The Obsession with 24fps Frame Rate

Okay, I know this is an old thread but this is an issue close to my heart and I actually know a thing or two about it...

I’m pretty sure shutter speed has little or nothing to do with the visual quality difference between 24 and 30 fps. Interlacing has an effect, but it is quite subtle and is not the issue here.

The difference is due to the amount of motion expected versus perceived between frames. 30fps imagery is smoother looking because a moving object moves less between successive frames than it does in 24 fps imagery. Either one is a perfectly acceptable way to capture motion and you should be free to use the frame rate that best appeals to you. But there are very distinct differences in the “quality of motion” and that is a valid consideration when making creative choices.

I have worked in video production in NTSC, PAL and HD for many years. There are very distinct differences in the look of each format. Living in the U.S., I am most familiar with NTSC and 24fps material. NTSC has a reasonably smooth look to it. By comparison, 25fps PAL tends to look very “flickery” to my eye. When I worked at duplicating video tapes and converting to and from PAL, we commonly referred to the look of PAL as having “PAL flicker” 24fps film and HD look “strobby” rather than flickery. It took me probably about a month before I got used to the look of Blu Ray discs that were mastered in 24p. They look strobby in a way that 24fps film transferred to 30fps video with a 3:2 pull down does not. The 3:2 pull down tends to smooth out motion between frames giving a slightly nicer look. You can think of 3:2 pulldown as adding a 1 frame lap dissolve at every 4th frame. Once you know what to look for, it is very hard not to see the difference in motion quality.

But that is just an issue of taste. Some like to motion quality of 24p others prefer 30. There is nothing wrong with either.

On the issue of intercutting 30fps material with 24fps, there are some distinct issues. While it is fairly easy to “upsample” 24fps material to 30fps by adding a 3:2 pulldown, there is no clean way to downsample 30fps material to 24fps unless you use a processor intensive technology such as optical flow to interpolate new frames in between existing frames (I know that this seems counter intuitive since are reducing the number of frames per second, but trust me, it’s an issue.) The problem is to down sample 30fps material to 24fps, you have to throw away 6 frames per second. If you simply throw away every 5th frame, the resulting material has a stuttery look. A smooth dolly shot will have a subtle, but annoying lurch many times per second.

The company I work for transitioned to shooting HD for their industrial film productions. At first, since they were familiar with 30fps NTSC, they continued to shoot at 30fps. But for their own reasons, they soon switched to shooting at 24fps. The result is that every now and then we have to use some of this old 30fps HD in a 24fps project. Luckily it is usually MOS beauty shots where the exact speed that the shot plays at is not particularly critical. I had first attempted to simply downsample the 30fps material, but got the results I have mentioned above. But I discovered that I could simply play the video back at 24fps rather than 30fps minus every 5th frame and I would end up with a shot that looked more fluid (due to the slight slowdown of the motion) and I also had material that cut cleanly into the 24fps project.

Another reason, and this just comes out of the fact that I am extraordinarily lazy, is that from a visual effects standpoint, if I have to work on a shot that runs at 30fps rather than 24fps, that means I have to deal with 6 extra frames for every second of material. For anyone who has every done rotoscoping, you will immediately understand why I would rather work at 24fps. Visual effects can require a lot of work on a frame by frame basis. The less frames you have to deal with per second, the faster you can get through the material.

Also one thing about animators. They tend to learn how motion should look and feel at a particular frame rate. If they learn to animate at 24fps, it will be harder to translate that knowledge of motion to 30fps. While this is less of a problem with animation software that does the in-betweening for you, it still applies to getting just the right cadence and sense of motion when you are setting up a character move that needs to express a very precise emotion or attitude and needs to play back realistically at full speed.

To the average person who is just shooting footage and is not much concerned about technical details or is not especially sensitive to the subtleties of quality of motion, it doesn’t much matter what frame rate you work at. But to those of us who are, the difference can be as grating as fingernails on a blackboard.

Lars
 
It's worked fine for me. I then 'Export' it in AVI at NTSC DI or NTSC DV depending on the final use. Works great although it is SLOW. In the 'Settings' I set DV?DVCPRO-NTSC. I've also set 30fps and Interlaced(here I have no idea what this about). Plays back great straight or after I've run it through MS MovieMaker.
--
All freedoms have a price; what are you willing to pay?
http://gambo1.smugmug.com/
 
James Cameron on 48fps:

""The DLP chip in our current generation of digital projectors can currently run up to 144 frames per second, and they are still being improved. The maximum data rate currently supports stereo at 24 frames per second or 2-D at 48 frames per second. So right now, today, we could be shooting 2-D movies at 48 frames and running them at that speed. This alone would make 2-D movies look astonishingly clear and sharp, at very little extra cost, with equipment that's already installed or being installed.

