Exposure control in a raw developer: misnomer?

Started Jan 30, 2013 | Discussions thread
Hugowolf Forum Pro • Posts: 12,674
Re: Good answer!

richarddd wrote:

Great Bustard wrote:

Leonard Migliore wrote:

Great Bustard wrote:

richarddd wrote:

I'll ask you the same question as above, "Do you believe anyone is confused by a slider called exposure (or, at least, anyone who is not being willful)?"

If you asked people what the exposure slider does, what do you think they'd say?

What I say is that it makes the picture lighter. Some other sliders make the picture lighter too, only different. I push them all around until I like the way the picture looks.

Lighter or darker.

And, to be sure, for most people, "exposure" or "brightness" -- who cares? A rose by any other name, eh?

However, if it's all the same, then, why not use the proper term to describe what something does?

I explained earlier why "brightness" would be confusing. "Exposure" is not confusing in this context. The goal is to communicate and "exposure" communicates clearly and effectively.

Except it doesn't tell the whole truth. It doesn't have the tonal response of a digital sensor under changing exposure conditions. For one thing, those that worked on it have said that it is 'content dependent'.

What proper term do you think they should use?

That is always a problem for Adobe, who seem to stick with 'it has to be one word', and there isn't a good one word metaphor. It is like the lasso tool in Photoshop.

Anyone who has even glanced at algorithm or graph theory would be able to tell you that a lasso forms a convex hull, and the 'lasso' tool in Photoshop doesn't always do that. It would have been better named the irregular polygon selection tool. But that is too many words for Adobe.

So, how would you go for: soft on highlight clipping, somewhat content dependent brightness tool?

Or even better: Adobe supply a help system that briefly explained how each tool worked and what effects to expect from it under some example circumstances.

Brian A

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