Post processing products and techniques - Part 10 (JPEG and raw)

Yuks!!! Sorry to hear of your injury Mike. Your attitude however is remarkable, and is sure to make you recovery more successful!!! Good luck my friend! We will add you to our prayer list; unless you object?

Warmest regards,
 
a extra edit:

exposure adjustment EV -3 or +3 is NOT the same as gamma and blacklevel.

Gamma max out right something in the range of +1/2 ev.

gamma max up, notice the tone curve.
gamma max up, notice the tone curve.

1/2 ev up histogram looks almost the same, but the tone curve is less up and see the trunk ofthe bird
1/2 ev up histogram looks almost the same, but the tone curve is less up and see the trunk ofthe bird

So gamma up for brightness correction is ripping out the contrast of your picture even when the overal image is looking nearly the same.

go the other way, gamma max down and blacklevel max up, heavy contrast lower section.
go the other way, gamma max down and blacklevel max up, heavy contrast lower section.

ev -3, overal contrast is the same (tone curve stays the same.) even -3 can reach the overal darknes of the image with gamma and blacklevel.
ev -3, overal contrast is the same (tone curve stays the same.) even -3 can reach the overal darknes of the image with gamma and blacklevel.

Some more testing reveals the nature of the line:

hit auto adjust ev and it gives +.65, line and tonecurve stays the same.
hit auto adjust ev and it gives +.65, line and tonecurve stays the same.

use the hystogram as comparing tool to try to get the same image.
use the hystogram as comparing tool to try to get the same image.

try to get the same preview by brighten up more.
try to get the same preview by brighten up more.

my conclusion:

EV: is raising or lowering the straight line in the tone curve tool/histogram without changing angle of the line, contrast (tone) or Dynamic Range and when image reach clipping point you see the spike on the right appear , highlight is falling out the dynamic range , clipping colors.

shifting the tone curve range , steepen the line, is the opposite of HDR. or dodge-ing/burning.

So imho the tone curve tool shows me the difference of the sliders/tools even when the image looks almost the same using different tools (ev).

step one: histogram and EV adjustment top get the spikes/blobs in the middle (crop first if needed)

step two: use dodge and burn tool to level out to the clipping points left and right.

Step three: White Balance setting for overall color temperature.

step four, use tonal tools like contrast(center), saturation, black level, gamma to spike (no correlation :-D ) up the image more.

step five: sharpening.

Eye drops do some combination things automatic : skin color enhancement, black level tool, grey balance. these are like the auto exposure button, sometimes nice other time ugly.

edit: the tone curve tool is just more agressive than the sliders , they give adjust room around the base tone curve. But you can totally twist the image around to a "alien" image with the tone curve tool. But for normal post processing a image it is more a measurementdevice to see what is happening in the image and not a tool. (or you must go over the restriction of the sliders......)
Here is an alternative/additional take on this. I will use ANAYV's weir image to illustrate.

NOTE that in all the following we are looking at the Luminance tone curve.

#1 - Here is the image as loaded (default values for all parameters).

43456be607404374a04652b7c29aa07e.jpg

#2 - Here it is with over and under exposure warnings turned on.

c288a075cab2453a9a8f3b8186dc368c.jpg

#3 -Here it is with Exposure bias set to minimum. Everything is darker. From the brightest to the darkest areas of the image, everything is darker.

80b5291c8c364b9faa354e5adb838825.jpg

#4 - Here it is with Exposure bias set to maximum. Everything is lighter (except the areas which were clipping to start with and so can't get any brighter).

e32ebceb1b2648c5b061033390cf8517.jpg

#5 - Here it is with the Black level set to maximum. Compare this with #2. The bright areas are still bright. They may have got slightly darker, maybe not, but not much anyway. The dark areas have got a lot darker. The Black level slider only moves to the right, and moving it to the right concentrates its darkening effect on the dark areas.

0596306c8f5b4a4d89f1c670a528c2b2.jpg

#6 - Here it is with the Gamma set to minimum. The effect is somewhat similar to increasing the Black level, but the dark areas are not as dark as with the Black level set to maximum.

eac6c12b24194ce48e4b5260c8fa5212.jpg

#7 - The Gamma slider moves in both directions. Here is the image with the Gamma set to maximum. It is somewhat similar to turning the Exposure bias up.

