Davinci Resolve: my experience from scratch

DMKAlex

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With the lockdown, like everyone else, I have plenty of time on my hand. I decided to process a project from scratch, instead of importing the timeline from Premiere.

Sure I am not too familiar with the keystrokes and menu of Resolve, but there is nothing that a simple youtube/google search would not find the answer easily. And after a few clips, I am able to move along well enough.

I maybe biased when I said some of the keystrokes are more intuitive in Premiere, like the keyframe/effect/mask functions. Premiere has its own function in its own panel all in one place. Resolve's is a bit hard to find. In Premiere, I can select forward a single track instead of all the tracks forward. I having figure out how to do that in Resolve. You will select forward all tracks.

One thing that really bothered me is the video transition. For some reason, the default duration of the transition is like 10 frames. I can adjust the duration. But unless you save a preset, it is 10 frames, which is way too sudden. Also the dip to color default to white, instead of black that most people would do.

Resolve seems to require rendering when I added effect to the clip. A 5 second clip may take 20+ seconds to render. Sometimes I was wondered what happened to the effect I'd just added. This lag time is very annoying.

The windows/panel arrangement is also unfriendly. Unlike Premiere which you can move and size each panel, Resolve is pretty much fixed. The display is right on top of the tracks (in the edit panel). If you have to work with the track and enlarge the height, the display has to shrink to to make room for the tracks. I guess that's how they make you purchase their video hardware for a separate display.

Since I am doing this from scratch this time, I am staying in Resolve a lot longer than I had before. I find Resolve has a tendency to "eat up" the resource gradually and cumulatively. The scrubbing in the trim and edit panels started out smoothly, but then it hiccuped and stuttered. Sometimes when I move the playhead to a new clip, the display would stay on the old clip for 1 or 2 seconds before jumping to the new clips. I also run into error message "your GPU memory is full". It seems these issues could be resolved by restarting Resolve. I guess exiting it would release the hoarded resource.

I don't have any resource issue with Premiere. The entire project would have the same smoothness throughout.

My conclusion is, Resolve is not a bad video editor, but ii would require a machine with at least 50% more power then with Premiere. And my project was only 6 minutes long. I can't imaging a more complicated project with a lot more effects and clips and tracks.

My machine:

CPU: AMD Ryzen 7 2700x 8 cores 16 threads

GPU: GTX 1060 6 gb vRam

64 gb DDR4 3200 MHz

Nvme SSD 1 tB

Seagate 2 TB HHD 7200 rpm
 
Your system is very much like mine, except that you have twice the memory I have, so it should be a lot better.

I have none of the issues that you have, so I suspect that your settings aren't optimal. I work with 4K DCI files all the time and unless I'm trying to use Fusion, I have no issues whatsoever.

Again, rendering speed depends on the effects that you've applied, as these are compiled before rendering. If you don't use Fusion, then it should be quite fast. A 4GB (final) video file should render in a few minutes.

I agree that it would be nice to be able to move any panel in any way, and it's something many have asked for. You can split some panels if you have two monitors, but it's not quite the same.

There are a few videos about showing how the transition from Premiere to Resolve can be an easy process and many are doing just that, so it seems more an issue of a mind set than anything else.
 
This video made me want to give Resolve another try:

What codec are you working in? I work in ProRes 422HQ and I have no problem with 3 camera shoots, I'd have to guess the codec is part of the issue.
 
I only have an i7-7700 with 24gig and an AMD RX480 with 8gig. I don't have any of the issues you describe. I don't use fusion effects very often, typically only for openings/titling. When I do they are created and rendered in there own project using Fusion 9 standalone versus building in Resolve. If your including fusion fx in the timeline I can see where that could cause resource issues. I just finished editing and rendering a 90 minute interview in Resolve and didn't have any of the issues you describe. Source material was UHD.
 
If my memory serves me correctly, the free version lacks the hardware acceleration of the paid version, so it would probably run better on your computer if you had the studio version.
 
Both Resolve and Premiere seem so clunky to me compared to Magix's (used to be Sound Forge, then Sony) Vegas Pro. Everything is real-time, I can keep the same workspace up, have multiple sample rates of audio in the timeline at the same time, it is just so fast and user friendly. I've tried FCP too, but I guess I'm stuck using Vegas because I'm so used to it....


