vector mask gets saved, yes.
I guess that's OK. Storage keeps getting cheaper.
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Scott
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...but only if you save your work as a PSD file, right?The path being used as a vector mask gets saved, yes.
Of course... or a TIFF for that matter, anything that supports saving of layers. I thought that was assumed since we were discussing non-destructive editing....but only if you save your work as a PSD file, right?The path being used as a vector mask gets saved, yes.
I haven't at any point made any claims that PS does vector masking stuff better than LZ, just that it can do it... and of course it can. Storage efficiency is a whole different debateI guess that's OK. Storage keeps getting cheaper.
We were. LightZone can save your work in a very small jpg file because all it's really saving is your 'tool stack' and the linkage to the original RAW (or whatever) file. Sorry, but in the context of LightZone, it's not assumed that we have to be saving in a layer-compatible file format.Of course... or a TIFF for that matter, anything that supports saving
of layers. I thought that was assumed since we were discussing
non-destructive editing.
But in "the context of Photoshop" it most certainly is, and I was demonstrating that PS could do non-destructive editing using editable vector masks and layers,despite claims to the contrary. The file format was not part of the discussion, then or now, until you introduced it.We were. LightZone can save your work in a very small jpg fileOf course... or a TIFF for that matter, anything that supports saving
of layers. I thought that was assumed since we were discussing
non-destructive editing.
because all it's really saving is your 'tool stack' and the linkage
to the original RAW (or whatever) file. Sorry, but in the context of
LightZone, it's not assumed that we have to be saving in a
layer-compatible file format.
If you can point with a link to where you said this I would appreciate it.No, I answered this elsewhere.Seems like they have the paths concept. With that you need to create
a selection and do the feathering. You have to convert just like in
PSP.
Can you please show me how to use vector masks with feathering then? I can't seem to find it.NoYou can't use vector masks with feathering directly, so when you edit
those, you also have to convert to a selection (path first?) to get
any feathering control.![]()
I don't understand what you mean by "using vector masks in anger." Can you please elaborate on what you mean by this?Maybe it changed in some version, I don't really use vector masks inMaybe I am missing something, since I used this a little and looked
at the help, but Photoshop just can't do what LightZone is doing.
anger.
Can you kindly point to me where to I add feathering to vector masks so that when I edit the vectors all the feathering holds relative to the paths/vector lines? I am trying to find this but I can't. I realize Photoshop is very complex and if it has this (apparently it does from what you say) it should be pretty easy, but it's one of those things that is probably then not so obvious to find for someone who doesn't use photoshop regularly but easy to use once you find them.But in my CS2 I drew a path, made an adjustment layer using
the path as a vector mask and then modified the mask in various ways
including adding feathering. I used only vector tools and at no point
made use of selections.
I am glad you didn't need to do that. Would you please kindly point to me how to do this or even a link where I can find use of this feature? I can't seem to find a way to do this.Worked exactly as I imagined it would, I didn't even need to consult
the help.
Well perhaps you could try better. I can't seem to find a way to do this in photoshop. If you can't point it out, then Ill just ask one of my co-workers that are full time artists that are fully knowledgeable in photoshop.Well, I've tried my best to do just that but seem to be failingAnyway, maybe I am missing something, you tell me![]()
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----
John Bean [BST/GMT+1] ('British Stupid Time')
PAW 2007 Week 36:
http://waterfoot.smugmug.com/gallery/2321711/3/193058674/Large
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Keep in mind (again) that the reason that I mention this is because I can't find a way to do what you said which means:Yes, that's exactly what I did before posting, just to check itCorrect me here, but I am not talking about doing a vector outline
per se. Can you do a vector mask with feathering inside, bound to an
adjustment layer?
actually worked as I expected it to.
Dunno about CS3 but it works fine in CS2.This is what I want to know. I looked in Photoshop
for this and was never able to find it. Maybe CS3? Haven't played
with CS3.
I created a vector shape with a combination of shape and pen tools
then created a new adjustment layer adding the shape as a vector
mask. Then I altered the layer so the affect on the image was
obvious, finally I modified the vector mask (in situ) using the pen
tools, adding and removing points and making it fit some curves. I
also adding feathering.
I prefer using bitmap masks in Photoshop because that's what I'm used
to, but the vector masks are fine with a bit of a mental gear shift
by me. If you want only vector masks I readily agree that
LightZone's tools are much more elegant and easy to use, I've never
claimed otherwise.
I'll state again (!): I disagreed only that LZ's underlying
structure of masked layers and non-destructive editing was unique as
Brian seemed to think, nothing more. In particular I made absolutely
no critical comments about the tools it gives the user to interact
with the underlying structure, they're actually very good at what
they do and quite easy to use, especially for someone fairly new to
image editing.
That's fine, I am trying to see how. I want to learn how Photoshop can do this.I never, ever recommend Photoshop to a new user because of the
learning curve, but that isn't the point here; all I asserted was
that PS can do things the way LZ does if that's what is needed, and
it can.
