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Depends on the distance between subject and background.lately i am thinking a lot about the inverse square law and the light fall off with distance. I am in special thinking about a sweet spot in the light fall off, so to say, modifier to subject relation. if its too close i have a rapid fall off and i ll get dark shadow real quick, caused of the light intensity falls off so quickly. if its too far away, there will be no pronounced shadow cause the light intensity fall off is marginal.
so there must be some sort of elegant spot where the fall off is notice able but not either too abrupt nor too flat.
in my theoretical construct i struggle to incorporate the modifier size into the calculation, where i sometimes think it will not play into count as the light fall off % will be the same amount wether its a big or a small modifier.
A point light source is far less complex. A surface source like a soft box - the law still applies but there’s complexity compared to a point light source.Depends on the distance between subject and background.lately i am thinking a lot about the inverse square law and the light fall off with distance. I am in special thinking about a sweet spot in the light fall off, so to say, modifier to subject relation. if its too close i have a rapid fall off and i ll get dark shadow real quick, caused of the light intensity falls off so quickly. if its too far away, there will be no pronounced shadow cause the light intensity fall off is marginal.
so there must be some sort of elegant spot where the fall off is notice able but not either too abrupt nor too flat.
in my theoretical construct i struggle to incorporate the modifier size into the calculation, where i sometimes think it will not play into count as the light fall off % will be the same amount wether its a big or a small modifier.
yes i hear you, thanks for sharing.One factor I haven't seen mentioned in this discussion is the effect of falloff if you are shooting a group of people (or anything) that vary in distance from the light. In this case, the further the light is from the group, the less of a difference you will see in lighting intensity from side to side (or front to back). If you are a numbers person, you can do the math to see that if you have two subjects that are two feet apart and the light is 4 feet away, you'll have about one stop difference in intensity. at 10 feet you'll have less than half a stop.
The other thing to consider is that the softness of the light is determined by the relative size of the light source to the subject: bigger=softer. (Don't confuse softness with contrast. Often a light that is further away from the subject will result in lower contrast because light bouncing off the walls and ceiling will provide more fill.) This is why photographers use a really BIG soft box or umbrella if they are shooting a large group of people and want to keep the main light soft. The light has to be at sufficient distance to prevent falloff, but relatively large enough at that distance to produce soft-edged wrap-around shadows.
I generally use a 48" octabox and place it 48" from the subject. Seems like a good rule for me.lately i am thinking a lot about the inverse square law and the light fall off with distance. I am in special thinking about a sweet spot in the light fall off, so to say, modifier to subject relation. if its too close i have a rapid fall off and i ll get dark shadow real quick, caused of the light intensity falls off so quickly. if its too far away, there will be no pronounced shadow cause the light intensity fall off is marginal.
so there must be some sort of elegant spot where the fall off is notice able but not either too abrupt nor too flat.
in my theoretical construct i struggle to incorporate the modifier size into the calculation, where i sometimes think it will not play into count as the light fall off % will be the same amount wether its a big or a small modifier.
There is no one sweet spot as such but the answer by BAK about f/stops is one shorthand way of the right approach. Or you can calculate precisely if you specify your distance and lighting ratio and the limits of the acceptable falloff from the ratio.lately i am thinking a lot about the inverse square law and the light fall off with distance. I am in special thinking about a sweet spot in the light fall off, so to say, modifier to subject relation. if its too close i have a rapid fall off and i ll get dark shadow real quick, caused of the light intensity falls off so quickly. if its too far away, there will be no pronounced shadow cause the light intensity fall off is marginal.
so there must be some sort of elegant spot where the fall off is notice able but not either too abrupt nor too flat.
in my theoretical construct i struggle to incorporate the modifier size into the calculation, where i sometimes think it will not play into count as the light fall off % will be the same amount wether its a big or a small modifier.
would you mind publishing your tests and testing methodology?There will of course be vocal nonbelievers of that, but if wise, they will do some testing before saying too much.
See https://www.scantips.com/lights/flashbasics1.html#calcwould you mind publishing your tests and testing methodology?There will of course be vocal nonbelievers of that, but if wise, they will do some testing before saying too much.