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I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
You have me confused. Your first post asked for USM parameters, and after JGeddes gave you some good recommendations, you say you only use Levels etc. Anyway, there is an excellent discussion on sharpening inDavid
David: I asked the same question. It really depends on what other
functions you use but it seems that out of the camera this works
well.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
You have me confused. Your first post asked for USM parameters,David
David: I asked the same question. It really depends on what other
functions you use but it seems that out of the camera this works
well.
100+ - - 3.0 - 10
James
and after JGeddes gave you some good recommendations, you say you
only use Levels etc. Anyway, there is an excellent discussion on
sharpening in
http://www.dpreview.com/forums/read.asp?forum=1006&message=548595
The thread starts out with a new method using Genuine Fractals but
includes good recommendations on sharpening with USM.
Hope it is useful,
Dave
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
I really think 3.0 is way way way too large a radius, unless you're printing a poster or on a t-shirt....David: I asked the same question. It really depends on what other
functions you use but it seems that out of the camera this works
well.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
I don't mean to belabor this....I've been having good luck with the following:
In RGB,
Unsharp Mask....
Amount 200%
Radius 0.3
Threshold 2
Select Fade Unsharp Mask from the Filter menu.
Set Opacity to 100% and Mode to Luminosity.
This will apply the USM to only the luminance in the image
avoids the RGB> LAB> RGB conversion which is said to result in a loss
of tonal gradation.
Keep in mind that the lens used to take the image is a factor, also.
I notice that when using my 50mm f1.4 that I don't need as much
sharpening as when I use my 28-105 zoom. (kinda makes sense)
A lot of learning to do yet.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
Here's some great stuff to try - download Ultra-Sharpen at http://www.ickybits.com . It's free, I read about it on the Adobe forums, and consists of an action and automated plugin. Very nice results.I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
parameters will change greatly according to each image, the size of
the image (or area to be sharpened), the relative size of the
detail to be sharpened, and the intended output and viewing
distance.
The affect works by adding a highlite or halo between areas of
significant color or value differences -- to accent edges or
details -- and you don't want this to appear too stark, unnatural.
I really think 3.0 is way way way too large a radius, unless you'reDavid: I asked the same question. It really depends on what other
functions you use but it seems that out of the camera this works
well.
100+ - - 3.0 - 10
printing a poster or on a t-shirt....
A 0.3 radius and a much higher percentage (like +250) would be a
more appropriate place to start for photorealism. For prints on
paper smaller than 11 x 14, I would try to keep the radius under
1.0.
Here's a non-abrassive place to start:
Amount = 100 (describes the sensitivity of the affect)
Radius = 0.7 (describes the size or width of the affect, the
highlite or halo)
Thresshold = 5 (defines the minimum difference in value between
pixels that should be targeted)
Be sure to look at your image at 100% in size. Start with the above
parameters.
(Note: many prefer to sharpen an image in the L channel in "Lab"
mode)
Play with the Amount. Amount is probably the more subtle of the
three and as such has a wider range of applicable values; sometimes
below 50%, other times all the way up to 500%. Amount tends to vary
inversely to Radius.
Radius is much more sensitive. A finer number (a thinner highlite
or halo) is better suited to images with fine details (twigs, hair,
eyelashes) A Radius of .2 is often imperceptible. A Radius of .3
thru .6 is still relatively fine. 1.0 is getting big by most
standards. Radius above 2.0 is colossal.
A Thresshold of 0 is the most sensitive. This will affect even the
most subtle difference of color or value. This is appropriate to
bring out surface textures, pollen dust on a flower.... Such a low
Thresshold can also misinterpret noise, jpg or other messy
artifacts, inadvertently highliting and drawing attention to areas
which are better left smooth. A Thresshold near 20 will limit the
highlite affect to the relatively larger object areas, areas that
are already clearly defined by a distinct change in value or color.
Play with these sliders and note that what is appropriate for one
section of an image may not be best for another area. Spot edits
may be more appropriate than edge to edge applications of unsharp
mask.
Also, other variables worth considering are the intended output
media (paper, screen, canvas, t-shirt!) the size & distance of
expected viewing (1 foot vs. 10 ft!) and, again, the relative size
of the detail you are trying to sharpen (fine vs. large).
Hope this helps a little. Bill
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
...for Windows. Is there a Mac equivalent?Here's some great stuff to try - download Ultra-Sharpen at
http://www.ickybits.com . It's free, I read about it on the Adobe
forums, and consists of an action and automated plugin...
As long as we're talking about one of my favorite topics, let me once again point out what I still consider to be the best sharpening technique -- LAB sharpening.I know the names imply as much, but 'Fading' an affect and
selecting Luminosity isn't the same as applying the affect to the L
channel of an image in Lab mode.
I don't mean to belabor this....I've been having good luck with the following:
In RGB,
Unsharp Mask....
Amount 200%
Radius 0.3
Threshold 2
Select Fade Unsharp Mask from the Filter menu.
Set Opacity to 100% and Mode to Luminosity.
This will apply the USM to only the luminance in the image
I know the names imply as much, but 'Fading' an affect and
selecting Luminosity isn't the same as applying the affect to the L
channel of an image in Lab mode. Fading & Liminosity is a blending
affect; it 'creates a resulting color with the hue and saturation
of the base color and the luminance of the blend color. This mode
creates an inverse effect from that of the Color mode. Bill
avoids the RGB> LAB> RGB conversion which is said to result in a loss
of tonal gradation.
