Whe useing super wide angle object close to edges get very distorted. Faced look very strange and also object looks to big or bended. Is there any software that can correct this or try to fix is? I’m useing the Sony 12-24mm on a a7rIII.
I have looked to ptgui and hugin but I’m not sure if they can do something.
I think you are referring to wide-angle
perspective distortion, which stretches things unnaturally towards the edges of ultra-wide images.
No, this is volume distortion, which has nothing to do with perspective distortion. I know of only one tool designed to correct volume distortion; lots of tools can correct perspective distortion.
I have no idea what you are referring to as volume distortion, unless you mean perspective distortion.
The development of software to automatically correct wide-angle perspective distortion is discussed in some detail in this
research paper by a team at Google.
The only way to "correct" such distortion is to change the projection from rectilinear to something else.
No, you can eliminate perspective distortion by being careful to keep the camera exactly horizontal when shooting. You get perspective distortion if the camera is pointing up or down, even slightly. In practice, it's hard to keep the camera exactly level, so you may then want to correct the slight perspective error in post, which is quite easy in lots of products.
Perspective distortion occurs even if the camera is level.
Look at the shot below. The large stone balls are all spherical, but perspective distortion makes the one on the left look elongated (just like the faces in the image in the research paper I linked to above).
Of course, you can always correct (completely) perspective distortion by viewing the image from exactly the same position as the camera lens was relative to the image when it was captured. For the image above, this means that you have to enlarge the image sufficiently that you can view it with your eye on a line perpendicular to the image and through the centre of the image and with your eye at a distance from the image equal to 0.4 times the length of the image diagonal. From this position, you will see the image with
exactly the same perspective as you would have seen if you looked at the scene from the camera position.
Of course, viewing images from this close is usually not convenient and then the distortion appears.