Photoshop for Mac killed?

Oh no !!!! Adobe just released contribute 4 for Mac and PC. Just to
prove a point the Mac version is PowerPC ONLY (??) and runs like a
dog on my MacBookPro!! What kind of mesage they trying to send out?

PS. The app is a great improvement - but - please - why no
MacIntel support?
No Macintel support yet because it's likely the macromedia codebase is a mess, and will take some time to support. macromedia apps have always been messy. It's also not one of their major apps.

It's going to take a while for Adobe to digest all the web apps they acquired from Macromedia. I'm not sure Adobe really "gets" the web as far as development applications go anyway. Sofar they have only produced consumer web apps.
 
Apple and Mac are irrelevent. Thar's why everybody rushed to see
who would be the first to dump the Mac OS and get the new Intel
Macs to run Windows.
And as far as designers are concerned, you being a PC-drone are irrelevant. You are strictly a consumer of the graphics we create with Adobe apps on the Mac.

We are talking big-boy applications for proffessional graphics work on a professional computer, the Mac. So you go run along with your little beige-box and go play minesweeper or something. The adults are talking here.
 
It's only part of the story, but it is part of the story.

In my life, aesthetics matter. Perhaps, in yours, they do not.
 
probably 30-40% of the photoshop licenses purchased. . .
Last stat I heard was more like 40-50%, as amazing as that seems.
From Business Investor News:

"About 20% of Adobe’s total revenue comes from the Macintosh
platform, MacMillan says. The rest comes from software for
Microsoft’s (NASDAQ:MSFT - News) Windows PC operating system. But
the Mac share could be about 40% for the creative solution segment
of Adobe’s business, he says."
Good stuff, though it doesn't break out PS specifically.

In my industry (TV & film post) most PS users use it on the Mac, the same goes for other excellent Adobe applications like After Effects and Illustrator, though that's not to say the PS has always run better on the Mac...

--
mumbo jumbo
 
Adobe failed to defend digital video. Specifically, Premiere just
didn't keep up with what was happening in digital video, and lagged
in significant upgrades. That's Adobe's failure, and not due to
Apple's entrance. Last time I checked, Apple was able to sell Final
Cut Pro and Final Cut Express profitably and keep them updated and
current despite having to compete with their own free iMovie (now
in HD! ; ). Thus there is clearly room for high-end digital video
projects to find an audience.
FCP is not considered 'high-end' in our industry, excellent product though it is.

Try not to compare FCP with Premiere, as they didn't really address the same market until Premiere Pro appeared.

--
mumbo jumbo
 
To be fair, Adobe just weren't competing in that market. They were blase about their dominant position and weren't listening to their photographic customer base. They were still insistent that we use a product not really aimed at us, and learn to live with it.

I'm sure Aperture didn't cause lightroom to be born, but I firmly believe that Aperture's existing improves lightroom, and as a lightroom user I benefit from that.
 
That just proves that you know zero about this subject.
Nobody knows anything about this subject except Adobe executives.
The rest is speculation and opinions. It would have been nice of
you to prove your point with some more solid arguments.
That's not true, there are many who buy and use Adobe applications professionally, and the graphic design / photographic / post production industries (and Apple's place in them) are well understood.

--
mumbo jumbo
 
Adobe pulled it from the Mac and drove it into the ground, producing endless minor releases riddled with bugs.

I've very pleased that Apple is in the still image market now, which is a very rational thing for them to do as a company, and I'm very pleased that they produce FCP.

--len
 
Adobe has been cramming new features into PS at the expense of cleaning it up for years, to maximize revenue. It's plug-in architecture hell. Finally, it's caught up with Adobe, and it will be interesting to see how they dig themselves out. They made the same sort of mistake with Premiere and it cost them dearly. There is a whole pile of FUD being produced about this. Apple is not going to have an epiphany and start changing its new architecture for a few graphics pros when it stands to make a pile more money in mainstream computing, so it is upto Adobe to make the moves in this area. Meanwhile, Apple will be bringing its still imaging technology upto to the level of its video products above and beneath FCP. Interesting times and a real clash of coprorate cultures.

