Can't do anything with my R5 video

Can't even open it, let alone edit it. Not that its super important to me, as I never shot video in the past anyway. I just kind of felt like, with all the talk about how nice the video can be from this camera, I might give it a shot.

But here's the thing, "IF" I'm going to shoot video with this camera, I want it to be high quality video, or else why bother ? That said, I've been really stubborn about not lowering my video quality.

So my settings have been at 4K U, 59 fps, IPB, using CLOG3. I figure I could probably drop all of this stuff down to the lowest quality, and maybe be able to open and edit video from this camera.... But if I had to do that, I'd rather just skip video altogether.

My PC is an Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz 4.20 GHz, with 32GB of RAM. Its about 2 1/2 years old. Should this be enough ?

I'm not beyond using proxies, if that's what's needed, as I don't see myself doing a lot of video anyway.
I feel your pain. I fortunately have a Mac that comes with video editing software called iMovie. Its not the best for heavy pro usage but fine for guys like us. There are a few free programs out there, easy google search. Also most all paid programs will give you 30 days to try before buying. That might be a good option for you, play around with video over the course of a month and at least it will give you an idea if thats something you want to explore more in depth and worth paying for Video.

But as far as included video software, if Canon included something you probably wouldn't want it. Dpp that comes with the camera for stills is just barely OK. Its slow, archaic and just clumsy to use, but it works and gets the job done for very basic editing.
TYSM ! A free trial of one or a few of these video programs sounds like a great idea ! 🙂
 
I had similar thoughts as you when I bought my R5.

I just love doing family video with it because it looks so good straight out of camera. Mostly I use 4KHQ IPB light, 8K IPB light or 4k120P. I downloaded Davinci Resolve Free version and started to learn basic editing: clipping, colors, transitions between clips, animated text intros. Plenty of tutorials on YT.

Clog poked my interest, and I quickly found out that Davinci free version won't open canon Clog, so I used Shutter Encoder to convert my Clog videos. After a few tutorials my Clog3 videos looked really nice to my eyes. I ended up with buying the studio version because I found it really bothersome to do the workaround. I already pay monthly for Photoshop, and DVR is at least a one time buy with free updates. I don't do any paid work at all, but I don't like to limit my options. Next up is to do some more testing of HDR PQ videos.
That's awesome 👍 TY.
 
The issue for playback (and editing) is that the Canon files are 10bit 422 (both H264 and H265 compression). Most other cameras are 8bit and 420, which most CPU's and software players can play.

So, the problem is the codec (which is higher quality than produced by most cameras). The log *gamma* is just a curve. You need to convert log to REC709 (another curve) for the clips to look good. But, that has nothing to do with whether the video can be decoded (played), which is a codec issue.

If you want high video quality, you have to invest in leaning and in software and hardware.
all one needs to do is batch process their h265 files to prores files and then you're good to go. you don't need any special hardware. also shutter encoder is free.
You need software that reads H265 10bit 422 clips and renders prores files - does Shutter Encoder do that? Are you sure? The point is that the H265 clips from the R5 are not the usual clips that most software can handle.

"Investment" does not mean money outlay, it also includes time spent figuring out what works and what does not, and why.
yes that's exactly what shutter encoder does. you drag and drop your h265 files into shutter encoder, select prores, and render them. it's easy and free. all popular editors will open the prores files and everything will run smooth as butter since prores was designed to be edited.
Well okay then. Sounds like something I have to try. TY 👍
 
