How do I apply a texture to just a selection in Photoshop?

mangurian

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I have an image in which I can isolate the subject as a selection.
I would like to apply one of my texture jpegs to just the selection and not the background.

I bet it can be done, but offhand I haven't figured it out. If there is no "smart" way I could always save the selection as an image, apply the texture, and then paste it back over the original, but I would guess PS provides a more elegant method (or not).

Any help greatly appreciated.

Thanks,
 
data still does contain tonal values what will additionally alter whats underneath. by separating color from texture one will end up with just the texture without tonal values.
I'll buy that if you can show me an actual example where the difference can be seen. If not, then no. I think freq. separation is an unnecessarily complicated way to apply texture to an image.
than skip it and stick to your method. there is no need for me to "sell" you anything !
 
yes, its a way to desaturate the texture and apply that via a blend mode. data still does contain tonal values what will additionally alter whats underneath.
Not to belabor this topic, but in the interest of conveying accurate information: If you convert the texture image to grayscale, that will remove all color data. The image will no longer have any color channels.

But, as I said initially, just desaturating the texture image is sufficient. When you do that, every pixel in the image will have neutral (equal) RGB values.

Bottom line: performing frequency separation would be wasted time and effort. If you're obsessively worried about residual color information in the texture image, just make it grayscale.

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Harwood
 
Last edited:
yes, its a way to desaturate the texture and apply that via a blend mode. data still does contain tonal values what will additionally alter whats underneath.
Not to belabor this topic, but in the interest of conveying accurate information: If you convert the texture image to grayscale, that will remove all color data. The image will no longer have any color channels.

But, as I said initially, just desaturating the texture image is sufficient. When you do that, every pixel in the image will have neutral (equal) RGB values.

Bottom line: performing frequency separation would be wasted time and effort. If you're obsessively worried about residual color information in the texture image, just make it grayscale.
seems like my suggestion is picking hard on your nerves.
 
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Harwood
 

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