--len
 
In fact, Adobe was internally wondering how it could make any money out of Premiere several years before that, and didn't know where to take the product. Instead of engineering their way out of the problem they tried marketing with endless rebundling, etc. It quite took me by surprise, and being on the Windows side of things at the time I planned accordingly just like you said. Now Adobe is starting to send the same message in graphics production. It's going to be interesting because the photography side of things is a much smaller subset technically that is probably the lions share of the profitable revenue for Adobe.

--len
 
The difference is that PS is the 8,000lb gorilla that Premiere never was. PS is the king, and despite the rantings of the unix-geeks about Gimp, PS is still the only game in town.

But really, I only really need one good Intel version of PS for the Mac. After than, Adobe could kill it and I probably wouldn't care.

But Adobe would stand to loose too much money in upgrades if they killed PS for the Mac. There are a TON of designers/artists/photographers waiting for that, and Adobe knows it.

What happens if they killed PS on the Mac?.. All those users keep using their G5 Macs, and work merrily along. Apple looses hardware sales, but Adobe looses a ton of upgrade sales. It would take YEARS to recoup those sales as those users slowly made a transition to the PC. And in the meantime, Apple buys out Stone Studio's products, and launchs a full graphics software line, complete with a lightweight PS replacement.
In fact, Adobe was internally wondering how it could make any money
out of Premiere several years before that, and didn't know where to
take the product. Instead of engineering their way out of the
problem they tried marketing with endless rebundling, etc. It quite
took me by surprise, and being on the Windows side of things at the
time I planned accordingly just like you said. Now Adobe is
starting to send the same message in graphics production. It's
going to be interesting because the photography side of things is a
much smaller subset technically that is probably the lions share of
the profitable revenue for Adobe.

--len
 
...Adobe is right to be upset.

Illustrator, Photoshop and QuarkXPress (now owned by Adobe) have
been for many years available only for Macs, helping Apple get the
lion share of the graphics industry and survive. I just don't see
why Apple needs to directly compete with Adobe in the digital
photography software market.
Aperture is not a direct competitor for PhotoShop. As I understand it, Aperture brought something to the table (organization of huge numbers of RAW files) that nobody had ever done well before. PhotoShop is more focused on editing.
 
Well, it DOES make a difference because there is a shift among
graphics artists away from the limitations of the Mac environment
and so even that tiny pocket of PS users is dwindling. In fact,
there are vast numbers of PC based Photoshop users...so many, in
fact, that the so-called 'professional' market doesn't really
matter that much.
27% of Photoshop sales are Mac, that's relevant for adobe.
Why now and not before...well, Apple, in their usual arrogant
style, has forgotten the software partners that made their platform
viable and gone out on their own. Aperture is competing against
Photoshop if you didn't realize.
No Aperture is a Raw converter, and Photo sorter, it does not compete with PS, it competes with another Adobe product called lightroom
But, Apple is always given the benefit of the doubt. Look at
Windows... Microsoft bundles IE with Windows
Why isn't there an outcry against Apple for bundling software with
their Macs that undercuts all non-Apple developers? It is because
Apple and Mac doesn't really matter much anymore. It is a money
loser for Apple who are now concentrating on selling everybody a
new iPod every 6 months.
Apple have 5% of the market, how are they going to use their monopoly in the computer industry to push software standards?
sheesh
 
then why is is such a miniscule part of the market? It is strange
that the 'users' don't just vote with their wallets if Mac software
is 'so good' or if Windows software is 'so bad'...but the reality
seems to be just the opposite.
Great logic. I suppose that means trhat Chevys are best because they sell the most. I guess i could have bought a Blazer instead of my 4Runner. Sure. My car will cost me less in the long run. Just because a lot of people either don't get this or can't afford something better doesn't make somethingf better because it sells more. MacDonalds or any number of other products prove this.
Apple and Mac are irrelevent. Thar's why everybody rushed to see
who would be the first to dump the Mac OS and get the new Intel
Macs to run Windows.
Wow. Where do you live, in a cave? Or a cubicle? Yes I'm sure that was the reason.