Way to do something the hard way with extra steps. My reading speed is faster than sitting through a video, so sorry, I skipped that in favor of a more efficient read through your below response. That is also my point with your approach in general. The argument here is not that RAW or log cannot produce better results, but rather it is not the first thing to learn or spend time on when you are new to video as a whole
that's like saying if you're new to photography don't shoot raw for photos because you need lightroom to edit and using the sliders is too hard.
No, I was saying, if you are new to photography and editing in general, there are probably other things higher in your list before worrying about whether I should subscribe to lightroom. Besides, video editing is much more involved than stills, so that amplifies the learning curve a bit. You need to learn editing concepts for stills and overlay it with video aspects (series of stills)
Relevant scenario. The suggestions here are in context of user who is just starting out with video. It will not be the same with someone who has had some experience, even OP after he has spent some time. Context is king.
when i first started with video i had to learn how to do this too. it was one of the first things i learned in editing
Really? You needed to learn grading log before you learned editing, composing, audio handling, rendering etc. I believe you, though my suggestion would still not be for log to be the first priority. As I said, shooting interesting content, cutting / editing into something worth watching, having bearable audio, quick feedback while you are experimenting with all of this (not waiting ages between renders) is all higher priority in learning for me. I guess we are simply disagreeing on a learning curriculum here. I am wary of people buying all the books they need to graduate from university when they are starting grade 1
in terms of quality though, it still will be a higher quality final video comparatively. it's not "the same" as you seem to think.
In what sense? Quality can mean a lot of things. Log does a specific thing
yeah idk if you missed it, but just enabling clog regardless if you care about using log will also automatically apply the advantages i list below. clog is not an isolated feature.
Nothing happens automatically. You capture more, and you can easily throw it all away if you don't understand how to fit it into a lower format. Have seen enough newbie log footage graded with absolutely crushed shadows
4k 340mbps h265 > 1080p 90mbps h264
Resolution, bit rate, codex. The last one doesn't imply quality by itself
h265 will be better than h264 for the same bitrate or filesize. higher bitrate with a better codec will encode better than a lower bitrate with worse codec even if they are both ending up as a 10mbps vp9 file on youtube.
So the OP needs to figure out bitrates first, become familiar with code s. Yeah, I know where this is going
4k downscaled > 1080p from camera
Nothing to do with log
yeah but you were suggesting 1080p in-camera in another post which isn't the same because in-camera it uses line-skipping to downscale compared to something like spline on your pc. also you gain color resolution and higher bitrate comparatively.
Sure. I agree. But my suggestion was to speed up OPs learning feedback cycle. Conetxt is important here. Now I see OP is instead worrying about his computer and whether he should go and upgrade it to deal with all those higher bitrates, and codecs and be able to do all those things he thinks we may need even before he has spent time shooting, trying and learning. By the time he is done, he may have tons of high bitrate footage eating up disk space, spent enormous amount on software and hardware and may still end up concluding that getting consistent exposure, balance and lighting between clips is not something he wants to bother with and his real passion is stills. Again, I'm not saying this is OP, for all I know, he may end up being a top cinematographer, but it's a story I've seen play too often because learning isn't based on interest, needs and feedback
10bit 4:2:2 > 8bit 4:2:0
Only matters during editing, or if rendering for HDR
op wants to edit and 10bit 4:2:2 will still encode better. in-camera just throws away extra data where on the computer, it can avg or interpolate data to make a better 8bit file.
In all fairness, OP doesn't yet know what he really wants. He thinks he knows, but he needs to take further steps a d experiment to validate his thinking. Whether on computer will do anything better for him completely depends on what he does on computer. If his exposure is slightly off or scene DR is very high, he can crush his shadows or highlights as easily as in camera. If he is not aware, there won't be an extra step to salvage it. So yes, I agree log is helpful, but one has to learn how
without even getting into gamut choice, clog, or luts, you have to know you're going to end up with better quality files even after conversion.
It's precisely knowing about those things is how you make use of the quality. That takes effort
it takes no more effort editing a raw file in lightroom. honestly everything you're saying here can be applied to photos.
It does. Because honestly video is not the same as a single still. It's already more work to do pano, HDR or any sort of multiple shot processing for stills. Video takes it even further. Telling someone they can edit video as easily as stills is misleading at best.
it's not like once the file gets converted it's the same. the source file significantly impacts the final compressed file.
Only if you transform it in a way where where you are making sense of that extra information. Remember all footage starts with RAW in camera. The quality you are talking about is purely a function of where you leave the final output. It takes some skill to make those extra choices
ok so you think it's pointless to shoot raw photos? because it's the same thing. shooting raw then compressing to jpeg will still result in a higher quality final image compared to just shooting in-camera jpeg. higher bitrate and better codec is already undeniable and you don't have to do anything extra.
No, not pointless. A bit more effort and not a video editing 101 topic. You do have to do extra things as you have been explaining in so many posts.
so in theory, if i really valued quality but didn't want to edit, i could shoot 4k clog and batch process all the files to smaller downscaled 1080p h265 files w/ canon lut and they would still be better than if i just shot 1080p h264 no log from camera.
Not in practice though. You will just end up with same rendering. Depending on clips, some may end up with squashed highlights or shadows, or a more linier curve than you could achieve with properly graded log footage - all the things for which people shoot log in the first place. If your theory was correct, the camera could always do the exact same thing and that would be the default. Applying a lut is a very cheap operation and can be done is almost real time. The down scaling isn't relevant to lut discussion
you will not end up with the same rendering that is just wrong. if what you were saying is true, then over the past 10 years of using RAW video with magic lantern, we would see no difference between a 1080p h264 in-camera video vs a 1080p raw processed video on youtube. even if you intentionally make them as similar as possible, you see massive differences in resolution/detail, color, DR, etc.

examples:





Were all of these simply RAW + fixed LUT? Did they take same time to produce as OOC raw? The argument here is not if RAW/LOG can be better, but rather is that what OP should start with

All this talk makes me wonder, why shoot LOG at all when R5 allows shooting 8k RAW video? Clearly, that will produce best quality, and you can output whatever format you want with applying a LUT and choosing render options. I'm sure that is what you are doing for all of your footage, so I wonder why LOG is the suggestion. Now take the issues you have shooting RAW all the time and start to extrapolate them to lower formats for a complete beginner. We often assume things are trivial when we have learned them
 
the video response is completely different than my text response. they are totally different content.
 
the video response is completely different than my text response. they are totally different content.
OK, I'm happy to discuss things here. Don't have time to watch a video response then create a video to respond to that video response. Unnecessarily complicated way of conversation. Sometimes a keyboard is enough
 
yeah really annoying trying to reply when you didn't even watch my video where i show how it's easy to do with multiple examples.

but in any case - you completely misrepresent the time it takes to learn the super basics. everything you're saying i already went through and is based on experience. after the 1st week of just shooting "normal" you want to actually edit. and in order to edit, you need to learn how to deal with flat profiles.

as far as shooting raw goes, this is exactly what many of us magic lantern users already went through as well. you know what we found? raw is not necessary most of the time. you just need 10bit 4:2:2 prores. it's much more efficient. 8bit 4:2:0 is too little and raw is too much. simple 10bit 4:2:2 footage goes a long way and allows you to still grade. it's the best for the money option. with most of my raw projects this is exactly what happened. i just batch processed to prores because i realized i didn't really need raw most of the time and it took up too much space.

the examples i gave i could even recreate myself with the r6 or 7d with ML. it's not hard to prove that higher quality source files encode better. for some reason you seem to think if you record 4k raw and transcode it to 8bit 1080p it'll be the same as if you just had recorded 8bit 1080p in the first place and that's totally incorrect.
 
