How can you have a scene linear reflectance greater than 100%?

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Mandem Junior Member • Posts: 28
How can you have a scene linear reflectance greater than 100%?

I was looking at the curve of SLOG3 but didn't understand how light can be reflected more than a 100%? This indicates to me that 100% reflectance isn't really 100% and that instead it's in relation to some standard. Consequently, this would indicate that 18% gray reflectance isn't reflecting 18% of all light either. Could someone please explain what exactly is happening here? Thanks.

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