LG G5 first impressions for still photography
Apr 3, 2016
I got my LG G5 yesterday, since word is that tomorrow (4 April) Verizon's going to start charging an extra $20 US for each new device.
First impressions: very nice.
First surprise: the rear image sensors are both 16:9: 5312x2988/16Mpix (main) and 3840x2160/8.5Mpix (ultra-wide). If you want 4:3 on the rear cameras, you're going to be cropping to 3984x2988/12Mpix (main) and 2880x2160/6Mpix (ultra-wide). The front camera is 4:3: 3264x2448/8Mpix. Annoyance: the cameras don't offer a 3:2 crop -- it's either 16:9 or 4:3.
Both rear cameras offer DNG+JPG as an option, while the front camera offers only JPG. I don't see a DNG-only option.
The provided camera app
Next surprise: the provided camera app is really usable. This is my third LG smartphone -- the first two were a Lucid and a G2. The camera apps on those were too basic for me. The app on the G5 is pretty nice, and while I'll probably keep Snap Camera installed for the occasional special need, I'll be using the G5 camera app for most of my shooting.
The provided camera app offers three modes: simple, automatic, and manual. The "simple" mode is point-and-shoot: just point at your subject and tap the screen to snap the picture. The only controls you have are pinch to zoom and switching between the two rear cameras -- you can't even switch to the front camera for a selfie in this mode. The app does show the AF point grid, with the points in focus colored green.
The automatic mode is standard fare but very nicely done. You can select any of the three cameras, the flash mode, the aspect ration (16:9, 4:3, and 1:1), timer, face detection, steady-shot, 1/3rds grid lines, 9 optional film emulations, and HDR mode. HDR (multi-exposure blending) mode is normally "auto," and in the simple test I made it worked really well -- but that was a simple test of a fixed scene.
Automatic mode also offers panorama, time-lapse, movie frame grab, and a couple of specialty looks: multi-view (a collage of 2-4 images from multiple cameras at once) and "popout." The popout feature strikes me as a gimmick -- it superimposes a somewhat reduced-size image from the main rear camera centered over a background obtained from the ultra-wide camera; the background can optionally be fish-eyed, monochromed, vignetted, and/or blurred, while the superimposition can be the same rectangular aspect, can be "shadow-boxed" or "pillar-boxed" by the background, or can be circular or hexagonal in shape. Having seen too many TV news reports featuring amateur video taken in the vertical aspect, where they use the blurred pillar-boxed technique to fill the screen, I'm unclear where I'd ever use the popout feature.
Manual mode gives a nice range of control. On the main camera, you've got Kelvin white-balance (or auto), manual focus (or auto), exposure compensation plus or minus two stops, ISO settings from 50-3200 (or auto), manual shutter speed (from 1/4000 to 30 seconds), and AE-Lock. Caution: selecting manual focus seems to remove the option of switching back to Auto focus/tap focus -- the only way I've found to get back to Auto/tap focus is exiting and restarting the app. Also, using manual ISO or manual shutter speed puts you into AE-Lock mode, and if you want them back on Auto again, you'll need to shut off AE-L mode.
Readouts in manual mode are: histogram (rather tiny), WB, focus mode, exposure compensation, ISO, shutter speed, and aperture (always f/1.8 for the main camera). A horizon/level indicator is an alternative to the 1/3rds grid -- you can't have both -- which isn't available in the other modes. There also are combo indicator/selectors for main/ultra-wide and for flash mode.
Manual mode for the ultra-wide camera is similar, but that camera doesn't offer manual focus and the aperture is f/2.4.
There are a number of selfie-related features for the front camera, but I haven't delved into those. I'm not a selfie kind of person.
Interestingly, I can't find anywhere that the provided camera app uses the Android scene modes. Ditto for the Android effects (monochrome, sepia, aqua, etc.) and post-processing modes (mirror, autocolor, enhance). Monochrome and sepia conversions are handled by the film emulations.