huyzer

huyzer

Lives in United States CA, United States
Works as a Photographer
Joined on Jun 15, 2005
About me:

!! Excited to be buy a Sony a7S II soon! I can't wait! Only 9 days more, maybe! Ack! :D haha! (Oct. 7, 2015; weds.)
Update: Oh my GAHHH! I just got the a7S II about 6 hours ago, at around 4:30 p.m., after work! Ahhhh!!! I'm SOOO excited for this low light monster! It is smaller, and kind of cramping my hands up compared to the D800, which fits my hands nicely. But I'll be making the best of it. "Sacrifices..." :D (Oct. 19, 2015; mon.)

I now am waiting for my first full-frame DSLR! It is the Nikon D800! I can't wait to play with/use it! :) (Sept. 12, 2013; thurs.)
Update: It arrived at 7:08 p.m. on Friday the 13th. :D 2013. Oh boy, two 13s. Does this bode well for me? Yes! I got a full-frame camera. Will it have left sensor focusing problems? I certainly hope not.

Looking into digital camera capture. Fuji S5Pro's dynamic range is really high up there for me. Seems like 'the look' more closely resemble film's ability to keep highlights. Hope that's the case. I just HATE that digital look. 'Crossing my fingers'. HA! ... Update: Woot! I'm getting the S5 Pro. Yippee! My first dSLR. Should be FUN! (Sept. 8, 2007; sat.) --shipment has arrived-WOOHOO!!-(Sept. 11, 2007; tues.)

Comments

Total: 337, showing: 1 – 20
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This is amazing! Now I can look at some of my favorite artist's work in detail (William Bouguereau and Sir Lawrence Alma-Tadema). Thank you, Google, for sharing & saving work for posterity!

Link | Posted on May 20, 2016 at 12:22 UTC as 9th comment
On article Primer: What is VR, and why should photographers care? (108 comments in total)
In reply to:

bobbarber: I'm not interested in gaming, and since this is a photography forum, I'll stick to that side of the discussion.

I like the real estate tour kind of thing, and panoramas, so to the extent that "real life" VR is an extension of that, I'm interested. But the images in this article seemed to pan really slowly. Even if that is just a function of the way they are published here, I would imagine that the computational load for this kind of thing is enormous, so we'd be talking about laggy or intentionally slow refresh times in a lot of cases.

The slickest newest way of presenting material is not always the best. I had to teach with a virtual textbook a few years ago. I cheated and bought a hard copy for my own use. It was just more more efficient to leaf through a book to find things than s-l-o-w-l-y trudge through the (admittedly gorgeous) digital version.

If they can make "real life" VR fast, it will be really cool.

Hello @bobbarber,

Yes, I don't know if there is a 1:1 "real life" camera view, but as the virtual in virtual reality say, things are virtually real, but they have to be scanned, or created in a 3D program. The movement inside those environments have to translate perfectly, otherwise many will get nauseous; hence the need for high frame rates.

You could have a virtual book inside VR and flip through the pages just like real life, I'm sure, if someone were to make that. :)

Anyhow, just search YouTube for "HTC Vive" videos, and see what you think, if people feel it's real. I saw a really amusing video in which the lady felt it was very real (and scary). :) https://www.youtube.com/watch?v=MoxBEt-JI3s

Link | Posted on May 18, 2016 at 19:27 UTC
On article Primer: What is VR, and why should photographers care? (108 comments in total)
In reply to:

jkrumm: Reminds me of the shades horses used to wear. VR is kicking a set of dead horse glasses.

Every time I see a group of people wearing virtual reality headsets I get the impression that actual reality has reached a low point.

That's what I read and hear from naysayers. But then they try it for themselves, and then become converts. :) As the saying goes, "Don't knock it till you've tried it." ;) If you want to read about experiences about these naysayer converts, here's one example:
https://www.reddit.com/r/Vive/comments/4jnqja/had_my_first_party_for_people_to_try_the_vive/

Link | Posted on May 18, 2016 at 15:39 UTC
On article Primer: What is VR, and why should photographers care? (108 comments in total)
In reply to:

photo_rb: Hey I thought autofocus was a gimmick. I'm not knocking anything anymore. ...and I imagine this could be an amazing experience!

I'm getting the HTC Vive (which I think is the best option for VR right now), and am waiting anxiously for mine to ship! Anyhow, if you want to read others gushing about their experience with VR from it, read about it here: https://www.reddit.com/r/Vive To them, it is a game changer.

Link | Posted on May 18, 2016 at 15:36 UTC
On article Primer: What is VR, and why should photographers care? (108 comments in total)
In reply to:

bobbarber: I'm not interested in gaming, and since this is a photography forum, I'll stick to that side of the discussion.

I like the real estate tour kind of thing, and panoramas, so to the extent that "real life" VR is an extension of that, I'm interested. But the images in this article seemed to pan really slowly. Even if that is just a function of the way they are published here, I would imagine that the computational load for this kind of thing is enormous, so we'd be talking about laggy or intentionally slow refresh times in a lot of cases.

The slickest newest way of presenting material is not always the best. I had to teach with a virtual textbook a few years ago. I cheated and bought a hard copy for my own use. It was just more more efficient to leaf through a book to find things than s-l-o-w-l-y trudge through the (admittedly gorgeous) digital version.

If they can make "real life" VR fast, it will be really cool.