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the video response is completely different than my text response. they are totally different content.
OK, I'm happy to discuss things here. Don't have time to watch a video response then create a video to respond to that video response. Unnecessarily complicated way of conversation. Sometimes a keyboard is enough
you don't need to create a video response. i only made a video to demonstrate my points. it's too hard to literally write down everything. even if i wrote everything down, you might not even believe what i'm saying. if i literally perform the actions i'm claiming in the video, it directly shows that what i'm saying is true.
 
yeah really annoying trying to reply when you didn't even watch my video where i show how it's easy to do with multiple examples.
What can I say, I have seen lots of videos on how to grade log, create proxies or any part of editing workflow. Are you doing something unique or just rehashing what I already know?
but in any case - you completely misrepresent the time it takes to learn the super basics.
Nothing takes too long to learn if that is what your focus is. You are completely missing the point that what you are trying to demonstrate is not the first thing to learn when starting to learn basics of video. As I said, our disagreement is about the learning curriculum, not that raw or log or a certain code or higher bit rate is better. Whatever you are showcasing is something I would skip on day 1 and come back to it when I am trying to improve the quality of my video. After all, no one knows why my video sucks - is it my shooting skills, editing skills, or quality of captured footage. I believe in feedback based learning, and removing bottlenecks that are slowing my learning, not following someone's workflow
everything you're saying i already went through and is based on experience. after the 1st week of just shooting "normal" you want to actually edit. and in order to edit, you need to learn how to deal with flat profiles.
Then do it after first week (or whatever that time is when you hit that problem). Don't just push everyone to encode as per your workflow when they don't know why they made thag choice as opposed to other available workflows. In your way of thinking, it will be very hard to decide for OP when NOT to shoot LOG (you would know these scenarios I suppose) because they probably haven't followed the compromises that the benefits come with
as far as shooting raw goes, this is exactly what many of us magic lantern users already went through as well. you know what we found? raw is not necessary most of the time. you just need 10bit 4:2:2 prores. it's much more efficient. 8bit 4:2:0 is too little and raw is too much.
Hmm, ok. So everyone choosing to shoot RAW knows something less than those magic lantern users. Tell that to Red RAW users, and everyone chasing that patent. Tell that to people who had to come up with BRAW and ProresRAW. And sometimes log is unnecessary too. All I want is that OP makes that decision. The problem I have is that you are shutting his learning by throwing your own experience and calling it a day. Sorry, but there are multiple work flows around. I choose between RAW (rare, you are right, it is too much), CLOG (mostly, but I know it doesn't come for free, my work flow has additional steps, sometimes trivial, sometimes involved - depends on grade) and 8bit (subject dependent, there is no point to not when the benefit isn't there and there may be downsides to deal with) - so yeah, different experiences. I want to OP to experience all that, when he is ready to
simple 10bit 4:2:2 footage goes a long way and allows you to still grade.
Foces you to grade too. Nothing wrong with it. At some point, yes. Not video 101
it's the best for the money option. with most of my raw projects this is exactly what happened. i just batch processed to prores because i realized i didn't really need raw most of the time and it took up too much space.
And now you are asking OP to batch process with LUT. You decided RAW is too much for you, but you don't want others to make a similar decision wrt LOG. Funny. You aren't after benefits of raw, so why do you think op is after benefits of log when he hasn't even figure that out yet
the examples i gave i could even recreate myself with the r6 or 7d with ML. it's not hard to prove that higher quality source files encode better.
No one is after that proof. There are videos around showing superiority of RAW formats too. But this isnt video 101
for some reason you seem to think if you record 4k raw and transcode it to 8bit 1080p it'll be the same as if you just had recorded 8bit 1080p in the first place and that's totally incorrect.
Not saying that at all. But it can be based on how your trabscode decides to throw away those extra bits. Besides, the point wanst max possible quality, but rather learning path. Not video 101. Day 1. 4k to 1080 will take longer than scrubbing throw 1080 which is a faster learning feedback. I didn't push my NLE with everything and wait for my renders to finish when my focus was learning how resolve works and what I can do with it. Once I went through the features and worked out my work flow, I started turning the footage quality knobs up. Worked well for me. Highly recommended
 
What can I say, I have seen lots of videos on how to grade log, create proxies or any part of editing workflow. Are you doing something unique or just rehashing what I already know?
apparently you haven't seen what i do because if you did, you wouldn't think it's hard and would agree it should be week 1 editing curriculum.
Nothing takes too long to learn if that is what your focus is. You are completely missing the point that what you are trying to demonstrate is not the first thing to learn when starting to learn basics of video. As I said, our disagreement is about the learning curriculum, not that raw or log or a certain code or higher bit rate is better. Whatever you are showcasing is something I would skip on day 1 and come back to it when I am trying to improve the quality of my video. After all, no one knows why my video sucks - is it my shooting skills, editing skills, or quality of captured footage. I believe in feedback based learning, and removing bottlenecks that are slowing my learning, not following someone's workflow
how the hell is adjusting BASIC sliders not week 1 editing curriculum? what do you think editing is? do you actually think it's that hard to learn what cuts and fades are that it's going to take the entirely of your learning experience? absolutely ridiculous. and i show how easy it is in my video but you refuse to watch it because you're scared.
Then do it after first week (or whatever that time is when you hit that problem). Don't just push everyone to encode as per your workflow when they don't know why they made thag choice as opposed to other available workflows. In your way of thinking, it will be very hard to decide for OP when NOT to shoot LOG (you would know these scenarios I suppose) because they probably haven't followed the compromises that the benefits come with
yeah don't shoot raw photos either. using sliders is too hard. remember there's other workflows like shooting in-camera jpeg! definitely what you should learn as sliders in lightroom are too hard for the beginner. /sarcasm
Hmm, ok. So everyone choosing to shoot RAW knows something less than those magic lantern users. Tell that to Red RAW users, and everyone chasing that patent. Tell that to people who had to come up with BRAW and ProresRAW. And sometimes log is unnecessary too. All I want is that OP makes that decision. The problem I have is that you are shutting his learning by throwing your own experience and calling it a day. Sorry, but there are multiple work flows around. I choose between RAW (rare, you are right, it is too much), CLOG (mostly, but I know it doesn't come for free, my work flow has additional steps, sometimes trivial, sometimes involved - depends on grade) and 8bit (subject dependent, there is no point to not when the benefit isn't there and there may be downsides to deal with) - so yeah, different experiences. I want to OP to experience all that, when he is ready to
nice word salad that says nothing. 8bit is for delivery. 10bit is for editing. not that hard to understand. 10bit log will give you the most options for learning. you can just use the extra data for basic sliders or you can choose to grade optionally. i show in my video how you don't need any extra skill to use it. it's just there if you do want to use it.
Foces you to grade too. Nothing wrong with it. At some point, yes. Not video 101
no it doesn't and i show this in my video. basic sliders isn't grading. is using lightroom sliders grading? same thing
And now you are asking OP to batch process with LUT. You decided RAW is too much for you, but you don't want others to make a similar decision wrt LOG. Funny. You aren't after benefits of raw, so why do you think op is after benefits of log when he hasn't even figure that out yet
i was saying theoretically they could batch process with luts. what i want them to actually do is follow what i do in my video which is batch process to prores then apply the lut in their editor so they can adjust the sliders similar to how you would with a photo in lightroom.
No one is after that proof. There are videos around showing superiority of RAW formats too. But this isnt video 101
knowing 300mbps is higher quality than 50mbps is pretty 101. you were super arguing that the files were the same before. nice massive backtrack because you're losing the argument hard.
Not saying that at all. But it can be based on how your trabscode decides to throw away those extra bits. Besides, the point wanst max possible quality, but rather learning path. Not video 101. Day 1. 4k to 1080 will take longer than scrubbing throw 1080 which is a faster learning feedback. I didn't push my NLE with everything and wait for my renders to finish when my focus was learning how resolve works and what I can do with it. Once I went through the features and worked out my work flow, I started turning the footage quality knobs up. Worked well for me. Highly recommended
i love how you were hard pushing the "it's the same file" and now that you clearly lost that you're trying to argue it's all about the learning process. then when i demonstrate in my video that it is easy, video 101, basic editing that is analogous to adjusting sliders in lightroom, you refuse to watch the video because you don't want to lose the argument. nice man, real productive conversation.
 
