Re: Olympus RC TTL mixed-flash vagaries
In the case of a rear wall being reflector the flashes would usually be where the camera is so the distance from flash->wall->subject is shorter and the shorter the better.
As Paul says, concentrate on lighting the subject directly, then worry about the rest of the room via some wall and/or ceiling bounce.
Sure, if the subject is a room full of stuff like some house for sale shot then bounce everything to flood the room with light, no deep shadowy areas anywhere.
If the subject is the bear or some central item then some umbrella/softbox aimed directly at it and add room bounce to even out the area behind. You only need to concentrate on lighting the subject and the amount of the room that is in the frame. So if only trying to light with bounce you need to be in the smallest room possible or at least have the camera and flashes close to any back wall used as an over-the-shoulder bounce surface.
I guess it all depends on whether you want a totally flat light with everything getting exactly the same amount of light from all directions, or need some contrast and modelling in the subject and scene by making the light a bit more directional.
As for having to work flash compensation up and down, yes, that is nearly always the case. The Oly flash TTL metering is very sensitive to placement of objects in the scene.
Assuming flash on or near camera and direct and/or ceiling bounce: If all you need in the frame is at the same distance from the camera it's easy, if some closer reflective thing intrudes into the frame then the metering favours the close thing thus the close thing is exposed properly and then your subject further back is under-exposed.
Try to shoot say a bunch of family all standing back a few meters from the camera, all goes fine, if an errant child gets closer and pops their head in the frame at say half the distance to the group, then the child's head will be OK and the rest in the dark.
So arranging the scene that appears in the frame combined with trial and error flash compensation is always needed.
If you have indeed managed to flood the room evenly with light from bouncing in all directions then that closer subject intruding in the frame of course is getting the same light as the more distant subjects so all is evenly lit and all is good. But there still could be flash compensation needed.
It's all experiments when dealing with flash, and the more tricky and weird the flash setup and aiming then the more unknowns creep in.
The primary concern as I see it is first getting the subject lit in the way desired, then secondly worry about the rest of the room.
Regards.... Guy