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interaxial distance for landscape

Started Apr 24, 2019 | Discussions thread
threed123
threed123 Senior Member • Posts: 1,490
Re: interaxial distance for landscape
1

rablaw 3d wrote:

Gerry Siegel wrote:

My take, and I do not have much experience with hyperstereos of distant objects is to get much farther than the 115 mm you are using. I think the limit will be with the bracketing and fixtures needed to attach same to the drone. Without a diagram, it is hard for me to visualize. You need a lot more spacing.

How much depends subjectively on the effect you are after. Me I like hypers to be real hypers, ignoring any distortion of size ...it is after all an illusion. I could be wrong. Let us know what you find. In other words, report back and maybe reproduce a frame or two... Aloha,gs

I can reach 220mm - 250mm with 3d printed rig and some gopro mounts. Actually thats the hardest part. I will post a video sample, but it needs to be seen on a big screen to get the right impression.

I have a 160" screen and will take a look at any videos you have. It will be difficult to post a video here, though because of size. You could try dropbox or similar with a link to it.

For a flight sim, you shouldn't have close up objects anyway (or you'd be in crash dive...;o). But that brings up the question of how do you simulate the cockpit? Again, I'd be happy to help review whatever you have on my screen. What format will your video be in? SBS? T/B? Frame-packed? Others have stated that for realism, you need 4K video, but that would involved using two stack 4K projectors, one for each eye, polarized. I think 1080p is good enough, though. How big of a screen are you trying to get to? You'd need a powerful 3D light-canon projector for a large theater environment, and they are not cheap.

What 3D editing program do you intend to use? Syncing up Hero 6 video is not going to be straightforward. You will need to create a sync point, which can be done by using a clicker and hold it near the cameras just before the flight to create a noise spike. The frames will go off slightly by probably a half or full frame as the flight continues. This can cause eyestrain or a weird 3D effect, so you will need to resync the frames throughout the video. Maybe have a portable beeper on board to create sync points. You'll need a good editing program with a frame-level stereo alignment feature, of course--such as Edius.

Also, post your request in this forum: https://www.avsforum.com/forum/192-3d-source-components/  There is a ton of experience using gopros and other cameras there for 3D.

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