96aa1b91dfef495a985ebe8596e4d26f.jpg

Going off now in a different direction, I think the Tone curve is more than a measurement tool. I think it can be used to make useful changes to the image, changes that it may not be possible to make in other ways. Here is an example

#8 - Here is the images with HDR set to maximum. This makes the image usable.

935f706821f549b282c9d2bf2c181a3e.jpg

However, the water cascading over the weir looks a bit flat to me. I would like to brighten it up. However, I have already used the HDR slider so I can't use that. I want to affect just the bright areas. This animation flips between #8 (with HDR applied to max) and the same version, but with a very slight tweak at the top end of the histogram. The brightest areas of the falling water are a little more lively now. (The brightest areas are now clipping more, but that is beside the point for this illustration, the point being that you can have an effect on selected area(s) of the tone curve. But like I've said previously, I have found it difficult to use - easy to get wrong and make the image look bad. And given what I can achieve with the sliders in SP7 I haven't felt the need to use the tone curve - and the same in Lightroom incidentally.)

(There are three points on the diagonal line beneath the one at the top which is above the line. Those three points are there to "pin" the curve to the line, so the only change is right around that top point. If you don't do this pinning the curve gets altered all the way down.)

Click on Original size to see the animation flip between versions.

6e671a81c57447e29eda257b68a98d28.jpg.gif



--
Nick
GardenersAssistant Photography Videos - https://www.youtube.com/channel/UCmBgEwRDfiQMYTPORSzDxvw
 
Bucket height is critical,
You have an adjustable bucket?
LOL !!! No.I have several buckets of different height, so analogy is with DSLR Prime lenses, not with zoom lenses. :-)
:D

That is a fine analogy.

--
Nick
http://www.flickr.com/photos/gardenersassistant/collections/
GardenersAssistant Photography Videos - https://www.youtube.com/channel/UCmBgEwRDfiQMYTPORSzDxvw
https://www.talkphotography.co.uk/t...-dslr-primes-a-journey-of-exploration.531050/
 
Last edited:
Yuks!!! Sorry to hear of your injury Mike. Your attitude however is remarkable, and is sure to make you recovery more successful!!! Good luck my friend! We will add you to our prayer list; unless you object?
Thanks very much Jim, and no, I din't object, it's a nice thought.

Mike
 
knip....

edit: the tone curve tool is just more agressive than the sliders , they give adjust room around the base tone curve. But you can totally twist the image around to a "alien" image with the tone curve tool. But for normal post processing a image it is more a measurementdevice to see what is happening in the image and not a tool. (or you must go over the restriction of the sliders......)
Here is an alternative/additional take on this. I will use ANAYV's weir image to illustrate.

NOTE that in all the following we are looking at the Luminance tone curve.

#1 - Here is the image as loaded (default values for all parameters).

43456be607404374a04652b7c29aa07e.jpg

#2 - Here it is with over and under exposure warnings turned on.

c288a075cab2453a9a8f3b8186dc368c.jpg

#3 -Here it is with Exposure bias set to minimum. Everything is darker. From the brightest to the darkest areas of the image, everything is darker.
yes this is a overal (every color/tone is effected) kind of exposure adjustment. Like the line from 0 -255 is the color/tone range and this go's up and down as a hole pushing tonal points over the edge (clipping)
80b5291c8c364b9faa354e5adb838825.jpg

#4 - Here it is with Exposure bias set to maximum. Everything is lighter (except the areas which were clipping to start with and so can't get any brighter).

e32ebceb1b2648c5b061033390cf8517.jpg

#5 - Here it is with the Black level set to maximum. Compare this with #2. The bright areas are still bright. They may have got slightly darker, maybe not, but not much anyway. The dark areas have got a lot darker. The Black level slider only moves to the right, and moving it to the right concentrates its darkening effect on the dark areas.
i was chewing on the things i posted before is fell a sleep, and the black level and gamma are effecting there own two sides of the tone curve. Black level effect the darker area's more then the brighter eara's. (the lower half of the curve so above the neutral point crossover point in the straight line) and the gamma is effecting the more vibrant brighter tonal section, (the upper curve) They have some overlap and that effects the contrast center.
0596306c8f5b4a4d89f1c670a528c2b2.jpg

