That's not moire, that's how the shirt was designed, look at the collar.
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That's not moire, that's how the shirt was designed, look at the collar.
How does it look taken from a high resolution tiff to a print? Any digital device will produce Moire because they are digital devices and are governed by the fact without anti-aliasing filter will show aliasing. A digital monitor is a digital device. My guess is some of this is related to the fact it is sized to be displayed on a digital device on the Internet.
However, such patterned fabric is very prone to Moire because of the high spatial frequency content. We now the Foveon will display Moire since it has no anti-alising filter. What would be really interesting would be to see this same image using the Q sensor.
I think it's colour moire that the Merrills (and other true Foveons) avoid. Any sensor with no AA filter and paired with an ultrasharp lens can suffer from aliasing, which is what causes moire patterns. Mind you, I think other forces are at play here!Why would you want to remove that? It looks SO cool.
I thought Merrill cameras were incapable of producing moiré (unless it is something happening in real life). I guess not, huh?
Not forthcoming, apparently?If it turns out to be a re-sizing artifact, which does seem likely, try applying a small amount of Gaussian blur before down-sampling, maybe 0.7px? The greater percentage of down-sampling, the more the blur amount needed.That has to be a re-sizing artefact or can you show us the full size original?
How about posting a crop from a 100% JPEG? Then we can all play with it![]()
That's what I thought, too; I'd buy one!If that's the way the shirt is supposed to look . . . it is one CRAZY shirt! lolThat's not moire, that's how the shirt was designed, look at the collar.
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“The most puzzling development in politics during the last decade is the apparent determination of Western European leaders to re-create the Soviet Union in Western Europe.”
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Tony
http://the-random-photographer.blogspot.com/
I think it's colour moire that the Merrills (and other true Foveons) avoid. Any sensor with no AA filter and paired with an ultrasharp lens can suffer from aliasing, which is what causes moire patterns. Mind you, I think other forces are at play here!I thought Merrill cameras were incapable of producing moiré (unless it is something happening in real life). I guess not, huh?
How does it look taken from a high resolution tiff to a print? Any digital device will produce Moire because they are digital devices and are governed by the fact without anti-aliasing filter will show aliasing. A digital monitor is a digital device. My guess is some of this is related to the fact it is sized to be displayed on a digital device on the Internet.
However, such patterned fabric is very prone to Moire because of the high spatial frequency content. We now the Foveon will display Moire since it has no anti-alising filter. What would be really interesting would be to see this same image using the Q sensor.
Well, you can see patterns with in the cables of a large bridge as well, but then you also see the asame with your eyes. See this photohttp://www.dpreview.com/forums/post/54263067I think it's colour moire that the Merrills (and other true Foveons) avoid. Any sensor with no AA filter and paired with an ultrasharp lens can suffer from aliasing, which is what causes moire patterns. Mind you, I think other forces are at play here!I thought Merrill cameras were incapable of producing moiré (unless it is something happening in real life). I guess not, huh?
And I think he's perfectly right. Here's a real world example from DP3M with a grid/lattice/trellis: http://wxyz.de/bilder/orte/Goettingen/DP3M0083_o.jpg See the right tower at its top left. U can see the grid from straight, but a little more left and tilted, the meshes become narrower ...
Thanks, Ritter, excellent example of Foveon moire!http://www.dpreview.com/forums/post/54263067I think it's colour moire that the Merrills (and other true Foveons) avoid. Any sensor with no AA filter and paired with an ultrasharp lens can suffer from aliasing, which is what causes moire patterns. Mind you, I think other forces are at play here!I thought Merrill cameras were incapable of producing moiré (unless it is something happening in real life). I guess not, huh?
And I think he's perfectly right. Here's a real world example from DP3M with a grid/lattice/trellis: http://wxyz.de/bilder/orte/Goettingen/DP3M0083_o.jpg See the right tower at its top left. U can see the grid from straight, but a little more left and tilted, the meshes become narrower ...
TIFF.mmm... I think you use full res TiFF or DNG for your test... So when you are in front of your screen and you zoom at 100% you see that kind of moiré?
It's what most of us thought and guessed. The recommendation with blurring first is one possibility. The other one is using another algoritm for resampling. Below is cubic-spline ... 82% + 32% ... No moirè, but quite soft. It's always a tradeoff between sharpness and moiré ...In reply to all the posters taking time to look at the problem I'm supplying these pictures that support the idea that the problem occurs when downsizing i.e. picture not rendered at 100%. The artefacts are definitely not a (psychedelic) pattern on the shirt.

Damn that's annoying! (I mean those moiré patterns.) I'm SURE those were not visible by the naked eye. So sad. We need a higher resolution Foveon sensor, obviously!http://www.dpreview.com/forums/post/54263067I think it's colour moire that the Merrills (and other true Foveons) avoid. Any sensor with no AA filter and paired with an ultrasharp lens can suffer from aliasing, which is what causes moire patterns. Mind you, I think other forces are at play here!I thought Merrill cameras were incapable of producing moiré (unless it is something happening in real life). I guess not, huh?
And I think he's perfectly right. Here's a real world example from DP3M with a grid/lattice/trellis: http://wxyz.de/bilder/orte/Goettingen/DP3M0083_o.jpg See the right tower at its top left. U can see the grid from straight, but a little more left and tilted, the meshes become narrower ...




Can you explain please?Sure it can produce moiré.Yes, it's artifact, no moiré. You can't have moiré with Foveon technology.
What you mean is color-moiré.
For me moiré is caused by interpolation used by a Bayer sensor. Since Foveon doesn't interpolate anything because it has "every pixel information", I don't understand why it could produce moiré... (but I'm not a pro I have to admit...)