Hey all, continuing the conversation from this thread since we were wandering off topic.
You expose the photo to get the range of tones you want, knowing this may not represent them properly were you to use standard developing and printing. (Okay, I know we never do standard printing per se, we usually start with a test strip, but we wind up in the same range.) We know we will alter our developing and our printing to get a photo that a) makes full use of the tonal range of the film and paper and b) looks reasonably like what we saw IRL when we looked at the scene.
Now that I think about it, sort of an early ETTR, no?
And getting back to your point, Bob, is that not what we do when we push film? We choose an exposure with a view to compensating in the development process, so we'll get about the same density in the negs that we'd get if we shot at box speed.
(And speaking of "same density in the negs" -- as I type that, is that a good metric to use? Since we know the idea of "proper exposure" is such a tough one to nail down.
(For those joining us new, I started with a point that you can't *really* zone with roll film, unless all pics are of the same scene, since you can't compensate development for each frame as you can with sheet film.)
Aaron
But isn't that the whole point of Zone? Before I go further I must disclaim that I have not been a Zone practitioner, so my understanding is purely based on what I've read (and it's been a l-o-o-o-n-g while). So here goes:bobn2 said:I think that's looking at it back to front. I don't think you're choosing an exposure with a view to 'compensating' in later parts of the development/rendering process.Member said:I don't want to get zapped for off-topic (maybe we should move this to another discussion if it blooms) but within that control at the development level, that really limits how you can alter your exposure to what you can compensate for in printing. You're basically just over/underexposing the photo and printing accordingly. Which, okay, nothing wrong with that -- but my take-away has always been that the ability to manipulate all three elements of the process (the camera, the negative, the print) was the key to the Zone System. Drop one and you're kneecapping yourself.
You expose the photo to get the range of tones you want, knowing this may not represent them properly were you to use standard developing and printing. (Okay, I know we never do standard printing per se, we usually start with a test strip, but we wind up in the same range.) We know we will alter our developing and our printing to get a photo that a) makes full use of the tonal range of the film and paper and b) looks reasonably like what we saw IRL when we looked at the scene.
Now that I think about it, sort of an early ETTR, no?
And getting back to your point, Bob, is that not what we do when we push film? We choose an exposure with a view to compensating in the development process, so we'll get about the same density in the negs that we'd get if we shot at box speed.
(And speaking of "same density in the negs" -- as I type that, is that a good metric to use? Since we know the idea of "proper exposure" is such a tough one to nail down.
Definitely not true in digital, but certainly more true in film... although as I type that I am second-guessing it, because we do have a second exposure in the print process that can compensate. (And that might play to your point about zone w/o development compensation.)Member said:In fact, I think that point of view is quite strongly linked to the fallacious exposure= lightness (or should do) idea.
But I think those are two different things, sort-of. Maximizing information, yes, to be sure -- but you're kind of limiting your choices down-stream, are you not? Let's say I push my film two stops because light is low. I haven't necessarily maximized my choices; I've narrowed them -- I believe I *have to* extend my development time to get more silver on the neg and get a usable image.Member said:I think the idea of the system is, at all stages through the process, to maximise options (i.e) information, to allow maximum creative choice in subsequent stages. If you are subject to some constraints at different stages then you need to make different choices at the others.
I just think the "poo" part is people who think that the Zone System *only* involves how you meter the scene and set your exposure -- as you said, it's a set system, and to be used it *must* involve considerations of development and printing as well.Member said:It's akin to saying that it is all 'poo' because there is not a continuously variable set of emulsions available, or that it's 'poo' in digital because you're stuck withe the same sensor.
(For those joining us new, I started with a point that you can't *really* zone with roll film, unless all pics are of the same scene, since you can't compensate development for each frame as you can with sheet film.)
Aaron