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Thank you.Nice! I like it
The catch light in the eyes was too big. Plus the brightness of some pixels in the iris was too high. It might be that both came from using USM. I tend to use fairly high levels of USM and then go in and use a tool to fix the artifacts. Depending on what it needs that might be a clone tool, a smudge tool, a blur tool, or a dodge/burn tool. In this case the original gave her sort of a blurried eyed look (suggestive of too alcohol intoxication, which I didn't think was complementary). The hard part was toning it back a little in brightness, yet still allowing the beautiful color and "awareness" look come through. A tough one to balance, and how far to go is probably open to debate.Ok, I c what you did to the eyes and chair. Didn't follow what u were saying first time. Sorry. Tell me exactly what you did to the eyes ... maybe use blur filter?
Well, that was certainly the major problem with the composition, and it was in fact clearly corrected by the border. But, as I mentioned, eliminating that hand and forearm was a side effect!You used that border because he shot it at wide-angle and it made the nearest objects out-of-proportion, like those giant dog-nose shots that are popular.
Step back and zoom in to avoid it.