(that "thing" I'm playing is called an EVI, short for Electronic Valve Instrument :)
 
Given that in this video comparison the user only had access to the free version of Resolve and an earlier version, I wouldn't agree with what you suggest:

 
You are correct to an extent. The Studio version has more features than the free version, but even the free version is more powerful than Premier. 90% of Resolve users won’t be effected by the hardware limitations, but the software limitations like noise reduction. The hardware limitation you’re thinking of is Crossfire support which enables the use of multiple GPUs. Unless you have a 10K+ computer and SSD raids or NVMe drives to work off of you’ll bottleneck there before this becomes an issue. The software can only work as fast as the drive can read and write. ((If you get studio buy it from Blackmagic not the Apple AppStore))

Some video Codecs use more of the CPU and others the GPU, both are important. Resolve doesn’t like h.264 files too much, it wasn’t designed for them, they are not professional files like jpegs. Granted they are used in many consumer and prosumer cameras like GoPro, DJI etc and Resolve is constantly getting better at using them each update.

You can try using optimized media to help speed things up and if using RAW (R3d, Ari, DNG) lower the debayer. When coloring the amount of nodes will effect speed as well. As mentioned before the hard drive speed is a huge factor as well. If you are using a Lacie rugged that operates at 90-120mb/s at best it can only playback footage at that speed...

Most of the Resolve information is located in Color Grading forums.

Your default transitions can be adjusted in preferences.

Keyboard shortcuts (hotkeys) can be customized 200% and down to the page you are working in. For example “c” can have a function in the edit page and a different function in the color page.

The UI layout is better in dual screen and was developed to work within a certain workflow and with control surfaces / hotkeys. slowing down isn’t always a bad thing And If you work professionally in an Online Offline environment standardization in workflow is imperative. It might makes no Sence when doing personal projects, but it’s not bad to follow.

There are not a lot of videos explaining the UI and it could be better. The lack of videos is because that until recently Resolve wasn’t very accessible outside of the professional world. It’s amazing that it is now, it’s an incredibly powerful program and the more time you spend in Resolve and the more buttons you click the more you’ll learn.

The best place for knowledge about Resolve is in Color Grading forums. The best information you’ll have to read about not watch.

-Jack Damon
 
DaVinci Resolve is much faster on a Mac machine. On my Mac Mini 2018 with an eGPU (the eGFX Breakaway Box 650 and Radeon Vega Frontier Edition 16GB VRAM inside) it is significantly faster than Premiere, 7-8 times faster with the eGPU than without it. Blackmagic Design format like BRAW also speeds things up.

--
https://www.flickr.com/photos/novica-milic/
 
Last edited:
Thank you for posting this comparison video- I'd like to clarify my earlier post- I was not referring to render times, but working in the timeline with multiple files and file types. Vegas Pro's workspace and workflow is extremely fast in my opinion. I work with a lot of audio files and file types in a single project and it is only my opinion, but for me Vegas Pro allows me to work faster than any other NLE when it comes to assembling and editing a project.

BTW, I'm running a HP workstation with a multi core Intel Xeon processor with 32GB RAM & 8GB VRAM.

Performance-wise, it runs my NLE's just fine, I'm referring to more of my workflow :)
 
You are correct to an extent. The Studio version has more features than the free version, but even the free version is more powerful than Premier. 90% of Resolve users won’t be effected by the hardware limitations, but the software limitations like noise reduction. The hardware limitation you’re thinking of is Crossfire support which enables the use of multiple GPUs. Unless you have a 10K+ computer and SSD raids or NVMe drives to work off of you’ll bottleneck there before this becomes an issue. The software can only work as fast as the drive can read and write. ((If you get studio buy it from Blackmagic not the Apple AppStore))

Some video Codecs use more of the CPU and others the GPU, both are important. Resolve doesn’t like h.264 files too much, it wasn’t designed for them, they are not professional files like jpegs. Granted they are used in many consumer and prosumer cameras like GoPro, DJI etc and Resolve is constantly getting better at using them each update.

You can try using optimized media to help speed things up and if using RAW (R3d, Ari, DNG) lower the debayer. When coloring the amount of nodes will effect speed as well. As mentioned before the hard drive speed is a huge factor as well. If you are using a Lacie rugged that operates at 90-120mb/s at best it can only playback footage at that speed...

Most of the Resolve information is located in Color Grading forums.

Your default transitions can be adjusted in preferences.

Keyboard shortcuts (hotkeys) can be customized 200% and down to the page you are working in. For example “c” can have a function in the edit page and a different function in the color page.

The UI layout is better in dual screen and was developed to work within a certain workflow and with control surfaces / hotkeys. slowing down isn’t always a bad thing And If you work professionally in an Online Offline environment standardization in workflow is imperative. It might makes no Sence when doing personal projects, but it’s not bad to follow.

There are not a lot of videos explaining the UI and it could be better. The lack of videos is because that until recently Resolve wasn’t very accessible outside of the professional world. It’s amazing that it is now, it’s an incredibly powerful program and the more time you spend in Resolve and the more buttons you click the more you’ll learn.