#6 - Here it is with the Gamma set to minimum. The effect is somewhat similar to increasing the Black level, but the dark areas are not as dark as with the Black level set to maximum.

eac6c12b24194ce48e4b5260c8fa5212.jpg

#7 - The Gamma slider moves in both directions. Here is the image with the Gamma set to maximum. It is somewhat similar to turning the Exposure bias up.
Yes but Exposure Bias also effects the dark tonal( lower section) equaly and Gamma not so i couldn't get the same image : the dark pixels stay dark with Gamma.
96aa1b91dfef495a985ebe8596e4d26f.jpg

Going off now in a different direction, I think the Tone curve is more than a measurement tool. I think it can be used to make useful changes to the image, changes that it may not be possible to make in other ways.
Yes that was what i mend, the sliders are much more subtle and give a lot less change/mm movement. The tone curve does big changes with small movements, a lot more difficult to control. Ive you make the tool window as big as possible the precision is a lot better and after using the sliders you can use the tone curve tool to get further and adjust over the limitation of the slider. (maybe it work also other way around: first tone curve adjustment and fine tuning with the sliders...)
Here is an example

#8 - Here is the images with HDR set to maximum. This makes the image usable.

935f706821f549b282c9d2bf2c181a3e.jpg

However, the water cascading over the weir looks a bit flat to me. I would like to brighten it up. However, I have already used the HDR slider so I can't use that. I want to affect just the bright areas. This animation flips between #8 (with HDR applied to max) and the same version, but with a very slight tweak at the top end of the histogram. The brightest areas of the falling water are a little more lively now. (The brightest areas are now clipping more, but that is beside the point for this illustration, the point being that you can have an effect on selected area(s) of the tone curve. But like I've said previously, I have found it difficult to use - easy to get wrong and make the image look bad. And given what I can achieve with the sliders in SP7 I haven't felt the need to use the tone curve - and the same in Lightroom incidentally.)

(There are three points on the diagonal line beneath the one at the top which is above the line. Those three points are there to "pin" the curve to the line, so the only change is right around that top point. If you don't do this pinning the curve gets altered all the way down.)
I think that's one of the main pro's of the tool, by pinning the correct tone section of the tone curve you can change a specific part of the curve without effecting the other parts.

In most of the images are the sliders of "tone" /contrast and hdr/dogde/burn tone correction tools sufficient enough.

(those effect imho gamma (ilumination) and blacklevel (the zero level section of the range 0-255 (that straight line) (Thats why the highlight correction tool with Gamma/ Saturation/ luminationrestoration also effects the dodge/burn effect of the sliders.)

in the rare cases you need to do more this tone curve tool can help.

when you pull down the lower section (let say 0- 25 digits) of the tone curve line you get the same but stronger effect as the blacklevel slider.
it is very interesting this section of adjustment. in need to do more testing/ learning/exploring before i can control and fully use this.
 
I did a second look at it and i think there is a mixup between tone curve and luminance wave/histogram. A histogram represents the amount of light it radiates (how many red, green and blue and how many overal light is emitting (luminance)

So maybe im wrong but the tone curve is the small line around the straight line.

and if i go through your images then i see this:
Here is an alternative/additional take on this. I will use ANAYV's weir image to illustrate.

NOTE that in all the following we are looking at the Luminance tone curve.

#1 - Here is the image as loaded (default values for all parameters).

