Hello everyone,
I have recently taken to photography as a means to enhance my 3D work in Autodesk Maya and I'm interested in specifically two things: Utilizing HDR lighting during the rendering process and generating normal maps with xNormal software.
For shooting skies in for HDR, my understanding is that an inexpensive chrome ball can be used. However, I have read that a full frame camera is the preferred option over a cropped frame DSLR due to the "flattening" effect produced by cameras with smaller than 35 equivalent sensors. I'm not quite sure what this is referring to but it seems to imply that my cropped frame camera is insufficient for the job. Can anyone confirm if a full frame is needed to produce "usable" images with chrome balls?
With regards to normal map generation, the Xnormal software is said to be able to create highly accurate normal maps by plugging in four photos that have been lit from the top, bottom, left and right directions using studio lighting. Would it be possible to achieve the same effect with just a reflector and built-in flash or would I need a more sophisticated setup? This would only be used for small objects with a camera mounted on a tripod, of course.
Thanks.
I have recently taken to photography as a means to enhance my 3D work in Autodesk Maya and I'm interested in specifically two things: Utilizing HDR lighting during the rendering process and generating normal maps with xNormal software.
For shooting skies in for HDR, my understanding is that an inexpensive chrome ball can be used. However, I have read that a full frame camera is the preferred option over a cropped frame DSLR due to the "flattening" effect produced by cameras with smaller than 35 equivalent sensors. I'm not quite sure what this is referring to but it seems to imply that my cropped frame camera is insufficient for the job. Can anyone confirm if a full frame is needed to produce "usable" images with chrome balls?
With regards to normal map generation, the Xnormal software is said to be able to create highly accurate normal maps by plugging in four photos that have been lit from the top, bottom, left and right directions using studio lighting. Would it be possible to achieve the same effect with just a reflector and built-in flash or would I need a more sophisticated setup? This would only be used for small objects with a camera mounted on a tripod, of course.
Thanks.