The issue for playback (and editing) is that the Canon files are 10bit 422 (both H264 and H265 compression). Most other cameras are 8bit and 420, which most CPU's and software players can play.

So, the problem is the codec (which is higher quality than produced by most cameras). The log *gamma* is just a curve. You need to convert log to REC709 (another curve) for the clips to look good. But, that has nothing to do with whether the video can be decoded (played), which is a codec issue.

If you want high video quality, you have to invest in leaning and in software and hardware.
all one needs to do is batch process their h265 files to prores files and then you're good to go. you don't need any special hardware. also shutter encoder is free.
You need software that reads H265 10bit 422 clips and renders prores files - does Shutter Encoder do that? Are you sure? The point is that the H265 clips from the R5 are not the usual clips that most software can handle.

"Investment" does not mean money outlay, it also includes time spent figuring out what works and what does not, and why.
yes that's exactly what shutter encoder does. you drag and drop your h265 files into shutter encoder, select prores, and render them. it's easy and free. all popular editors will open the prores files and everything will run smooth as butter since prores was designed to be edited.
I was skeptical R6Shooter, but I was wrong! I thought you were overhyping this Shutter Encode but I did try it on my Windows PC and now that I tried it I find that I like it alot. I donated $10 via PayPal to the program author and think it is a very good and handy video utility!! Very flexible and useful many operations. Thank you for your persistence in recommending this.

I must confess that I did find it handy to use this YouTube tutorial to train me on how to simply operate it. There are other reviews YouTube about this program that I may find useful but I have not yet tried them at all.

 
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What can I say, I have seen lots of videos on how to grade log, create proxies or any part of editing workflow. Are you doing something unique or just rehashing what I already know?
apparently you haven't seen what i do because if you did, you wouldn't think it's hard and would agree it should be week 1 editing curriculum.
Unfortunately I finally had to sit through the torture, and it confirmed my suspicion. You do exactly what everyone else would do when they say apply a lut and transcode to ProRes. Nothing special or different from what i would have understood if you typed those 2 sentences rather than speak slowly for that long. Waste of time, so let's stick to discussion here (which I think we don't have much more to do, we are going round in circles)
how the hell is adjusting BASIC sliders not week 1 editing curriculum?
Have you looked at any video editing course? Log isn't step 1. you can insist as much as you like, but we will agree to disagree. You can adjust the sliders as much as you want, you don't need log to learn that. I think you should go back to some editing courses to see how they are structured before you argue this further
what do you think editing is?
Edit pane of resolve. That's what the job of a editor is. A colorist isn't an editor, though we amateurs sensibly do wear all those hats
do you actually think it's that hard to learn what cuts and fades are that it's going to take the entirely of your learning experience?
Nothing is hard. I've learned all that
absolutely ridiculous.
Nasty opinion. Keep it for yourself
and i show how easy it is in my video but you refuse to watch it because you're scared.
No, I'm not. I finally did because you kept insisting. I was just worried it's a waste of time and it indeed was. Write a hello world program and say every programming language is easy to learn - doesn't mean you can and should learn every one of them to start with. I've seen rocket launches happening too, look easy. In context, Ive also seen my time-line struggling to scrub ot render times go up. So I make calculated decisions on which format to shoot. For the situation at hand. You also made assumptions that mucking with sliders is the hard part - yes, possibly, for someone. For another person it may be there hardware not keeping up or another factor. It's just another extra step before you begin
yeah don't shoot raw photos either. using sliders is too hard.
Keep repeating.
remember there's other workflows like shooting in-camera jpeg! definitely what you should learn as sliders in lightroom are too hard for the beginner. /sarcasm
Poor sarcasm. For someone who doesn't shoot RAW video, because it's too much (scared to say harder)
Hmm, ok. So everyone choosing to shoot RAW knows something less than those magic lantern users. Tell that to Red RAW users, and everyone chasing that patent. Tell that to people who had to come up with BRAW and ProresRAW. And sometimes log is unnecessary too. All I want is that OP makes that decision. The problem I have is that you are shutting his learning by throwing your own experience and calling it a day. Sorry, but there are multiple work flows around. I choose between RAW (rare, you are right, it is too much), CLOG (mostly, but I know it doesn't come for free, my work flow has additional steps, sometimes trivial, sometimes involved - depends on grade) and 8bit (subject dependent, there is no point to not when the benefit isn't there and there may be downsides to deal with) - so yeah, different experiences. I want to OP to experience all that, when he is ready to
nice word salad that says nothing.
It says exactly what you don't want to tackle. Why not shoot RAW? It's clearly better quality.
8bit is for delivery. 10bit is for editing. not that hard to understand.
You are a bad teacher maybe? What if I am delivering for 10 bit output? What if I am learning other aspects of video editing which don't care about bits at all. It cuts the same irrespective of bits
10bit log will give you the most options for learning. you can just use the extra data for basic sliders or you can choose to grade optionally. i show in my video how you don't need any extra skill to use it. it's just there if you do want to use it.
It's fine. I use it. Not video 101. We are going in circles. You did extra steps in your video that can be tackled on day 2
Foces you to grade too. Nothing wrong with it. At some point, yes. Not video 101
no it doesn't and i show this in my video. basic sliders isn't grading. is using lightroom sliders grading? same thing
Are you trying to define grading? You absolutely graded your footage. Is every program with sliders the same? Besides, your video basically just showed how to edit a still. And apply your still editing knowledge to do that. So in all this long winded discussion, we are missing the fact that the OP isn't learning any video editing skills at all. Cutting, composting, working with timelines, dealing with video, shooting footage to help with above. Those will be my focus areas when starting. You can disagree
i was saying theoretically they could batch process with luts. what i want them to actually do is follow what i do in my video which is batch process to prores then apply the lut in their editor so they can adjust the sliders similar to how you would with a photo in lightroom.
Uh uh. I suggest they skip those first 2 steps when starting out and directly do what comes after and then revisit the first 2 steps once they know better. I understand you are suggesting different. I think we should let the OP decide now that we have suggested 2 different ways to proceed
No one is after that proof. There are videos around showing superiority of RAW formats too. But this isnt video 101
knowing 300mbps is higher quality than 50mbps is pretty 101.
Sure, if that's how you want to build your learning video curriculum. I can always take a poor footage and encode it to whatever bit rate, but yeah, no one needs to understand that. 300 > 50 is all we need to know
you were super arguing that the files were the same before. nice massive backtrack because you're losing the argument hard.
May end up same, if your shadows or highlights get crushed. If you are not aware, you may lose the benefit of shooting log altogether. Being aware comes from learning. I backtracked because I realised this is becoming RAW vs log vs std argument, and that is not what I was arguing in the first place. I was arguing about when to tackle these in learning so I am pitching towards that. Not get emotions drift from the message just to stick to specific words
i love how you were hard pushing the "it's the same file" and now that you clearly lost that you're trying to argue it's all about the learning process.
I love that you are quoting something I never typed and missing the whole gist of my first post which was clearly about learning. Because I lost - wow, congratulations on winning an internet argument
then when i demonstrate in my video that it is easy
Nope. That video is just... meh. Could have shown the same in lightroom by applying a preset - since you love comparing video and stills editing so much, and showcase just stills editing in that video
video 101
Nope
 
