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Its been done, many times, though usually on Lab chromaticity axes - ie red/green and yellow/blue, which are opponent colours.Most of the adjacent colors in that poster differ greatly either in value or saturation, and that generally is OK according to design rules. But notice that the "Bermuda" text and the woman's hat—similar in value and saturation with the surrounding sky—are both outlined in white, as the old design rules would require.And yet it seems to work fine in art deco posters...
https://images.squarespace-cdn.com/...5U83476A8/Art+Deco+Travel+Poster?format=1500w
The one major exception to the rule of avoiding the adjacency of similar values and saturations is the sun. I wonder if that was intended? Perhaps it produces a slight visual vibration, whatever that may be?
The rules and practices of the graphic arts may be a more reliable source for examining physiological phenomena than much of the fine arts, which often assert that "there are no rules," or that "rules are meant to be broken."
Take a look at this infographic: graphic-design-rules.
Note rule #5, "Avoid colors that clash". It is an interesting scientific puzzle: do certain color combinations reliably clash across observers, what exactly is perceived as a clash, can the clashing be quantified, are there optical consequences of clashing, and what are the underlying physiological reasons for clashing? The underlying reasons for other rules in that infographic have scientific interest as well.
I admit this is pretty far removed from the OP. However, I wonder how certain color combinations offer different perceived contrast and resolution than others: for example, consider the ability of a human to visually resolve a sine wave pattern made up not of black and white but of different pairs of colors, or the ability of a CFA to resolve the same and how pixel shift may change that.
Here's an example, often quoted in the literature...
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1193381/pdf/jphysiol00580-0382.pdf
The problem with that analysis is that it only provides a threshold value. This is not strong enough to stimulate colour opponent cells in the PVC, which detect colour edges.
Our impression of hue contrast is heightened by sharp edges, which actually increases our saturation perception and creates a band-pass response.
In other words, colour discrimination is not easily distinguished from luminance, as once assumed.
In general terms, the graphical rules on colour matching are very well known and have been around a long time. For example, I found this on a home decorating site!!
https://www.canva.com/colors/color-wheel/
I suspect the chromosteopsis effect you describe with certain colour combinations has a lot to do with opponent colour neurons and the grouping of L and M cone clusters - which have quite close spectral sensitivities, with (relatively sparse) blue cone input in the LGN.
In other words, opponent pairs are either SM/L or SL/M. These produce the four primary opponent hues (R,G,Y,B) in which R is not a spectral colour but a magenta hue.
L is never perceived uniquely, so what we call 'red' is actually SL, and what we call blue is actually SM. This causes a degree of colour dithering in colours away from our peak sensitivity (R and B) as opposed to those where L or M dominate.
Combining two of these colours - both using S cone inputs, could have interesting consequences. Try creating a square of L50 a127 b0 on a background of L50 a0 b-127. It's quite hard to look at... ;-)
There are all kinds of other anomalies. My favourite is the HelmHoltz-Kohlrausch effect.
There are also differences in perceived brightness. Coloured lights are perceived as more intense than white ones with the same luminous intensity. This has consequences in terms of our visual contrast response to emissive media as opposed to reflective media.
Back to the OP, the advantage of 1-pixel shifting is the full R and B response at each pixel location. This does not only reduce moire, but as I mentioned above, sharper colours also trigger double opponent neurons and have a disproportionate effect on colour resolution.
Hence my contention that Foveon sensors look sharper than they should based on traditional colour CSF predictions. Nor sure Jim agrees with me though ;-)
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"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." Antoine de Saint-Exupery
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