Increasing the data-handling capacity of the projectors and servers is not a big deal, if there is demand. I've run tests on 48 frame per second stereo and it is stunning. The cameras can do it, the projectors can (with a small modification) do it. So why aren't we doing it, as an industry?

Because people have been asking the wrong question for years. They have been so focused on resolution, and counting pixels and lines, that they have forgotten about frame rate. Perceived resolution = pixels x replacement rate. A 2K image at 48 frames per second looks as sharp as a 4K image at 24 frames per second ... with one fundamental difference: the 4K/24 image will judder miserably during a panning shot, and the 2K/48 won't. Higher pixel counts only preserve motion artifacts like strobing with greater fidelity. They don't solve them at all.

But 4K doesn't solve the curse of 24 frames per second. In fact it tends to stand in the way of the solutions to that more fundamental problem. The NBA execs made a bold decision to do the All Star Game 3-D simulcast at 60 frames per second, because they didn't like the judder. The effect of the high-frame-rate 3-D was visually astonishing, a huge crowdpleaser.

I would vastly prefer to see 2K/48 frames per second as a new display standard, than 4K/24 frames per second. This would mean shooting movies at 48 fps, which the digital cameras can easily accommodate.

..........,so 48 is the magic number because it remains compatible with the film-based platform which will still be with us for some time, especially internationally. 30 and 60 fps are out for that reason. Anyway the benefit of 30 is not great enough to be worth the effort, especially when 48 is so easy to achieve. SMPTE tests done about 15 years ago showed that above 48 frames the returns diminish dramatically, and 60 fps is overkill. So 48 is the magic number.

Of course, the ideal format is 3-D/2K/48 fps projection. I'd love to have done "Avatar" at 48 frames. But I have to fight these battles one at a time. I'm just happy people are waking up to 3-D.""

From this interview about shootin 3D, way down the page; http://www.variety.com/article/VR1117983864.html?categoryid=1009&cs=1
 
In the UK we prefer PAL over NTSC.
You don't prefer it as you have little choice. You might as well say
"here on the moon we prefer no air."
...now living in Canada, I find myself in the unusual position of agreeing with the Space Cadet.

The picture quality of PAL is massively superior to NTSC [also known as Never Twice the Same Color]. Admittedly, HD has improved things quite a lot and the difference now is much smaller, but if you watch SD PAL next to SD NTSC you would be gobsmacked at the IQ difference.
 
The picture quality of PAL is massively superior to NTSC [also known
as Never Twice the Same Color]. Admittedly, HD has improved things
I thought it was No True Skin Colours?
Or more likely, Colors, the way NTSC users would spell it.

--
Alan, Newbury, UK
 
In the UK we prefer PAL over NTSC.
You don't prefer it as you have little choice. You might as well say
"here on the moon we prefer no air."
Bull. My DVD player is multiregion and will play NTSC or PAL depending on how it is recorded on the media. Similarly my TV conforms to the HD standards and will play either PAL or NTSC SD video at their native frame rate.

In short, I have complete choice over which format I prefer to view.

PAL is amazingly superior to NTSC. In fact, the difference between PAL and 720p HD is much less than the difference between PAL and NTSC.
--
Its RKM
 
The picture quality of PAL is massively superior to NTSC [also known
as Never Twice the Same Color]. Admittedly, HD has improved things
I thought it was No True Skin Colours?
Or more likely, Colors, the way NTSC users would spell it.
PAL: Perfect At Last
SECAM: Sometimes Even Colour Appears, Momentarily

PAL is a derivative of NTSC, what would these days be a firmware update, to fix its major limitation, impure and inconsistent colour. However, in most cases NTSC is broadcast on a low resolution 480 line video format, and many claim this is the fundamental reason for NTSC's poor reputation. Brazil, however, broadcast PAL on a 480 active line format (PAL-M) with picture quality demonstrating that it is the poor NTSC coding that is the biggest differentiator.

NTSC was first, everything after it was an improvement in one way or another.
--
Its RKM
 
The factors.

The factors of 48 are:

1,2,3,4,6,8,12,16,24, and 48.

The factors of 60 are:

1,2,3,4,5,6,10,12,15,20,30, and 60.

What is the relevance of all these factors? These are all the frame rates that can be played without artifacts, simply by duplicating frames. A 24 fps video can be played at 60 fps by alternating doubling and tripling frames, so even though 24 is not a factor of 60, it has a solution that is not terrible.
--
http://www.pbase.com/victorengel/

 
If you look at comments and critique of the Panasonic DMC-LX3 you may be amused to find that many people complain that it only has 720p24 and does not record HD videos in 720p30 (or 720p25).
 

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