That's something to test, but it's not the test I suggested. I suggested applying the same film simulation and the same general editing changes, but at different stages. It's a way for the OP to answer his own original question.But the results won't be an accurate simulation (though they may still be pleasing).Yes.Ahhh... I see. Yes, I certainly can agree with you about using FilmPack simulations within a DxO Photolab environment. I believe that is a better overall solution to properly incorporating film simulations into the workflow.
You can also work on jpeg or tiff files in DxO as well, right? Are the FilmPack simulations available if you don't start with a raw file?
I've jut tried that. I've taken the same raw image, created a virtual copy, and then applied Leica Q colours (my norm) to one, and Fuji Velvia to the other. I then edited each to taste:Apart from the best being somewhat subjective, it would be possible to test for differences. You could load a RAW source file and apply general editing changes and the film simulation in one pass, which is the usual way. Next, load the source file and apply only the same general editing changes and output that result to TIFF, then load the result and apply only the film simulation. Next, load the source file and apply only the film simulation and output that result to TIFF, then load the result and apply only the same general editing changes.I assume they are and I guess I would assume that your answer would be that you aren't going to get the best film simulation output unless you start with the original raw file.
Haven't you experimented on your own with applying the film simulation before and after other (presumably necessary) general editing changes to see how it goes? Obviously, I'm not talking about changes that would mimic or negate what the film simulation does - just changes that you subjectively think the image needs whether or not a film simulation is applied.But I don't use Photolab and I don't think I want to change my entire photo processing software just to take advantage of film simulations.
Last edited: