I have put a pdf here in the tutorial folder. I decided to tackle one of the areas I have found most puzzling with SP7Pro. Hope you find it interesting/useful.
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I have put a pdf here in the tutorial folder. I decided to tackle one of the areas I have found most puzzling with SP7Pro. Hope you find it interesting/useful.
I have put a pdf here in the tutorial folder. I decided to tackle one of the areas I have found most puzzling with SP7Pro. Hope you find it interesting/useful.
I have put a pdf here in the tutorial folder. I decided to tackle one of the areas I have found most puzzling with SP7Pro. Hope you find it interesting/useful.
I will test some i think your right, the HDR is more general lifting shadows.I shall add an example of this. I didn't think I had a good example but motivated by your reminder here I have been looking at it again this evening. I think I understand it better now and it looks good. (In fact I have been doing some comparisons tonight and I think I may be switching from DXO + Lightroom to DXO + SP7 for my invertebrates. I haven't checked out flowers yet but my hunch is that it will be just as valid for flowers.)Nice one Nick! i like it!I have put a pdf here in the tutorial folder. I decided to tackle one of the areas I have found most puzzling with SP7Pro. Hope you find it interesting/useful.
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Nick
http://www.flickr.com/photos/gardenersassistant/collections/
GardenersAssistant Photography Videos - https://www.youtube.com/channel/UCmBgEwRDfiQMYTPORSzDxvw
https://www.talkphotography.co.uk/t...-dslr-primes-a-journey-of-exploration.531050/
may i add some things? (i bin playing a lot with this sliders to grasp there adjusting capabilities.)
I found this very useful in using the dodge/burn slider as a level correction tool:
Highlight recovery in your PDF: in the color burn slider and color burn/hdr you can alter the correction strength by using the chapter 4.9. Highlight Controller tool.
by altering : Emphasis on Chroma/Luminance,Emphasis on Saturation/Hue, Luminance restoration.Dynamic range expantion.
Mostly by shifting chroma and saturation to the left. (0) and lowering luminace restoration.. You can get some (extra) more hightlight recovery out of the slider.
(it is pre or post adjustable when using burn)
I have the impression from tonight's experiments that getting better colour recovery from "move chroma, saturation and luminance restoration to the left" works for burn and burn/dodge but not for the HDR versions. It looks like the HDR versions give deeper shadow recovery but don't provide the colour restoration in highlight recovery. You might want to check this out to confirm (or unconfirm) this hypothesis. (I've only done 3 or 4 examples so far.)
correct, it is not a 100% yes / no, more a indication of the brightness/texture.I don't think it is as straightforward as that. I found that ANAYV's waterfall has plenty of areas that give that error message but are in fact recoverable.And to check if bright area is still recoverable you can use the eyedropper (Exposure Bias Tool (F2) on that bright area.(if giving error like invalid exposure point the area is to bleeched and lost texture for fully recovering without disturbing something else.)
If you "auto exposure" on the brightest part/area of the image it is lowering the EV to the point that that point is exposed properly (the rest will be underexposed/dark) So in my use is this the maximum -EV in side this image for exposure adjustment in High dynamic range images.Don't follow this. Can you explain more?if changed exposure this is the deepest exposure degree (-ev) in this picture
(that is a good tip, i will adjust in my sp7pro.)I'm not keen on exposure bias eyedropper or auto exposure bias. They both seem to have too much of a random element for my taste. I prefer to work with the sliders and work with a combination of what I can see, what the histogram shows, and what the over/under-exposure warnings show (I've got the thresholds for the warnings set really tight,99% for highlights and 1% for shadows,(sometime just dodging to lift shadow is enough, or you can just "undo" and use Auto Exposure Value button to get the average exposure value adjustment of the hole image. That can be your starting point wile using colorburn/dodging HDR. Because somewhere in between those two exposure-point's is the sweetspot. (it is not 100% but i find most of the time a starting point by using exposure eyedrop and auto and undo and slide manually the ev somewhere between those two points before using dodge/burn/HDR)
The Sky blue enhancement is working nicely imho.so they only show up really close to the edge of complete over/under-exposure. I don't find it helpful to have warnings further out).