The issue for playback (and editing) is that the Canon files are 10bit 422 (both H264 and H265 compression). Most other cameras are 8bit and 420, which most CPU's and software players can play.

So, the problem is the codec (which is higher quality than produced by most cameras). The log *gamma* is just a curve. You need to convert log to REC709 (another curve) for the clips to look good. But, that has nothing to do with whether the video can be decoded (played), which is a codec issue.

If you want high video quality, you have to invest in leaning and in software and hardware.
all one needs to do is batch process their h265 files to prores files and then you're good to go. you don't need any special hardware. also shutter encoder is free.
You need software that reads H265 10bit 422 clips and renders prores files - does Shutter Encoder do that? Are you sure? The point is that the H265 clips from the R5 are not the usual clips that most software can handle.

"Investment" does not mean money outlay, it also includes time spent figuring out what works and what does not, and why.
yes that's exactly what shutter encoder does. you drag and drop your h265 files into shutter encoder, select prores, and render them. it's easy and free. all popular editors will open the prores files and everything will run smooth as butter since prores was designed to be edited.
I was skeptical R6Shooter, but I was wrong! I thought you were overhyping this Shutter Encode but I did try it on my Windows PC and now that I tried it I find that I like it alot. I donated $10 via PayPal to the program author and think it is a very good and handy video utility!! Very flexible and useful many operations. Thank you for your persistence in recommending this.

I must confess that I did find it handy to use this YouTube tutorial to train me on how to simply operate it. There are other reviews YouTube about this program that I may find useful but I have not yet tried them at all.

oh wow you actually tried it! that's awesome man. glad to hear i convinced at least 1 person to use it lol
 
Unfortunately I finally had to sit through the torture, and it confirmed my suspicion. You do exactly what everyone else would do when they say apply a lut and transcode to ProRes. Nothing special or different from what i would have understood if you typed those 2 sentences rather than speak slowly for that long. Waste of time, so let's stick to discussion here (which I think we don't have much more to do, we are going round in circles)
how can you possibly look at that process and not think that is super simple and beneficial?

for h264 8bit, you drag and drop your files from card to harddisk. then you can import those right into your editing software. ok great! that's cool. but you're severely limited now on what you can edit in terms of image. yes you can practice cutting, fading, and just managing the clips in your timeline without making any adjustments but that isn't long term. because after your first day doing that, you don't need to spend the next day doing that. you are going to want to make your videos look good.

whether you're making a montage, shortfilm, vlog, etc, eventually you're going to need to adjust your exposure, contrast, highlights, shadows, saturation, and sharpness. those are the basics - very similar to editing photos.

the problem with 8bit footage is even the most basic adjustment will produce banding or posterization because 8bit doesn't have enough gradation for editing. it is better for delivery since everything is already defined and static.

in terms of learning editing, being able to adjust the 6 things i mentioned above is definitely part of video editing 101. without those, all you have is managing the clips in the timeline. it just doesn't take more than a day to learn how to drag and drop clips and apply fades or cuts. it's not that hard. you can watch 10 year olds figure this out on ipads with zero tutorials. when i started, i had to use analog tape and make cuts with a VCR. it's 1000x easier now.