@babbarber
VR has to be fast. That's why the minimum specs for computers are high so that the HMD (head mounted displays) can refresh at a minimum of 90Hz. I'll copy and paste (below) what an article says about it:

The reason why you need a very high-end GPU and a mid-range (but very powerful) CPU for the Oculus and other VR solutions is due to how our brains work. When using a VR headset, having a high framerate and minimal to no input lag is more important than ever. Real life doesn’t lag at all – but to get immersed in VR, your games can’t lag either.

The brain doesn’t respond well to VR with low refresh rates and framerates. While 60fps and 60 hz are perfectly fine for normal gameplay scenarios, VR requires a higher refresh rate (90 hz is the popular one right now, but the higher the better) and minimal input lag. If you turn your head and your in-game camera isn’t 1:1 with your movement, you will suffer from nausea. Your mind won’t buy an illusion that isn’t perfect.

Link | Posted on May 18, 2016 at 15:32 UTC
On article Primer: What is VR, and why should photographers care? (108 comments in total)
In reply to:

Markr041: So where is the dpreview forum on VR? Where do we post and discuss 360 photos/video and cameras?

@Barney Britton
Au contraire. It would be awesome to have a VR space to actually interact with one another in DPreview. Might just catch fire! :)

Link | Posted on May 18, 2016 at 15:20 UTC
On article Instagram gets a new logo, monochrome interface (88 comments in total)

Ugly! And I like those colors. I like the nostalgic look of the original by FAR!

Link | Posted on May 11, 2016 at 20:57 UTC as 21st comment
In reply to:

huyzer: Have they provided the cost of all these parts, or has anyone calculated that? If not, what is a ballpark figure?

Hi peterwr,

Thanks. I was really apprehensive about photos uploaded there. I'm still not sure what their policy on it is, or if it was just internet scare tactics and posts that weren't based on facts. Eh, I guess I'll take the chance. Thanks for answering my question. If you care to clarify more about their ethos and business practices, I'm curious if I've missed something. Cheers.

Link | Posted on Apr 15, 2016 at 11:40 UTC
In reply to:

huyzer: Have they provided the cost of all these parts, or has anyone calculated that? If not, what is a ballpark figure?

@peterwr Definitely if I had a film-maker budget. I just had an idea on the use of this camera. :) But why not because it's made by Facebook?

Link | Posted on Apr 15, 2016 at 04:27 UTC
In reply to:

huyzer: Have they provided the cost of all these parts, or has anyone calculated that? If not, what is a ballpark figure?

Thank you, Jeff! And whoa! :) I guess I should have figured it'd be out of my price range. ;) Thanks, again.

Link | Posted on Apr 13, 2016 at 20:35 UTC

Have they provided the cost of all these parts, or has anyone calculated that? If not, what is a ballpark figure?

Link | Posted on Apr 13, 2016 at 05:53 UTC as 7th comment | 7 replies
On photo Keith Urban in Concert in the Concerts challenge (14 comments in total)

Beautiful image.

Link | Posted on Mar 26, 2016 at 01:42 UTC as 5th comment | 1 reply

Thanks, Google!

Link | Posted on Mar 25, 2016 at 00:30 UTC as 135th comment

Wow! What an awesome camera. Love the song choice.

Link | Posted on Mar 19, 2016 at 21:14 UTC as 2nd comment
In reply to:

CosminMunteanu: USD 700 is quite expensive for a no-name lens :-\
It would be interesting a "bokeh" comparison between this one and a Tair-11a for example (which goes for about USD 50-70 here).

@Stacey_K
Yes. It's a shame. Oh well.

Link | Posted on Mar 17, 2016 at 11:29 UTC
In reply to:

(unknown member): are you crazy to post pictures of people smoking ?

@mrdat222
Heck, now I want to manufacture them. ;) Just kidding. :)

Link | Posted on Mar 12, 2016 at 04:14 UTC
In reply to:

CosminMunteanu: USD 700 is quite expensive for a no-name lens :-\
It would be interesting a "bokeh" comparison between this one and a Tair-11a for example (which goes for about USD 50-70 here).

Thanks for bringing that Tair-11a to my attention. It has 22 aperture blades! haha. Wow. But even so, the bokeh is actually still quite busy, which is a shame.

Link | Posted on Mar 12, 2016 at 04:11 UTC

Mmm... very interesting. I think I'm gonna like. :D

Link | Posted on Mar 12, 2016 at 04:06 UTC as 28th comment
In reply to:

Just a Photographer: A neat selfmade Ice Light set you back only 30 dollars....

People better read the following PetaPixel article to save themselves about 500 dollars if they are prepared to do a little DIY.

http://petapixel.com/2015/01/14/made-homemade-ice-light-less-30/

It's a shame that there's flickering. I would have liked to use it for video. Maybe changing the shutter speed will fix it a bit.

Link | Posted on Mar 5, 2016 at 16:02 UTC
In reply to:

huyzer: Don't update that firmware from Sony! That might just disable/kill this Sigma mount. Wouldn't that be something?

Yes, possibly. But I wonder if it will be enough? Sony could be really nasty if they wanted to. In any case, it'd take time for Sigma to issue a fix, if they can even thwart it. Let's hope Sony plays nice.

Link | Posted on Mar 3, 2016 at 11:07 UTC
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