Again, I'm not keen on presets. I prefer to use my eye while making adjustments to judge what I like the look of.And second:
Fine color controller has some presets: sky blue enhancement or green enhancement, sunset those are nice to do a quick correction or give a starting point.
i added this only because exposure can be adjusted in this way but yes i can't control it either in a way it makes sense.. :-DI haven't found any use for the Tone curve yet. I used to use it in CS2 several years ago but I haven't found much use for it since then. I do try it occasionally but it is a last resort. It seems very easy (for me at least) to make an image look silly using a tone curve.at last: the Tone Curve adjustment:
(this one is a bit tricky: im not totaly (understatement) comfortable with this tool, but sometimes i get more out of this than the burn/dodge sliders by S-ing its line.
Well done Nick. I am sure that other targeted tutorials (from others too) will follow.I have put a pdf here in the tutorial folder. I decided to tackle one of the areas I have found most puzzling with SP7Pro. Hope you find it interesting/useful.
I have put a pdf here in the tutorial folder. I decided to tackle one of the areas I have found most puzzling with SP7Pro. Hope you find it interesting/useful.
ive did some manual reading: sp5 Dodge worked like sp7 Dodge/colorburn ,when i used sp5pro i did normaly this : sp5 HDR was used for lifting shadow, did lower ev first and raise shadow with HDR to recover highlight (the bright parts where less touched(brought down). The Dodge slider was more lowering the brightparts wile the shadows where less touched /(lifted) . (shrinking dynamic range of the image so to speak).Please let us know what your tests show. It would be good to get some confirmation (or not).I will test some i think your right, the HDR is more general lifting shadows.knip...
interesting.Actually I've just changed mine to 100% and 0% to see how that works out. I've just tried it on a couple of examples and it seems to work well for my way of working.knip....
do i run ahead or bin i being lapped?He he. Our mileages differ.The Sky blue enhancement is working nicely imho.so they only show up really close to the edge of complete over/under-exposure. I don't find it helpful to have warnings further out).
Again, I'm not keen on presets. I prefer to use my eye while making adjustments to judge what I like the look of.And second:
Fine color controller has some presets: sky blue enhancement or green enhancement, sunset those are nice to do a quick correction or give a starting point.![]()
:-DYes. I think I won't mention it. I'm trying to keep to the most useful stuff. Although naturally enough there are differences of opinion as to which stuff is actually (most) useful.i added this only because exposure can be adjusted in this way but yes i can't control it either in a way it makes sense.. :-DI haven't found any use for the Tone curve yet. I used to use it in CS2 several years ago but I haven't found much use for it since then. I do try it occasionally but it is a last resort. It seems very easy (for me at least) to make an image look silly using a tone curve.at last: the Tone Curve adjustment:
(this one is a bit tricky: im not totaly (understatement) comfortable with this tool, but sometimes i get more out of this than the burn/dodge sliders by S-ing its line.![]()
hmm, tempting...... But no, first master other things first. Aberration, fine color adjustment (blue sky?), clarity/ defogging/ dehazeing. Sharpening/denoising balance.Is that for the Tone curve, or on other things? I wouldn't have thought it worth spending time on the Tone curve, but perhaps you'll prove me wrong on that.ive i have the time i try to ad some examples this evening.
--
Nick
http://www.flickr.com/photos/gardenersassistant/collections/
GardenersAssistant Photography Videos - https://www.youtube.com/channel/UCmBgEwRDfiQMYTPORSzDxvw
https://www.talkphotography.co.uk/t...-dslr-primes-a-journey-of-exploration.531050/
Yes, that is very unhelpful.ive did some manual reading: sp5 Dodge worked like sp7 Dodge/colorburn ,when i used sp5pro i did normaly this : sp5 HDR was used for lifting shadow, did lower ev first and raise shadow with HDR to recover highlight (the bright parts where less touched(brought down). The Dodge slider was more lowering the brightparts wile the shadows where less touched /(lifted) . (shrinking dynamic range of the image so to speak).
And now in sp7 they split this two sliders in:
- HDR (low uplift and high brought down keep the middle the same.)
- Color burn: bright/high brought down, leave dark/shadow alone.
