In a couple of threads in the Micro 4/3 forum last week I asked for an explanation of some issues being discussed. GB did not have an opportunity to fully answer before the threads filled but suggested I ask him here:
1.
In the threads you stated that the FF image area receives four times the light of an mFT image area due to the fact that it has four times the surface area. This is assuming lenses of the same FOV (50mm for FF and 25mm for mFT) and identical physical aperture diameter and shutter speed in both cases.
I felt this overlooked the effect of the Inverse Square Law on the cone of light the lens projects onto the camara’s image surface. In the case of the 50mm lens the image is projected twice the distance of the 25mm lens. The projection is subject to the Inverse Square Law that says that at double the distance the light intensity has dissipated to only ¼ of the original intensity, effectively nullifying any perceived advantage of the larger image area.
This is similar to the behavior of your old slide projector. The image got brighter and smaller as you moved the projector closer to the wall it was projected onto and dimmer and larger as the projector was moved further away from the wall. Are you not overlooking this?
2.
You responded by supplying a link to a section on your website as a means of explanation. That section, however, did not address this specific issue at all. The only reference to the Inverse Square Law was in relation to scene to camera distance, i.e. in front of the lens as opposed to behind the lens. You state:
“The amount of light from the scene reaching the aperture also depends on how far we are from the scene -- the further away we are, the less of that light that reaches the lens. For example, if we are twice as far away, only 1/4 as much light will fall on the lens in any given time interval.”
I find this statement a bit confusing as it seems to suggest that a person standing 10ft away from me should appear much brighter to my eyes than a person standing 20ft away which in reality is of course not the case. Can you clarify what you consider the role of the Inverse Square Law to be with regard to scene to camera distance?
1.
In the threads you stated that the FF image area receives four times the light of an mFT image area due to the fact that it has four times the surface area. This is assuming lenses of the same FOV (50mm for FF and 25mm for mFT) and identical physical aperture diameter and shutter speed in both cases.
I felt this overlooked the effect of the Inverse Square Law on the cone of light the lens projects onto the camara’s image surface. In the case of the 50mm lens the image is projected twice the distance of the 25mm lens. The projection is subject to the Inverse Square Law that says that at double the distance the light intensity has dissipated to only ¼ of the original intensity, effectively nullifying any perceived advantage of the larger image area.
This is similar to the behavior of your old slide projector. The image got brighter and smaller as you moved the projector closer to the wall it was projected onto and dimmer and larger as the projector was moved further away from the wall. Are you not overlooking this?
2.
You responded by supplying a link to a section on your website as a means of explanation. That section, however, did not address this specific issue at all. The only reference to the Inverse Square Law was in relation to scene to camera distance, i.e. in front of the lens as opposed to behind the lens. You state:
“The amount of light from the scene reaching the aperture also depends on how far we are from the scene -- the further away we are, the less of that light that reaches the lens. For example, if we are twice as far away, only 1/4 as much light will fall on the lens in any given time interval.”
I find this statement a bit confusing as it seems to suggest that a person standing 10ft away from me should appear much brighter to my eyes than a person standing 20ft away which in reality is of course not the case. Can you clarify what you consider the role of the Inverse Square Law to be with regard to scene to camera distance?