Re: Advice on how to achieve this look?
ainsoph wrote:
ProfHankD wrote:
ainsoph wrote:
Specifically the refractions (?) So I bought a bunch of hanging crystals from amazon, probably like 20 of them. And they work pretty well in the sun. But in the studio, with a strobe firing, they get lost completely. I know they work best in shadows. But this image clearly has them in both shadows and highlight? Any idea what they're doing here? You can clearly see in the eye that there's something bright in there. They could be outside with extra light perhaps? Just wondering if anyone had any tips for balancing all of this
Strobe in a kaleidoscope? Well, not really....
I think the key is maintaining contrast -- so I think you'd want to have the crystals placed such that nearly all the strobe light gets channeled through them. I'm guessing, but I'd be thinking in terms of maybe even using a condenser lens with a layer of crystals over it.
Of course, it also wouldn't be that hard to fake in post....
Appreciate it! I'm VERY much into trying to do things in camera, so I'd really like to find a practical solution. I'm just wondering if there's actually a way, or if I'm trying to defy physics and don't even know it?
Not sure what you mean by condenser lens? If it helps, I'm using a bunch of Profoto B1s, and have pretty much every modifier I should need. Would a super tight grid or reflector be similar? Because I feell ike I tried shooting through the crystals onto a model, and the refractions just get blown out.
To maintain contrast, you need to make the strobe light only go through the crystals, with as little leakage as possible.
I'd have to test it, but my thought was along the lines of how my 23CII enlarger has a large condenser lens used to convert the diffuse light from the dichro head's mixing chamber into a virtual point light source. (It makes the prints crisper and gives higher contrast.) I'm thinking that using something like that to focus a strobe light on a bunch of crystals should give you maximum contrast. You do have to be a little careful about putting things in front of a strobe, because the energy output can be high enough to melt stuff (very short burst releasing a lot of energy -- you can actually get a minor burn just holding your finger over the flash of some compact cameras). Incidentally, it might even work better if the strobe lights the crystals and then a lens is used to project that light pattern on your model?
BTW, remember light disperses by an inverse square law -- you want this rig pretty close to your model to get maximum brightness.
Very much appreciate the response! I'm completely determined to make this work lol
It's not even an effect I particularly like, but it's an interesting problem to solve.
Make sure you let us know how it works out....