43456be607404374a04652b7c29aa07e.jpg

#2 - Here it is with over and under exposure warnings turned on.
waved line is tone curve, grey filled wave is the histogram of luminance.
c288a075cab2453a9a8f3b8186dc368c.jpg

#3 -Here it is with Exposure bias set to minimum. Everything is darker. From the brightest to the darkest areas of the image, everything is darker.
80b5291c8c364b9faa354e5adb838825.jpg

#4 - Here it is with Exposure bias set to maximum. Everything is lighter (except the areas which were clipping to start with and so can't get any brighter).
above: only wave luminance is changed , tone curve remains the same. so the build up of max black to max white remains the same.

below: Again tone curve has the same waveline (no change) only the luminance wave is drawn to the right (bright section)
e32ebceb1b2648c5b061033390cf8517.jpg

#5 - Here it is with the Black level set to maximum. Compare this with #2. The bright areas are still bright. They may have got slightly darker, maybe not, but not much anyway. The dark areas have got a lot darker. The Black level slider only moves to the right, and moving it to the right concentrates its darkening effect on the dark areas.
apparently there isn't much blacklevel material so the tone curve didn't change much. only the luminance wave changed alot.
0596306c8f5b4a4d89f1c670a528c2b2.jpg

#6 - Here it is with the Gamma set to minimum. The effect is somewhat similar to increasing the Black level, but the dark areas are not as dark as with the Black level set to maximum.
But in the tone curve there is a lot of difference, the point where the wave is going under center point is a lot faster.(more to the right.) so most of the bright parts are changed to mid/dark tone
eac6c12b24194ce48e4b5260c8fa5212.jpg

#7 - The Gamma slider moves in both directions. Here is the image with the Gamma set to maximum. It is somewhat similar to turning the Exposure bias up.
The hole tone curve is lifted upwards, dark section is totaly gone, everything is bright or high mid tone. (luminance shows no black tone at all.)
96aa1b91dfef495a985ebe8596e4d26f.jpg

Going off now in a different direction, I think the Tone curve is more than a measurement tool. I think it can be used to make useful changes to the image, changes that it may not be possible to make in other ways. Here is an example

#8 - Here is the images with HDR set to maximum. This makes the image usable.
It looks to me that the tone curve stays nearly the same and luminance is changed in the black and bright section (looks like two images gamma low and gamma max are stiched together no black level touched.
So it looks to me that blacklevel influence the lower halve of the tone curve and Gamma (because its is to go two ways from basepoint) can influence the hole tone curve. And the tone curve represents the amounts of all the different tones of the pixels, the most black pixel al the way up to the most bright(white) pixel. And luminance is the "backlight" of the image, how much light is go through the fabric of the lamp cover so to speak.

So the dodge/ burn and hdr slider kind of adjusting s are using black level and gamma and the use of bracketing images to build up the image.

This means you can alter the outcome of the dodge/burn slider a bit by adjust the gamma or black level separate in the tone/contrast adjustment. (HDR-... slider uses several exposure levels in combination with burn or dodge.

It is a very clever tool!

Again maybe im wrong but this is what i extract from the images and tool behaviour.
However, the water cascading over the weir looks a bit flat to me. I would like to brighten it up. However, I have already used the HDR slider so I can't use that. I want to affect just the bright areas. This animation flips between #8 (with HDR applied to max) and the same version, but with a very slight tweak at the top end of the histogram. The brightest areas of the falling water are a little more lively now. (The brightest areas are now clipping more, but that is beside the point for this illustration, the point being that you can have an effect on selected area(s) of the tone curve. But like I've said previously, I have found it difficult to use - easy to get wrong and make the image look bad. And given what I can achieve with the sliders in SP7 I haven't felt the need to use the tone curve - and the same in Lightroom incidentally.)

(There are three points on the diagonal line beneath the one at the top which is above the line. Those three points are there to "pin" the curve to the line, so the only change is right around that top point. If you don't do this pinning the curve gets altered all the way down.)

Click on Original size to see the animation flip between versions.

6e671a81c57447e29eda257b68a98d28.jpg.gif

--
Nick
http://www.flickr.com/photos/gardenersassistant/collections/
GardenersAssistant Photography Videos - https://www.youtube.com/channel/UCmBgEwRDfiQMYTPORSzDxvw
https://www.talkphotography.co.uk/t...-dslr-primes-a-journey-of-exploration.531050/
 
So it looks to me that blacklevel influence the lower halve of the tone curve and Gamma (because its is to go two ways from basepoint) can influence the hole tone curve. And the tone curve represents the amounts of all the different tones of the pixels, the most black pixel al the way up to the most bright(white) pixel. And luminance is the "backlight" of the image, how much light is go through the fabric of the lamp cover so to speak.
So the dodge/ burn and hdr slider kind of adjusting s are using black level and gamma and the use of bracketing images to build up the image.

