Why does rendering on a PC take 10 seconds compared to 0.25 seconds in-camera?

Started 5 months ago | Discussion thread
AlephNull
Contributing MemberPosts: 643
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Re: Why does rendering on a PC take 10 seconds compared to 0.25 seconds in-camera?
In reply to A Owens, 5 months ago

A Owens wrote:

panos_m wrote:

A Owens wrote:

Secondly, the camera is not rendering raw files. It is showing you a jpeg that is embedded in the raw file.

Every jpeg embedded or not comes from a raw file. So it is rendered on the fly by the camera from the raw data. Every camera picture (jpeg) starts from a raw file even the one from the mobile phone.

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Panagiotis

It is NEVER rendered by the camera on the fly from raw data. You are confusing writing of the original file with subsequent renderings. The camera ALWAYS renders its in-camera previews from embedded jpegs. Never RAW. Even the histogram is from the embedded jpeg. That is why comparison between in-camera renderings from the JPEG and LR preview renderings from RAW file is not comparing apples with apples. For that you need to compare the rendering of the jpeg you first see in the Import module of LR.

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Alistair Owens
http://www.alistairowensphotography.com

I think you are missing the point. The camera gets raw data from the sensor, then writes a file to the flash card - in the process it creates that embedded JPEG you have been raving about. The OP has been talking about how quickly the camera creates that embedded JPEG - clearly it takes less than 1/4 second, because the camera can shoot 4 frames / second. Similarly, if you choose to shoot JPEG, then it creates those JPEG files at the same rate. So it has to be able to turn the raw data into JPEGs quite quickly.

Now do you get it?

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