Keep in mind that the lens used to take the image is a factor, also.
I notice that when using my 50mm f1.4 that I don't need as much
sharpening as when I use my 28-105 zoom. (kinda makes sense)
A lot of learning to do yet.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
As long as we're talking about one of my favorite topics, let meI know the names imply as much, but 'Fading' an affect and
selecting Luminosity isn't the same as applying the affect to the L
channel of an image in Lab mode.
once again point out what I still consider to be the best
sharpening technique -- LAB sharpening.
Just change the mode to LAB, select the L channel (called
Lightness, which is a misnomer in PS) and apply your USM only to
that channel (if you check mark the top channel you can apply your
USM while you view the effect in full color. Just don't select it
by mistake). Convert back to RGB to do your levels and other
adjustments.
LAB will not introduce noise into the color channels, and 95% of
all detail is in the L channel. You can automate the whole thing
with an Action (for one keypress convenience).
The fade in RGB is supposed to produce smoother results in
out-of-focus backgrounds without the RGB> LAB> RGB conversion.
I don't mean to belabor this....I've been having good luck with the following:
In RGB,
Unsharp Mask....
Amount 200%
Radius 0.3
Threshold 2
Select Fade Unsharp Mask from the Filter menu.
Set Opacity to 100% and Mode to Luminosity.
This will apply the USM to only the luminance in the image
I know the names imply as much, but 'Fading' an affect and
selecting Luminosity isn't the same as applying the affect to the L
channel of an image in Lab mode. Fading & Liminosity is a blending
affect; it 'creates a resulting color with the hue and saturation
of the base color and the luminance of the blend color. This mode
creates an inverse effect from that of the Color mode. Bill
avoids the RGB> LAB> RGB conversion which is said to result in a loss
of tonal gradation.
Keep in mind that the lens used to take the image is a factor, also.
I notice that when using my 50mm f1.4 that I don't need as much
sharpening as when I use my 28-105 zoom. (kinda makes sense)
A lot of learning to do yet.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
Do you have a link to Rob's comments on this?
Thanks,
Danny
The fade in RGB is supposed to produce smoother results in
out-of-focus backgrounds without the RGB> LAB> RGB conversion.
I don't mean to belabor this....I've been having good luck with the following:
In RGB,
Unsharp Mask....
Amount 200%
Radius 0.3
Threshold 2
Select Fade Unsharp Mask from the Filter menu.
Set Opacity to 100% and Mode to Luminosity.
This will apply the USM to only the luminance in the image
I know the names imply as much, but 'Fading' an affect and
selecting Luminosity isn't the same as applying the affect to the L
channel of an image in Lab mode. Fading & Liminosity is a blending
affect; it 'creates a resulting color with the hue and saturation
of the base color and the luminance of the blend color. This mode
creates an inverse effect from that of the Color mode. Bill
avoids the RGB> LAB> RGB conversion which is said to result in a loss
of tonal gradation.
Keep in mind that the lens used to take the image is a factor, also.
I notice that when using my 50mm f1.4 that I don't need as much
sharpening as when I use my 28-105 zoom. (kinda makes sense)
A lot of learning to do yet.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
He mentions the heavy math that PS performs in the conversion
process and how that would result in some errors.
Do you have a link to Rob's comments on this?
Thanks,
Danny
The fade in RGB is supposed to produce smoother results in
out-of-focus backgrounds without the RGB> LAB> RGB conversion.
I don't mean to belabor this....I've been having good luck with the following:
In RGB,
Unsharp Mask....
Amount 200%
Radius 0.3
Threshold 2
Select Fade Unsharp Mask from the Filter menu.
Set Opacity to 100% and Mode to Luminosity.
This will apply the USM to only the luminance in the image
I know the names imply as much, but 'Fading' an affect and
selecting Luminosity isn't the same as applying the affect to the L
channel of an image in Lab mode. Fading & Liminosity is a blending
affect; it 'creates a resulting color with the hue and saturation
of the base color and the luminance of the blend color. This mode
creates an inverse effect from that of the Color mode. Bill
avoids the RGB> LAB> RGB conversion which is said to result in a loss
of tonal gradation.
Keep in mind that the lens used to take the image is a factor, also.
I notice that when using my 50mm f1.4 that I don't need as much
sharpening as when I use my 28-105 zoom. (kinda makes sense)
A lot of learning to do yet.
100+ - - 3.0 - 10
James
I know this has been asked before, but what are good parameters to
use for sharpening images taken with a D30 in Photoshop, using the
Unsharp Mask filter.
Thx.
Thanks,
Matt
As long as we're talking about one of my favorite topics, let meI know the names imply as much, but 'Fading' an affect and
selecting Luminosity isn't the same as applying the affect to the L
channel of an image in Lab mode.
once again point out what I still consider to be the best
sharpening technique -- LAB sharpening.
Just change the mode to LAB, select the L channel (called
Lightness, which is a misnomer in PS) and apply your USM only to
that channel (if you check mark the top channel you can apply your
USM while you view the effect in full color. Just don't select it
by mistake). Convert back to RGB to do your levels and other
adjustments.
LAB will not introduce noise into the color channels, and 95% of
all detail is in the L channel. You can automate the whole thing
with an Action (for one keypress convenience).