Frankly, I have both at home, although the PC is mostly for visitors and kids to play games on. The reason I use my Mac is that it gets things done with minimum extra hassle and it is more elegant to boot. I happen to like elegance as much as I do reliabiIty. Its nice to have a product that has both. Just like my 4Runner (which is a 98, gets 20+ miles per gallon and never needs more than a tune-up).

I don't care to get in a "which is best argument," but someone just floating a lot of cr@p cannot go unanswered.

Well at least your attempts at logic are humorous. keep going! Or don't. That would be better.
Sincerely,
--
Wendell
http://www.wendellworld.com

'Not everything that counts can be counted, not everything that can be counted counts.'
Albert Einstein
 
Adobe pulled it from the Mac and drove it into the ground,
producing endless minor releases riddled with bugs.
I've very pleased that Apple is in the still image market now,
which is a very rational thing for them to do as a company, and I'm
very pleased that they produce FCP.
Len
Adobe really shot themselves in the foot with FCP vs Premiere.
5 years on how many Hollywood movies are made on premiere?
Contrast that with several major releases made on Mac/FCP

Who was the winner?
--
http://photo-utopia.blogspot.com/
 
Hmm if that's what Adobe say then why does the blog contain the following at the top:-

"The views expressed in this blog are my own and do not necessarily reflect the views of Adobe Systems Incorporated."

Let's just hope that if enough of us directly write to the company, that they will release PS CS2 as a universal app and then do a proper update of the whole CS3 thing later. Why not release faster plug-ins at least?
 
Hmm if that's what Adobe say then why does the blog contain the
following at the top:-

"The views expressed in this blog are my own and do not necessarily
reflect the views of Adobe Systems Incorporated."
Adobe isn't going to release a lawyer vetted press release to counter ever yincredibly ridiculous rumor from a random blog. John Nack's posting is reliable, the original rumor was.
Let's just hope that if enough of us directly write to the company,
that they will release PS CS2 as a universal app and then do a
proper update of the whole CS3 thing later. Why not release faster
plug-ins at least?
Plug-ins run in the same address space as the application and use a fine grained interface to communicate with the application code. Apple provided no thirdparty available API for running native code within an emulated application. Even if they did, it would take a fair bit of code to convert from the emulated PowerPC interface to native x86 code. It is technically possible to do this, but probably more work than making the whole application native.

I actually wrote the PowerPC Accelerator for Photoshop 2.5 back in 1994. This began life as a test harness to develop PowerPC optimized imaging code within Photoshop 2.5. It was a fairly straight forward thing to do as Apple provided significant support for mixing native and emulated code and the native and emulated architectures were more similar in their low-level data representation.

I could make a general point about how both Apple and Microsoft are de-emphasizing backward compatibility, but I won't.

-Z-
 
I actually wrote the PowerPC Accelerator for Photoshop 2.5 back in
1994. This began life as a test harness to develop PowerPC
optimized imaging code within Photoshop 2.5. It was a fairly
straight forward thing to do as Apple provided significant support
for mixing native and emulated code and the native and emulated
architectures were more similar in their low-level data
representation.
Thanks for the insight Z - I'm sure you can understand the frustration that those of us who have invested in MacIntel feel. Two years is a long time to wait for a proper upgrade.

I think the issue is that Adobe have put too much focus on the 'suite' elelment of CS2/CS3 - the more products that go into the suites, the slower the updates or releases will be - especially annoying as it's probably a marketing hold, not an engineering hold.

For us, on this forum I suspect that we'd happily see Photoshop first and then be relaxed about the others coming out later.
 

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