Re: New to this forum - How best view side-by-side?
Oleg L K wrote:
3D Gunner wrote:
SBS images for cross-eyes are easy to view, parallel SBS images can be reversed for cross-eyes or turned into anaglyphs (with a proper software viewer).
To view 3D SBS pairs mounted in parallel the best solution is with VR devices.
I have to argue.
For me parallel SBS are easy - I just reduce the size until I can fuse them.
........................................
Regarding VR devices: only some are usable, since many are made for distorted images in order to gain wider view - without window borders.
What most of us want are plain old optical stereoscopes - for undistorted parallel SBS.
I have one - a small folding device branded "American Scientific". It has two legs, and I can put Sony Xperia X5 Premium phone under it. The phone has 800dpi screen density, and .. this is _the_ _thing_.
If you insist on VR devices, this one (VR Fold) could be suitable:
And as with stereoscopes, high pixel density is a must. We are supposed to see ~300dpi with bare eyes, so do provide ~600dpi for 2x magnification, and so on.
For me, it's important that stereoscopic images are as big and spectacular as possible, not just seen at a small size.
If they want to see spectacular content, three-dimensional imaging enthusiasts need to research and invest in a minimum of hardware and software that allows for quality viewing of stereoscopic pairs.
For this task, VR devices are by far the most spectacular performers.
There are apps that solve every problem.
Want to see images in full field of view, undistorted and in a frame? There's some stereoscopic players that lets you set all the necessary parameters.
Want to "navigate" inside stereoscopic images? These can be collected in panoramic format and viewed with a player that allows zoom-in and orientation with Head Tracking, etc...
The device you recommended in the link (Portable Folding VR Glasses) is actually just a cheap and simplified version of a mobile phone based VR viewer.
For just a few dozen dollars more you can buy a device that offers a far superior experience.
And so we are back to where we started, which is that the best solution to the problem at hand is based on VR devices.
(a smartphone + a dedicated 3D viewer = a VR device)