DP Quattro: Sigma official announcement

Started Feb 10, 2014 | Discussions thread
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victorgv Senior Member • Posts: 1,366
Re: The exact 3 color advantage is "gone" but keep in mind...

Raist3d wrote:

victorgv wrote:

Raist3d wrote:

You can't really conclude on color moire with just one example.

BTW, what you did is pretty much the "PS2 texture compression" technique, in its principle.

So? I did approximation in software to what they are doing in hardware and not using all the advantages and data that they have in their hands. For colour moire see below.

I didn't mean to say that as questioning what you did but the opposite.

(raw image from dpreview of SD1)

Sorry misunderstood

Here is another try more properly done

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