John Sheehy
Forum Pro
That's not science. That's simplistic assumption.You're right. But if you where to calculate it yourself, or maybe just read what I wrote , you would see that the pixel is half the size of the Airy Disk. At that point you cannot get any more detail.Although you are certainly getting into the "law" of diminishing returns, it is incorrect to think that you do not get more detail just because a pixel is the same size as an Airy disc.What I said is true...you cannot get more detail.False
That's not to say that having more pixels doesn't do other things for you. More pixels should help with aliasing and false color. But more detail? No.
Consider the G10. With a pixel pitch of 1.7um, it's just barely diffraction limited at f/2.8 with an Airy Disk of 3.8um. So it is impossible to get more detail out of a larger pixel count.
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You can "think about it..." all you like...science say you can't get any more detail.
Whoever came up with the idea of using the literal size of the airy disk as a threshold metric for pixel size should be put in stockades in the public square. Diffraction causes a loss of contrast for high frequencies. It does not eradicate them, although, well beyond the so-called diffraction limit, they become relatively useless as the noise is much stronger than them.
Most of the light is in the center of the cones; very little in the rings. The rings have only a mild effect; only the center of the cone has a large effect.
Resolving airy disks is not a part of normal photography. You'd have to photograph point light sources with a perfect lens in a vacuum to end up with an airy disk at real world lens apertures. In normal photography, there are no airy disks in the image; the airy disk is simply a probability map of photon displacement (in addition to all the other sources of displacement).
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John