i think your whole point of "YEAH BUT IT'S NOT DAY 1" is kind of silly because the context of this entire thread is not day 1 focused. the better question is: "what should i start using if i want to get higher quality video?" - this is what they are actually after. and for minimum "high quality" (with ability to edit), you need at least 10bit.

so then it becomes a question of: "well how hard is it to replace the 8bit footage with 10bit footage? is it too hard?"

and as i show in my video, the answer is no. because you can just drag and drop all your clips in shutter encoder, hit prores, and transcode all your files. when you bring those in your editor, you can apply the canon lut and that's it. you're done. now it's like you're starting the same as the 8bit import except now if you need to make image adjustments like the 6 things i mentioned above, you can actually make those adjustments because 10bit won't fall apart nearly as fast.

this is very similar to editing jpeg photos vs raw photos. in terms of raw video though, you can do that too but it's going to take up more space and take longer to start editing. and most of the time, you're going to get diminishing returns as a beginner because you're not going to be applying enough effects for posterization and banding to occur. raw files take up 5-10x the space.
Have you looked at any video editing course? Log isn't step 1. you can insist as much as you like, but we will agree to disagree. You can adjust the sliders as much as you want, you don't need log to learn that. I think you should go back to some editing courses to see how they are structured before you argue this further
see you keep acting like log is something other than what i showed. all you're using log for is to apply the lut and get 10bit footage instead of 8bit. you're acting like there is some other steps in there when we say "log". if you adjust those sliders with 8bit footage, your footage won't look good. that's great you learned how to use the sliders, but you will get posterization. the op is looking for high quality footage and ability to edit. so why not just start with 10bit? why are you trying to make it like they have to learn on 8bit THEN move to 10bit? you can just start with 10bit and then everything you edit from day 1 will already be adjustable.
Edit pane of resolve. That's what the job of a editor is. A colorist isn't an editor, though we amateurs sensibly do wear all those hats
that's like saying managing audio isn't the job of the editor because there's a soundguy for that. unless you're working on an actual set with a lot of people, that kind of production will all fall on you. this has nothing to do with being amateur or not. this has to do with the size of production and what's needed to get the job done efficiently. if you're doing youtube videos, weddings, real estate, birthday parties, action sports, etc, you're going to be shooting and editing the footage. maybe you have 1 other person but in general, there will be no "colorist" or audio guy lmao. you have to learn the basics overall which includes basic sliders. you have to learn the basics of managing clips in a timeline sure. but you also have to learn the basics of adjusting the image on those clips and adjusting some audio as well.
No, I'm not. I finally did because you kept insisting. I was just worried it's a waste of time and it indeed was. Write a hello world program and say every programming language is easy to learn - doesn't mean you can and should learn every one of them to start with. I've seen rocket launches happening too, look easy. In context, Ive also seen my time-line struggling to scrub ot render times go up. So I make calculated decisions on which format to shoot. For the situation at hand. You also made assumptions that mucking with sliders is the hard part - yes, possibly, for someone. For another person it may be there hardware not keeping up or another factor. It's just another extra step before you begin
prores is easier to edit then h264. if their hardware can't keep up with prores then they need new hardware.
Poor sarcasm. For someone who doesn't shoot RAW video, because it's too much (scared to say harder)
i said i don't shoot raw 90% of the time because it's not needed. there are diminishing returns for the work i do. if i was making a short film or something with heavy grading, corrections, and effects, then i would use raw. i spent a lot of time actually in the beginning using raw too much and it was just taking extra time for no reason. this was one of the primary reasons i went with the r6 over the r5. after using raw with previous generation cameras, i realized most of the time i didn't actually need it. if i ever do have to shoot something super high quality i would just get a ninja so i get uncompressed 10bit which is still really good. or i could rent an r5 for the time. and that's only if i need to deliver in 4k.
Hmm, ok. So everyone choosing to shoot RAW knows something less than those magic lantern users. Tell that to Red RAW users, and everyone chasing that patent. Tell that to people who had to come up with BRAW and ProresRAW. And sometimes log is unnecessary too. All I want is that OP makes that decision. The problem I have is that you are shutting his learning by throwing your own experience and calling it a day. Sorry, but there are multiple work flows around. I choose between RAW (rare, you are right, it is too much), CLOG (mostly, but I know it doesn't come for free, my work flow has additional steps, sometimes trivial, sometimes involved - depends on grade) and 8bit (subject dependent, there is no point to not when the benefit isn't there and there may be downsides to deal with) - so yeah, different experiences. I want to OP to experience all that, when he is ready to
nice word salad that says nothing.
It says exactly what you don't want to tackle. Why not shoot RAW? It's clearly better quality.
you still don't get it. i never said not to shoot raw ever. i'm saying raw can be unnecessary a lot of the time. what you're doing though is making a false equivalence. you're acting like because raw can sometimes be unnecessary, clog can be unnecessary sometimes too. this is not true. if you're not shooting in clog, you're not getting 10bit - which means you cannot properly adjust the image per clip because you'll get posterization/banding.
8bit is for delivery. 10bit is for editing. not that hard to understand.
You are a bad teacher maybe? What if I am delivering for 10 bit output? What if I am learning other aspects of video editing which don't care about bits at all. It cuts the same irrespective of bits
if you're like op you're not delivering in 10bit. you're just making stuff up now because you're losing the argument. but even if they were delivering in 10bit, they could shoot raw and transcode to 12bit 4:4:4:4 prores instead. doesn't change much. raw isn't the problem because you can still transcode it. 8bit however you are just screwed. there is no bringing back that data.