The best place for knowledge about Resolve is in Color Grading forums. The best information you’ll have to read about not watch.

-Jack Damon
Do you have the link to the Color Grading forums you referred to?

Thanks.
 
Yes, I am using the free version. Isn't it what most people are talking about, the major drawing point of the software, FREE?

Is there any hard data what kind performance I can expect with the paid version? What hardware acceleration do? What kind of hardware is supported? What kind of performance improvement, over the free version?

I'd like to hear more about it before I drop any money.
 
This video made me want to give Resolve another try:

What codec are you working in? I work in ProRes 422HQ and I have no problem with 3 camera shoots, I'd have to guess the codec is part of the issue.
I shoot with GH4, 4Kp30 100 Mbps. I use the same footage in Premiere without any modification. And I use it on Resolve. I set the project to 1920x1080 and output to 4K (after resetting the timeline to 4K).
 
Maybe you can share with us your setting.

Thanks.
 
If I were to drop $300 on it, I'd consider getting a BMPCC4K for $1300 since it includes the full software version. Not sure if it's within your budget or if you have a need for a second camera for $1,000.

Anyway, here's a video showing some difference in H.264:
 
Yes, I am using the free version. Isn't it what most people are talking about, the major drawing point of the software, FREE?
The intent of the free version is to provide around 95% of the features of the Studio version, not the full gamut of features. The Studio version, amongst other things, makes full use of the GPU for much better performance.

Resolve is a huge bargain for any type of user, a free for option for the lighter users or a once off payment for a professional NLE for the serious users (or free with a camera), both with lifetime upgrades. The free version also has no limitations, unlike some products that severely cripple their products. What other NLE offers anything near this?

And this is an NLE that is being developed all the time to become increasingly better, unlike some that simply add bloat and erratic performance, living off a past reputation. You know who I mean.
 
Do you have the link to the Color Grading forums you referred to?

Thanks.
No Problem!

There are not a lot of forums or remotely the same amount of information available for Resolve as there is for other programs. It's not a new program, was out of reach for most consumers until recently. Using the terms "Color" and "Grading" in your searches will help find more content Here is a list of a few forums, resources and good YouTube pages. Also reddit has some good information as well.

I highly suggest downloading the user manual, its very long, but you can search it for keywords. I've read it. Resolve is awesome, but its

- FORUMS -

https://forum.blackmagicdesign.com/

https://liftgammagain.com/forum/index.php?tags/davinci-resolve/

https://forums.creativecow.net/search.php?q=DaVinci+Resolve&content=F&age=&library=T

- EDUCATION -

https://mixinglight.com/

https://lowepost.com/

- YOUTUBE -

MiesnerMedia (best)

https://www.youtube.com/channel/UC_4HXushRwS_9b1JdRFYVgw

Learn Color Grading

https://www.youtube.com/user/LearnColorGrading

Waqas Qazi

https://www.youtube.com/channel/UCZ_4tLOd-iu4zBDApQsZZTw

David Torcivia

https://www.youtube.com/channel/UCgpjcTho0MsOJBfKK8T_KTA

Avery Peck

https://www.youtube.com/user/theavenogfilm

Juan Melara

https://www.youtube.com/channel/UCqi6295cdFJI9VUPzIN4NXQ

This link is specifically about About Optimized Media, there are many on the subject and this will help speed things up.


While I'm at it, here are some links to system test apps to see how your drives are performing and benchmarks

- BENCHMARKS / HARDWARE / TECHNICAL INFO -

https://www.pugetsystems.com/recomm...-DaVinci-Resolve-187/Hardware-Recommendations

https://blog.frame.io/2020/02/24/davinci-resolve-performance/

https://www.pugetsystems.com/labs/articles/Puget-Systems-DaVinci-Resolve-Studio-Benchmark-1523/

- APPS -

https://www.aja.com/products/aja-system-test


 
Thank you for the youTube link.
 
Resolve 16.2.1 has just been released with many additions, for example (free or Studio):
  • Support for decoding H.265 4:4:4 12-bit on supported NVIDIA GPUs.
  • Support for encoding H.265 4:4:4 12-bit on supported NVIDIA GPUs.
  • Support for encoding 32 bit float audio in QuickTime clips.
  • Support for trimming QuickTime audio clips during media management.
  • Support for performing open with on FCP7 XML files on Windows.
  • Improved decode support of H.265 4:4:4 clips up to 10-bit.
  • Improved performance with ProRes clips on high end CPUs.
  • Improved performance with DNxHR clips on high end CPUs.
 

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