Well, I am trying to see if it can indeed do it. If you can kindly point out where, instead of talking beginner vs expert, that would be much appreciated.Of course PS is a nightmare to a new user but any "old hand" can do
things in seconds that takes much longer in other editors because PS
has backdoors into almost everything - shortcuts abound, but are
useful only when you learn to use them. A beginners first choice as
an editor it's not.
----
John Bean [BST/GMT+1] ('British Stupid Time')
PAW 2007 Week 36:
http://waterfoot.smugmug.com/gallery/2321711/3/193058674/Large
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Index page: http://waterfoot.smugmug.com
Latest walkabout (30 July 2007):
http://waterfoot.smugmug.com/gallery/3247039
I was able to create a vector shape. Created and adjustment layer and dropped the vector mask into the mask area for the adjustment layer. I was able to modify the vector mask and the effect indeed showed up (I did a high contrast levels adjustment layer.)Yes, that's exactly what I did before posting, just to check itCorrect me here, but I am not talking about doing a vector outline
per se. Can you do a vector mask with feathering inside, bound to an
adjustment layer?
actually worked as I expected it to.
Dunno about CS3 but it works fine in CS2.This is what I want to know. I looked in Photoshop
for this and was never able to find it. Maybe CS3? Haven't played
with CS3.
I created a vector shape with a combination of shape and pen tools
then created a new adjustment layer adding the shape as a vector
mask. Then I altered the layer so the affect on the image was
obvious, finally I modified the vector mask (in situ) using the pen
tools, adding and removing points and making it fit some curves. I
also adding feathering.
I'm referring to my answer where I told you that I had made a vector mask and edited it. Surely you read it?If you can point with a link to where you said this I wouldNo, I answered this elsewhere.Seems like they have the paths concept. With that you need to create
a selection and do the feathering. You have to convert just like in
PSP.
appreciate it.
The feathering is applied using a normal mask but there's no conversion of the vector mask required. If the vector mask is altered you'd probably want to regenerate the feathering (or perhaps change it) but it just requires a couple of mouse clicks to do without further input.Can you please show me how to use vector masks with feathering then?NoYou can't use vector masks with feathering directly, so when you edit
those, you also have to convert to a selection (path first?) to get
any feathering control.![]()
I can't seem to find it.
Just a figure of speech. It just means I know how they work in theory but I don't really use them in my work. In other words I'm not an expert in this area.I don't understand what you mean by "using vector masks in anger."
Can you please elaborate on what you mean by this?
Feathering doesn't follow automatically but regeneration of the feathering doesn't require much effort and no vector data is lost.Can you kindly point to me where to I add feathering to vector masks
so that when I edit the vectors all the feathering holds relative to
the paths/vector lines?
1. Make your vector path using whatever tools.Can you please kindly point to me where can I do this? I know how to
create a vector mask layer, but don't know how to link it to an
adjustment layer (know how to create those too), and then modify the
vector shape with feathering creating the mask for the adjustment
layer in an re-editable way.
I'm not sure how to take that. I'll assume that language differences accidentally made that sound... well, not the way it sounded :-(Well perhaps you could try better.Well, I've tried my best to do just that but seem to be failingAnyway, maybe I am missing something, you tell me![]()
![]()
Good idea. I hadn't wanted to turn this thread into a "obscure Photoshop features" tutorial in the first place.I can't seem to find a way to do
this in photoshop. If you can't point it out, then Ill just ask one
of my co-workers that are full time artists that are fully
knowledgeable in photoshop.
You keep asking in several places all over this sub-thread. Again I've just answered this elsewhere.I am trying to find out the answer for this but if you say it can be
done, I would love to know how.
I am going to try this but if it is what I Think it is, it's not whether it's impossible or not with a work around, it's the amount of clicking and steps what makes LZ precisely come ahead in this area. If everytime any editing of a point involves this or a mask, this becomes very tiring fast, and quite burdernsome. I never claimed that you in the end couldn't do this in PSP or Photoshop via a work around, though it seems the work around is shorter than when I tried with converting to selections. I am going to check your instructions carefully- I want to learn the truth and if photoshop can do it easily hey, big knowledge up for me and much appreciated.Raist3d wrote:
I never claimed it was elegant like LZ, just that it was possible -
and not particularly hard to do.
Actually given the condescending context of "angry mask editing" this doesn't sound as funny when you wrote it, even with the smiley. But Ill just ignore the interchange and concentrate on the helpfull instructions in doing this. Just wanted to answer that quick.I'm not sure how to take that. I'll assume that language differencesWell perhaps you could try better.Well, I've tried my best to do just that but seem to be failingAnyway, maybe I am missing something, you tell me![]()
![]()
accidentally made that sound... well, not the way it sounded :-(
----
John Bean [BST/GMT+1] ('British Stupid Time')
PAW 2007 Week 36:
http://waterfoot.smugmug.com/gallery/2321711/3/193058674/Large
![]()
Index page: http://waterfoot.smugmug.com
Latest walkabout (30 July 2007):
http://waterfoot.smugmug.com/gallery/3247039
I am going to go with the last reply I did, in that place. "I keep asking in different places" because the thread spilt into different places, so I am stopping on this tree leaf and going to the other one in which I just replied. Please understand YOU DID THE SAME THING . It's just normal. I am consolidating this now.You keep asking in several places all over this sub-thread. AgainI am trying to find out the answer for this but if you say it can be
done, I would love to know how.