if you're learning other aspects of editing you can still just apply the lut then ignore everything related to adjusting the image and just work on your timeline management if you want - the footage will still be higher quality than if you shot 8bit non-clog.
10bit log will give you the most options for learning. you can just use the extra data for basic sliders or you can choose to grade optionally. i show in my video how you don't need any extra skill to use it. it's just there if you do want to use it.
It's fine. I use it. Not video 101. We are going in circles. You did extra steps in your video that can be tackled on day 2
cmon you can't be serious. imagine losing so hard that you have to regress your stance all the way to LITERALLY DAY 1 as if that's relevant for OP and what they want. give me a break. you think op is literally making this thread just to figure out what they need day 1? i think your entire day 1 premise is a strawman actually. no one is talking about day 1 but you. and even if we do go along with your forced day 1 paradigm, the 2 extra baby steps of transcoding and applying a lut are so easy that you could still make the case that even day 1 you could still use 10bit over 8bit.
Are you trying to define grading? You absolutely graded your footage. Is every program with sliders the same? Besides, your video basically just showed how to edit a still. And apply your still editing knowledge to do that. So in all this long winded discussion, we are missing the fact that the OP isn't learning any video editing skills at all. Cutting, composting, working with timelines, dealing with video, shooting footage to help with above. Those will be my focus areas when starting. You can disagree
grading to me is actually color correcting and implementing a style or theme with a color wheel. what i illustrated in my video was just basic adjustments. basic adjustments is video 101. color correcting/grading and making a color theme with a color wheel is totally different.
i was saying theoretically they could batch process with luts. what i want them to actually do is follow what i do in my video which is batch process to prores then apply the lut in their editor so they can adjust the sliders similar to how you would with a photo in lightroom.
Uh uh. I suggest they skip those first 2 steps when starting out and directly do what comes after and then revisit the first 2 steps once they know better. I understand you are suggesting different. I think we should let the OP decide now that we have suggested 2 different ways to proceed
there's no reason to skip those steps though because it's so easy. if it was significantly harder, than sure. but it's easy so you might as well start with it. then if you do need to make any adjustments, it's already setup for you to do so.
May end up same, if your shadows or highlights get crushed. If you are not aware, you may lose the benefit of shooting log altogether. Being aware comes from learning. I backtracked because I realised this is becoming RAW vs log vs std argument, and that is not what I was arguing in the first place. I was arguing about when to tackle these in learning so I am pitching towards that. Not get emotions drift from the message just to stick to specific words
you can apply this same logic for editing raw photos.

it would be like saying: "if you aren't aware of how to recover highlights or shadows with the sliders, you can get blown out photos. it takes learning to be aware to use the highlight slider in a raw photo otherwise there might not be any benefit!"
I love that you are quoting something I never typed and missing the whole gist of my first post which was clearly about learning. Because I lost - wow, congratulations on winning an internet argument
yeah you lost on both fronts. for your whole learning point, your argument doesn't hold water because it's very easy to just use 10bit instead and if you do want to learn about basic image adjustment you can actually make those edits where with 8bit you'll get artifacts. for your original point arguing that clog isn't needed sometimes and you can do the same thing with 8bit, that was just flat out wrong and i demonstrated it with examples.
Nope. That video is just... meh. Could have shown the same in lightroom by applying a preset - since you love comparing video and stills editing so much, and showcase just stills editing in that video
exactly. because when you're making adjustments, it's very similar to editing an image. you act like there are some special secret adjustments you have to make for video. it's largely the same. the only differences are when you have a scene that changes within 1 shot. then you might have to shoot a bit broader in-camera so in post you can adjust those parameters variably instead of statically for the whole clip.
 
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The issue for playback (and editing) is that the Canon files are 10bit 422 (both H264 and H265 compression). Most other cameras are 8bit and 420, which most CPU's and software players can play.

So, the problem is the codec (which is higher quality than produced by most cameras). The log *gamma* is just a curve. You need to convert log to REC709 (another curve) for the clips to look good. But, that has nothing to do with whether the video can be decoded (played), which is a codec issue.

If you want high video quality, you have to invest in leaning and in software and hardware.
all one needs to do is batch process their h265 files to prores files and then you're good to go. you don't need any special hardware. also shutter encoder is free.
You need software that reads H265 10bit 422 clips and renders prores files - does Shutter Encoder do that? Are you sure? The point is that the H265 clips from the R5 are not the usual clips that most software can handle.

"Investment" does not mean money outlay, it also includes time spent figuring out what works and what does not, and why.
yes that's exactly what shutter encoder does. you drag and drop your h265 files into shutter encoder, select prores, and render them. it's easy and free. all popular editors will open the prores files and everything will run smooth as butter since prores was designed to be edited.
I was skeptical R6Shooter, but I was wrong! I thought you were overhyping this Shutter Encode but I did try it on my Windows PC and now that I tried it I find that I like it alot. I donated $10 via PayPal to the program author and think it is a very good and handy video utility!! Very flexible and useful many operations. Thank you for your persistence in recommending this.

I must confess that I did find it handy to use this YouTube tutorial to train me on how to simply operate it. There are other reviews YouTube about this program that I may find useful but I have not yet tried them at all.

oh wow you actually tried it! that's awesome man. glad to hear i convinced at least 1 person to use it lol
You night not of thought I was paying attention, but I'm going to try it here soon as well 👍
 
