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| A portion of a normal "square pixel" CCD | A portion of the D1x's double horizontal resolution CCD (rectangular pixels) |
The D1X's pixel grid layout is rectangular rather than square (though still uses the Bayer GRGB colour filter array), in camera processing turns the 4028 x 1324 raw pixels (5.33 megapixel) into a 3008 x 1960 pixel image (5.9 megapixel). While it's clear that some interpolation is being carried out in the vertical direction (to get from 1324 rows to 1960 rows) there is also compression in the horizontal direction (reducing from 4028 to 3008 columns), this compression is used to add detail to the vertical data. Nikon argue that because the input and output resolution are almost identical no image degradation will be visible. Something we'll be able to test later in this review...
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| D1X "sees" an image with higher horizontal resolution, 4028 x 1324 (approx. 6:2) | D1X produces an image which is horizontally narrower and vertically taller, 3008 x 1960 (approx. 3:2) |
The reasoning behind using a layout is that Nikon have managed to double resolution while maintaining a usable frame rate, by keeping the "readout queue" the same (1324 rows) they have managed to maintain relatively high frame rates (3 fps) while doubling the overall resolution of the camera.

Lenses
Obviously when you buy a digital SLR you've also got to consider lenses, a good percentage of D1x buyers will probably be existing Nikon SLR owners, so they will more than likely have several suitable lenses. Nikon were good enough to provided the following lenses for evaluation of the D1x in this review:
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| AF
Zoom-Nikkor 28-105mm f/3.5-4.5D (42 - 157.5 mm equiv.) |
AF-S
Zoom-Nikkor 17-35mm f/2.8D IF-ED (25.5 - 52.5 mm equiv.) |
AF-S
Nikkor 300mm f/4D IF-ED (450 mm equiv.) |
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If you're new to digital photography you may wish to read the Digital
Photography Glossary before diving into this review (it may help you
understand some of the terms used).
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Images which can be viewed at a larger size have a small magnifying glass icon in the bottom right corner of the image, clicking on the image will display a larger (normally 960 x 720 or smaller if cropped) image in a new window. To navigate the review simply use the next / previous page buttons, to jump to a particular section either pick the section from the drop down or select it from the navigation bar at the top. DPReview calibrate their monitors using Color Vision OptiCal at the (fairly well accepted) PC normal gamma 2.2, this means that on our monitors we can make out the difference between all of the (computer generated) grayscale blocks below. We recommend to make the most of this review you should be able to see the difference (at least) between X,Y and Z and ideally A,B and C. Colourspace used for evaluation is sRGB (unless otherwise stated). |
This review is Copyright 2001 Phil Askey and the review in part or in whole may NOT be reproduced in any electronic or printed medium without prior permission from the author. For information on reproducing any part of this review (or any images) please contact: Phil Askey.
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