- Dodge: only lift up shadows. leave more or less the bright parts alone
What is not making sense: the manual has word for word the same explanation for "Dodge" and "Dodge HDR" and also for "Color burn" and "Color burn HDR".
And if HDR adjust bright ánd dark at the same time then i suppose that DodgeHDR is more leaning towards lifting shadows and do less with bright parts but shrink a bit the image DR
Not sure. I get the impression that all three HDR options have a much large effect in terms of brightness than the equivalent non-HDR options. However, I think the colour recovery has more impact with non-HDR ColorBurn (and perhaps none with ColorBurn HDR).and Colorburn HDR is more aming to lowering bright parts wile lift shadow a little.
Neither. We are on different tracks I think.interesting.Actually I've just changed mine to 100% and 0% to see how that works out. I've just tried it on a couple of examples and it seems to work well for my way of working.knip....
do i run ahead or bin i being lapped?He he. Our mileages differ.The Sky blue enhancement is working nicely imho.so they only show up really close to the edge of complete over/under-exposure. I don't find it helpful to have warnings further out).
Again, I'm not keen on presets. I prefer to use my eye while making adjustments to judge what I like the look of.And second:
Fine color controller has some presets: sky blue enhancement or green enhancement, sunset those are nice to do a quick correction or give a starting point.![]()
![]()
I'm using Natural. You need to use it at much lower levels than Normal.hmm, tempting...... But no, first master other things first. Aberration, fine color adjustment (blue sky?), clarity/ defogging/ dehazeing. Sharpening/denoising balance.
(Which preset does what? for now normal Sharpening is my favourit over natural sharpening.)
I have now bought Helicon Filter 5.6.1 and have started bumbling about in it.. . . . . So I think I may be switching from DXO + Lightroom to DXO + SP7 for editing (I'll still use Lightroom for selecting images to work on from my big shooting sets.)
That's a pity.I have now bought Helicon Filter 5.6.1 and have started bumbling about in it.. . . . . So I think I may be switching from DXO + Lightroom to DXO + SP7 for editing (I'll still use Lightroom for selecting images to work on from my big shooting sets.)
I am already asking questions on the HeliconSoft Forum as "mike160304", so that will take some pressure off you . . . . .
It's a quiet place, compared with the DPR Forums. Sometimes I am the only one online to it.
LOL!I need to take a home sabbatical to learn the Pixel remote release, the Raynox DCR-150 with 52-43mm stepdown including onboard flash, RAW, Helicon Filter and hence more about the FZ200.
I shall have to apply to Upper Management if I can find the right moment. Upper Management is underwhelmed at present by the 2 weeks or so it has taken me to design and build my Mk 8 [why should Sony have all the fun?] bamboo/cardboard roll/wood/epoxy Bee Hotel, designed specifically for Leafcutter Bees.
I should get the Mk 8 screwed on the SE-facing fence today - the Mason Bees stopped nest-building a week ago, filling all my available vacated apartments, and the new Leafcutter Bees are starting to chew their way out, so the Mk 8 needs to be in position.
Unfortunately Upper Management will then be even more underwhelmed by the Leafcutter Bees cutting neat circles out of her rose leaves.
Mike
Thanks Mike. More like stuff of dreams for me. Alien, other-worldly. Fascinating.Amazing collection of bug photos. The stuff of nightmares, too.
Mike
I agree. But the first thing that comes to mind when I see bug macro is the film "Alien". If it were not for all the nastiness in the real bug world, I would have found this film less believable. That was, of course, the idea. Brilliant.Thanks Mike. More like stuff of dreams for me. Alien, other-worldly. Fascinating.Amazing collection of bug photos. The stuff of nightmares, too.![]()
Thanks Nick, very good - I look forward to watching the video.. . . . . . I chose 6 of the images from the album at Flickr and had a go at processing them in Helicon Filter. I captured my attempts in this video on YouTube. There are full size versions on the images as processed in this album at Flickr. . . . .
That's right.Thanks Nick, very good - I look forward to watching the video.. . . . . . I chose 6 of the images from the album at Flickr and had a go at processing them in Helicon Filter. I captured my attempts in this video on YouTube. There are full size versions on the images as processed in this album at Flickr. . . . .
You processed RAW files from scratch, I think, not from OOC JPEGs.
Mike