I'll skip the Yada Yada and focus on the main point of contention we are having, because frankly, there is nothing new at this point... Same arguments, round and round. I don't think you accept an agree to disagree...
how can you possibly look at that process and not think that is super simple and beneficial?
Maybe yes. Do I need to do that on day one of my video journey, no.
for h264 8bit, you drag and drop your files from card to harddisk. then you can import those right into your editing software. ok great!
Yes, great on day 1. Now I can focus on many other aspects of video production and revisit any improvements in time
that's cool. but you're severely limited now on what you can edit in terms of image.
It's good if a beginner can see those limits and find out how to overcome them. Besides, the limits aren't absolute. They depend on footage. Just packing bits and a different curve won't suddenly make any crappy footage better
yes you can practice cutting, fading, and just managing the clips in your timeline without making any adjustments
Why can't i make adjustments?
because after your first day doing that, you don't need to spend the next day doing that.
I haven't met anyone who started with no video experience got good enough doing those things in a day. You are trivializing the whole learning process
you are going to want to make your videos look good.
Which has more to do with just bitrate and DR. Or are you saying you haven't seen a great video that wasn't shot at least 10 bit log? On the other hand, how many badly edited (cut / compose), badly shot videos have you come across with uninteresting subject matter and unbearable audio. My emphasis is on what makes a video watchable, and 10 bit log is almost the last thing I can afford to master
whether you're making a montage, shortfilm, vlog, etc, eventually
Yes, eventually. Not immediately
you're going to need to adjust your exposure, contrast, highlights, shadows, saturation, and sharpness.
You can do that for every video. The learning won't suffer. We are talking about someone learning video
the problem with 8bit footage is even the most basic adjustment will produce banding or posterization because 8bit doesn't have enough gradation for editing.
When you push it around. And that will a students cue to start focusing on that. Can argue same with RAW, given it allows even more latitude. Thing big WB changes
it is better for delivery since everything is already defined and static.
Indeed. Not arguing that. But not 101
in terms of learning editing, being able to adjust the 6 things i mentioned above is definitely part of video editing 101
Yes it is. So did you look at proper editing courses around and find one which tackles log as first topic? You can move those sliders just like someone shooting jpg would
without those, all you have is managing the clips in the timeline.
Which is a big and basic part of video. You sound like a stills shooter or a colorist rather than a video editor. What you are saying is also managing a hero frame and some sliders. We can all trivialize the other things to make a point, but what good is that going to do
it just doesn't take more than a day to learn how to drag and drop clips and apply fades or cuts.
You don't get good in a day. If you cannot produce interesting videos at the end of the day, all the tech improvements are useless
it's not that hard. you can watch 10 year olds figure this out on ipads with zero tutorials
I think you should stop. By this logic, the OP already knows how to move those sliders from his stills knowledge. So he should focus on other things that he doesn't.
i think your whole point of "YEAH BUT IT'S NOT DAY 1" is kind of silly
You are the silly one saying it takes a day to learn those other things which make a video, and then want them to focus on making a hero frame better on that very same day. Good that you agree that it's a day 2 problem. Now stop being silly
because the context of this entire thread is not day 1 focused
It is. The OP is on day 1.
the better question is: "what should i start using if i want to get higher quality video?"
Shooting interesting content, turn it into interesting video, don't worry too much about best quality until you get a hang of it. Because once you do, others things will come much quicker. If you don't, you won't be making anything watchable. Here. Now can we agree to disagree and move on

Skipping the rest of what you called "word salad", since we are not adding anything new. We can stop here, or keep going in circles
 
I would be interested in a simple explanation of your workflow. I too use Photoshop and agree with your logic of the onetime cost for DaVinci Resolve, which I just downloaded (free version) and will begin to learn and will upgrade to studio shortly.

I just purchased the R3 and am not sure where to start so far as video setup is concerned. My choices are:

0127821c20b04ff38dc2f827fa00ffe7.jpg

Looking for a starting point as I get up to speed as I intend to follow a path similar to what you describe regarding video, which I've only dabbled in previously. I don't want jump in the deep end to quickly but also don't mind the challenge of clog, grading etc. Any help would be appreciated.

Aubrey
 
I would be interested in a simple explanation of your workflow. I too use Photoshop and agree with your logic of the onetime cost for DaVinci Resolve, which I just downloaded (free version) and will begin to learn and will upgrade to studio shortly.

I just purchased the R3 and am not sure where to start so far as video setup is concerned. My choices are:

0127821c20b04ff38dc2f827fa00ffe7.jpg

Looking for a starting point as I get up to speed as I intend to follow a path similar to what you describe regarding video, which I've only dabbled in previously. I don't want jump in the deep end to quickly but also don't mind the challenge of clog, grading etc. Any help would be appreciated.

Aubrey
Happy new year!

I'm not an expert at all, but I gladly share my settings. I basically only use IPB Light (bottom right), and 8K-U/4K-U (UHD) which match our TV's resolution. As far as FPS goes, I use 29,97P, I could have used 24P also. 60-120P is more for slow-motion, but some like to use higher FPS for other uses as well.

You really should watch this tutorial for DVR 17:
RESOLVE 17 CRASH COURSE - Davinci Resolve 17 Walkthrough [BEGINNER] - YouTube

Practice with your own clips as the video progresses, especially everything about color-grading.

I started with the Free version as well, and most stuff you want to do is inluded there, except of native support for Clog/PQ.

Canon provides free LUTs for their Log formats. Here's a short video of grading HDR PQ clips just to get started:
How To Color Grade Canon HDR PQ Video - YouTube
 
I would be interested in a simple explanation of your workflow. I too use Photoshop and agree with your logic of the onetime cost for DaVinci Resolve, which I just downloaded (free version) and will begin to learn and will upgrade to studio shortly.

I just purchased the R3 and am not sure where to start so far as video setup is concerned. My choices are:

0127821c20b04ff38dc2f827fa00ffe7.jpg

Looking for a starting point as I get up to speed as I intend to follow a path similar to what you describe regarding video, which I've only dabbled in previously. I don't want jump in the deep end to quickly but also don't mind the challenge of clog, grading etc. Any help would be appreciated.

Aubrey
Happy new year!

I'm not an expert at all, but I gladly share my settings. I basically only use IPB Light (bottom right), and 8K-U/4K-U (UHD) which match our TV's resolution. As far as FPS goes, I use 29,97P, I could have used 24P also. 60-120P is more for slow-motion, but some like to use higher FPS for other uses as well.

You really should watch this tutorial for DVR 17:
RESOLVE 17 CRASH COURSE - Davinci Resolve 17 Walkthrough [BEGINNER] - YouTube

Practice with your own clips as the video progresses, especially everything about color-grading.

I started with the Free version as well, and most stuff you want to do is inluded there, except of native support for Clog/PQ.

Canon provides free LUTs for their Log formats. Here's a short video of grading HDR PQ clips just to get started:
How To Color Grade Canon HDR PQ Video - YouTube
Great links. Thank you.
 

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