I've just answered this elsewhere.
Well the whole point is not whether you have a workaround. I did find a workaround as I mentioned before earlier from the very beginning in PSP and Photoshop, but it is painful and time consuming. Looks like this (and I will try it) is a bit faster, but still a work around going back and forth with dialogs which is not good for workflow. I will try your instructions though and I appreciate the effort in trying to explain this over internet text.Final reminder: at no point did I say that using vector masks this
way in PS is as simple or elegant as in in LZ, I just said it can
be done, and it can.
Whether you'd want to do it like this is another matter, personally
I much prefer to use bitmap layer masks as I made clear right at the
beginning.
----
John Bean [BST/GMT+1] ('British Stupid Time')
PAW 2007 Week 36:
http://waterfoot.smugmug.com/gallery/2321711/3/193058674/Large
![]()
Index page: http://waterfoot.smugmug.com
Latest walkabout (30 July 2007):
http://waterfoot.smugmug.com/gallery/3247039
Believe me, there's no condescension whatsoever in the phrase "used in anger". It's just colloquial English that means "used in practical situations rather than in theory" - nothing more, nothing less. Despite the word "anger" appearing in the phrase there's no emotion of any sort in the meaning.Actually given the condescending context of "angry mask editing" this
doesn't sound as funny when you wrote it, even with the smiley. But
Ill just ignore the interchange and concentrate on the helpfull
instructions in doing this. Just wanted to answer that quick.
Exactly. That's why I was pretty certain that your "try harder" wording wasn't as impolite as it sounded when I first read it. English-speaking international forums are a bigger challenge than they first appear; so many people write my native language so well I sometimes forget it's not theirs and use colloquialisms that only make sense to native English speakers like me. My fault, I should know better after being around cyberspace for as long as I have.Small update: you explained what you meant by that, but just goes to
show how things can be taken in different languages over internet
text. Didn't mean to take it that way.
This is a discussion. I think it's perfectly valid to intriduce a new relevant point. I believe the fact that the functionality in PS requires the user to create an additional large file does add something to the discussion.But in "the context of Photoshop" it most certainly is, and I was
demonstrating that PS could do non-destructive editing using editable
vector masks and layers,despite claims to the contrary. The file
format was not part of the discussion, then or now, until you
introduced it.
Lets just leave it there Scott, this is adding nothing to the
discussion.
I am always very concerned with future proof file formats and compatibility.Discovered this on the PhotographyBLOG website... fantastic news for
all of the enlightened LightZone users out there!>
http://www.lightcrafts.com/download/download.html
It's all a matter of balancing risk and convenience. You're right in what you say of course, although I don't consider the risk to be high... but then I don't actually use any of these product. The convenience factor is obvious though.Similar in LightRoom (LR) and Aperture. If you never develop to a
jpeg or tiff, the actual development is done on the fly within the
given piece of software. What now, if one of these software tools
becomes deprecated ? Is all your years of editing gone ?
...there is very little such risk with LightZone. The actions you invoke are saved in a JPEG or TIFF file (your choice) that is linked to the original file. When you open that JPEG/TIFF file in LightZone, the application opens the original file, applies your tool stack and re-renders the image. If you open the TIFF or JPEG in Photoshop or any other application, it is recognized as a TIFF/JPEG and opened like any other TIFF/JPEG. If you are concerned about ensuring that the full value of your work in LightZone will never be lost or degraded regardless of the fate of LightZone or your own continued use of it, just set the default format in which you're saving your work to 16-bit TIFF. That will slow LightZone down a bit, especially if you're working on a machine with less than 2 GB RAM and/or if your working files are on an external drive. Obviously, that strategy also will eat up much more storage.I am always very concerned with future proof file formats andDiscovered this on the PhotographyBLOG website... fantastic news for
all of the enlightened LightZone users out there!>
http://www.lightcrafts.com/download/download.html
compatibility.
Imagine LightZone (LZ) won't exist in 5 years time any more. If you
don't develop your images, but keep them only as a RAW with the set
of "instructions" (=your modifications & corrections to the image you
made), what if these "instructions" can't be read in future.
Similar in LightRoom (LR) and Aperture. If you never develop to a
jpeg or tiff, the actual development is done on the fly within the
given piece of software. What now, if one of these software tools
becomes deprecated ? Is all your years of editing gone ?
Any explanations in this field are of interest to me. Thank you.
But if LZ vanished without trace (not very likely, but...) the last version you have may not run on some future hardware/OS, just as many old Win95 programs won't run reliably - if at all - on Vista. That's the only concern I'd have, and it's a very real if small possibility.I don't understand why this would be a problem. The camera you're
using now won't be around in 5 years either. And if LightZone is
bought out by Apple (smirk) the old versions of LightZone, which you
purchased and work with your old camera, won't be suddenly useless to
work with those older files will they?