This means you can alter the outcome of the dodge/burn slider a bit by adjust the gamma or black level separate in the tone/contrast adjustment. (HDR-... slider uses several exposure levels in combination with burn or dodge.

It is a very clever tool!

Again maybe im wrong but this is what i extract from the images and tool behaviour.
Interesting observations. Thanks. As to what is going on with Curves, I have just found this. (The title refers to Photoshop, but it is much broader in scope than that.)

http://www.cambridgeincolour.com/tutorials/photoshop-curves.htm

I have only had a quick look down the page (haven't read it all even once yet) but I've already learnt something new from it. I'm going to study it more carefully. You may find it interesting.
 
ok lets try to split the thing in some parts.

i did a video with all the sliders moving about to see what is happening.

tone curve movie

1 contrast: the tone curve get more bend, rgbl is gaining more hight/body on black and bright section. result high contrast.

2 contrast min, all rgbl is moved to the centre. tone curve is flipped over like a mirror.

3 contrast center is moving crosspoint up and down the straight line.

4 gamma low, contrast centre is moving up and dark section is growing bigger.

5 gamma high, the hole tone curve is lifted above straight line, no crosspoint any more so contrast centre is gone.

6 adding max blacklevel, tone curve still above line and only rgbl is changing by growing in the dark section.

7 only black level max, ok seems that black level is more effecting rgbl then tone curve.

8 dodge: effecting only rgbl.

9 burn : same thing only rgbl.

10 HDR: same thing only rgbl.

11 exposure: only effection rgbl (no change in curve or crossing point)

12 try to correct image with contrast sliders no use.

13 saturation also no influence on the tone curve. only on rgbl

then the curtains:

movie 2

This is a function that automatically adjusts level correction on the currently selected channel.
It recognizes the image's histogram and adjusts the level correction so that shadows and highlights are to the set ratio.
Ratios of shadows and highlights can be set at "Function settings"

again did some movie and played with the curtains and tried to get the image a bit nice wile looking at the tone curve tool.

It is save to say that black level and gamma is effecting luminance value of all colors rgb and the luminance it self.

finaly i did a reverse correction: first try to make it the way i like it (roughly) and then step by step go back to see what effected.

reverse correction.

The manual correction (tone curve pin points) is useful but i find it very difficult to use it subtle and it still is a bit of a mystery in with case you have to use it and in witch case the other tools are more effective...
 
I was quite interested in what could be learned when this series began.

What I have learned is that most PP programs can do what the operator desires by applying oneself, and experimentation.

That said, it seems that some of the more recently released programs are getting a bit ahead of themselves: I haven't seen any compelling reason to plunge into any new whizbang program, and remain satisfied with my PSE8 with which I have tons of practice, enabling me to match 'most anything new that I might want to try.

This has been one of the most valuable extended threads to date, on the forum.

Thank you Gardenerassistant!







--
"Measure wealth not by things you have but by things for which you would not take money"
www.flickr.com/ohlsonmh/ [email protected]
 
I was quite interested in what could be learned when this series began.

What I have learned is that most PP programs can do what the operator desires by applying oneself, and experimentation.

That said, it seems that some of the more recently released programs are getting a bit ahead of themselves: I haven't seen any compelling reason to plunge into any new whizbang program, and remain satisfied with my PSE8 with which I have tons of practice, enabling me to match 'most anything new that I might want to try.

This has been one of the most valuable extended threads to date, on the forum.

Thank you Gardenerassistant!
Thank you Erik. It has been (still is actually) a great learning experience for me. I'm glad you have found it worthwhile to follow the exploration.

I strongly agree (no surprise here) about the value of experimentation, and application.


--
"Measure wealth not by things you have but by things for which you would not take money"
www.flickr.com/ohlsonmh/ [email protected]


--
Nick
GardenersAssistant Photography Videos - https://www.youtube.com/channel/UCmBgEwRDfiQMYTPORSzDxvw
 

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