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I got one (the cloud type), and IMHO it is a waste of money.Does anyone have a first hand experience with it and let me know if I should invest in one.
I used one for a year or so along with some others. But 2 weeks ago I had on my clear lightsphere, ready for the procesisonal until some kid playing with the light switch turned off all the lights and could not get them back on..the wedding went on as planned and the lightsphere was usless. Had no "reach" whatsoever and I was shooting at 800 FEC +1, images were all too underexposed because there was no other ambient light helping. Next time to be on the safe side I'm going to use my bracket and shoot straight on. So no matter what happens with the light I'll be ready with no side shadows, lightsphere gives those also.
I read someones blog that it's a joke. Really?
Does anyone have a first hand experience with it and let me know if I should invest in one.
Thanks
-Ben
The problem with conventional bounce technique is that you can still only point the flash head in one direction at a time, resulting in bounced light that is still rather directional. For example, if you bounce the light off of a wall on the left, then the light is coming from the left, creating a side lighting effect. Likewise, if you bounce the light off of a ceiling, you get the light coming from above, often resulting in under eye shadows. Or if you bounce the light off of the wall on the right, then you get the light coming from the right. Wouldn't it be great to point the flash at each one of these surfaces simultaneously? Well, that's basically what the Lightsphere does. The benefit of the Lightsphere is that you get the light coming from multiple surrounding surfaces simultaneously (wall on the left, wall on the right, wall behind you, as well as the ceiling above). So basically, the Lightsphere addresses one limiting issue with hotshoe flashes: you can only point the flash head in one direction at a time!However, if there is something to bounce off, you will get better results by learning proper bounce technique.
The Lightsphere works well. The concept is simple: rather than having a single cone of light directed in one direction or towards one surface, you spray the light omnidirectionally, 360 degrees, allowing the light to bounce off of every surface. This creates the effect of having a giant light source because the entire room (walls, ceilings, all surfaces) becomes the light source, in addition to the light emanating directly from the Lightsphere towards your subject. Oftentimes, images look like you used several very large light boxes, even though you were actually only using a single hotshoe flash. I find it makes flash photography look very natural, almost as if you hadn't used flash at all. And the nice thing about the Lightsphere is that it works well even when using the camera in vertical orientation since the omnidirectional nature of the light fills in or lightens the side shadows that typically occur when using shooting in vertical orientation is a hotshoe flash. I've posted some images below that I did with a Lightsphere, including close-in shots and vertical orientation shots so you can get an idea of the results you get.
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You can see that, depending on where you point the Lightsphere, you can somewhat modify where and how any side shadows fall or are filled in. That's why the image below looks slightly different from the image above. I played around with where I was pointing the Lightsphere. Not a whole lot of control, but whatever you do, you still get a very nice wrap-around quality of light.
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This image was shot from very close range, very close to the ground (subject is a very small child, after all) with a dark red carpet below and a greenish curtain behind, and a white table cloth to the left...in other words, a whole bunch of different surrounding surface colors. All I did was frame, focus, and shoot because the subject was moving quickly towards me. Even though the camera is in vertical orientation, with the flash off to the side and the Lightsphere pointed straight up, you can see the softness of the light, and the softening of the side shadows.
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Overall, I really love the Lightsphere. It works well indoors, is very easy to use, is virtually indestructible, you don't have to spend any time and effort constantly adjusting it, and it gives the effect of a very large, open, wrap-around light. I've played with a lot of flash light modifiers, including a few that I've made myself, but when I just want hassle-free, soft, wrap-around light, I just stick the Lightsphere on my flash.
I read someones blog that it's a joke. Really?
Does anyone have a first hand experience with it and let me know if I should invest in one.
Thanks
-Ben
I'm not sure the problem of "reach" was with the lightsphere. Yes, you loose about 1 stop of light with the diffuse,r but asking an on-camera flash to entirely light a wedding might be the problem.
Abe
I used one for a year or so along with some others. But 2 weeks ago I had on my clear lightsphere, ready for the procesisonal until some kid playing with the light switch turned off all the lights and could not get them back on..the wedding went on as planned and the lightsphere was usless. Had no "reach" whatsoever and I was shooting at 800 FEC +1, images were all too underexposed because there was no other ambient light helping. Next time to be on the safe side I'm going to use my bracket and shoot straight on. So no matter what happens with the light I'll be ready with no side shadows, lightsphere gives those also.
You're missing one HUGE feature of the Flip-it. The ability to mix the bounce off the card AND bounce off the ceiling or a wall or anything else in the area.BTW, others mentioned the Joe Demb Flip-it. A colleague of mine just got one and I borrowed it to try it out. While it is a good product, one fundamental difference (and limitation, at least for me) with the Flip-it is that it does not spread the light omnidirectionally. You're basically bouncing the flash light off of a single large bounce card, which means that the light is still mainly coming from one single surface....